Clean up dead code and fix warnings while preserving Steam drop functionality and cross-platform skeleton code

This commit is contained in:
2025-05-11 18:11:58 -05:00
parent 9f6f3442dc
commit 0e6841bd8a
7 changed files with 14 additions and 167 deletions
+1 -1
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@@ -20,7 +20,7 @@ mod unsupported;
// Export the platform-specific functions // Export the platform-specific functions
#[cfg(windows)] #[cfg(windows)]
pub use windows::{hide_system_cursor, update_cursor_image, restore_cursor, handle_mouse_move}; pub use windows::{hide_system_cursor, update_cursor_image, restore_cursor};
#[cfg(target_os = "macos")] #[cfg(target_os = "macos")]
pub use macos::{hide_system_cursor, update_cursor_image, restore_cursor, render_cursor}; pub use macos::{hide_system_cursor, update_cursor_image, restore_cursor, render_cursor};
+5 -4
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@@ -5,10 +5,10 @@ use std::ptr::null_mut;
use std::sync::atomic::Ordering; use std::sync::atomic::Ordering;
use winapi::{ use winapi::{
um::winuser::{ um::winuser::{
GetDC, ReleaseDC, GetCursorPos, LoadCursorW, SetSystemCursor, CopyIcon, GetDC, ReleaseDC, LoadCursorW, SetSystemCursor, CopyIcon,
CreateCursor, SystemParametersInfoW, SPI_SETCURSORS, SetCursor, SystemParametersInfoW, SPI_SETCURSORS, SetCursor,
MAKEINTRESOURCEW, IDC_ARROW, CreateIconIndirect, ICONINFO, MAKEINTRESOURCEW, IDC_ARROW, CreateIconIndirect, ICONINFO,
GetIconInfo, DestroyIcon, DestroyIcon,
}, },
um::wingdi::{ um::wingdi::{
CreateCompatibleDC, DeleteDC, SelectObject, DeleteObject, CreateCompatibleDC, DeleteDC, SelectObject, DeleteObject,
@@ -16,7 +16,6 @@ use winapi::{
}, },
um::consoleapi::SetConsoleCtrlHandler, um::consoleapi::SetConsoleCtrlHandler,
shared::minwindef::{TRUE, FALSE, DWORD}, shared::minwindef::{TRUE, FALSE, DWORD},
shared::windef::{POINT, HBITMAP},
}; };
use ::image::{RgbaImage, open as image_open}; use ::image::{RgbaImage, open as image_open};
@@ -364,6 +363,8 @@ pub fn restore_cursor() {
} }
// Function to handle mouse movement and update the cursor // Function to handle mouse movement and update the cursor
// Kept for potential future use but currently not needed with SetSystemCursor approach
#[allow(dead_code)]
pub fn handle_mouse_move() { pub fn handle_mouse_move() {
// With SetSystemCursor, we don't need to constantly update the cursor on mouse move // With SetSystemCursor, we don't need to constantly update the cursor on mouse move
// This function is kept for API compatibility, but it's now a no-op // This function is kept for API compatibility, but it's now a no-op
-97
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@@ -1,97 +0,0 @@
// Windows platform mouse hook management
use std::ptr::null_mut;
use std::sync::atomic::Ordering;
use winapi::{
um::winuser::{
SetWindowsHookExW, UnhookWindowsHookEx, CallNextHookEx,
WH_MOUSE_LL, HC_ACTION, MSLLHOOKSTRUCT,
},
um::libloaderapi::GetModuleHandleW,
shared::minwindef::{WPARAM, LPARAM, LRESULT},
};
use super::types::*;
use super::state::*;
// Low-level mouse hook procedure
pub unsafe extern "system" fn low_level_mouse_proc(n_code: i32, w_param: WPARAM, l_param: LPARAM) -> LRESULT {
if n_code == HC_ACTION {
// Extract mouse position from the hook struct for any mouse event
let p_msll_hook_struct = l_param as *const MSLLHOOKSTRUCT;
if !p_msll_hook_struct.is_null() {
let msll_hook_struct = *p_msll_hook_struct;
let current_pos = msll_hook_struct.pt;
// Store the current position for reference
*LAST_CURSOR_POS.lock().unwrap() = Some(current_pos);
// We don't need to do anything special for mouse movement anymore
// since we're using SetSystemCursor to set all system cursors
}
}
// Call the next hook in the chain.
// Pass the HHOOK of our own hook, loaded from CURRENT_HOOK_FOR_CALLBACK.
CallNextHookEx(
CURRENT_HOOK_FOR_CALLBACK.load(Ordering::Relaxed) as _,
n_code,
w_param,
l_param,
)
}
// Install mouse hook function
pub fn install_mouse_hook_if_needed() -> bool {
let mut hook_guard = MOUSE_HOOK_HANDLE.lock().unwrap();
if hook_guard.is_none() {
unsafe {
// GetModuleHandleW(null_mut()) gets the HMODULE for the current process (EXE)
// which is correct for a hook procedure within the same process.
let h_instance = GetModuleHandleW(null_mut());
if h_instance.is_null() {
eprintln!("Failed to get module handle for setting mouse hook: {}", std::io::Error::last_os_error());
return false;
}
let hook = SetWindowsHookExW(
WH_MOUSE_LL, // Hook type: Low-level mouse
Some(low_level_mouse_proc), // Pointer to hook procedure
h_instance, // HMODULE of the DLL containing the hook proc (or current process)
0 // Thread ID (0 for all threads on current desktop)
);
if !hook.is_null() {
// Create wrapped handle
let sync_hook = SyncHHOOK(hook);
*hook_guard = Some(sync_hook);
CURRENT_HOOK_FOR_CALLBACK.store(hook as *mut _, Ordering::SeqCst);
println!("Low-level mouse hook installed successfully.");
return true;
} else {
eprintln!("Failed to install low-level mouse hook: {}", std::io::Error::last_os_error());
return false;
}
}
}
true // Already installed
}
// Uninstall mouse hook function
pub fn uninstall_mouse_hook() {
let mut hook_guard = MOUSE_HOOK_HANDLE.lock().unwrap();
if let Some(hook_wrapper) = hook_guard.take() { // .take() removes it from Option and returns it
unsafe {
// Extract the raw handle using .0
let hook = hook_wrapper.0;
if UnhookWindowsHookEx(hook) != 0 {
CURRENT_HOOK_FOR_CALLBACK.store(std::ptr::null_mut(), Ordering::SeqCst);
println!("Low-level mouse hook uninstalled successfully.");
} else {
eprintln!("Failed to uninstall low-level mouse hook: {}", std::io::Error::last_os_error());
// Put it back if unhooking failed, though this is unlikely.
*hook_guard = Some(hook_wrapper);
}
}
}
}
+1 -3
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@@ -2,9 +2,7 @@
mod types; mod types;
mod cursor; mod cursor;
mod window;
mod hook;
mod state; mod state;
// Re-export the public API // Re-export the public API
pub use cursor::{hide_system_cursor, update_cursor_image, restore_cursor, handle_mouse_move}; pub use cursor::{hide_system_cursor, update_cursor_image, restore_cursor};
+4 -18
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@@ -1,10 +1,9 @@
// Windows platform state management // Windows platform state management
use std::sync::{Mutex, atomic::{AtomicBool, AtomicPtr}}; use std::sync::{Mutex, atomic::AtomicBool};
use std::time::Instant;
use winapi::{ use winapi::{
shared::windef::POINT,
shared::minwindef::DWORD, shared::minwindef::DWORD,
shared::windef::POINT,
}; };
use ::image::RgbaImage; use ::image::RgbaImage;
use once_cell::sync::{Lazy, OnceCell}; use once_cell::sync::{Lazy, OnceCell};
@@ -25,21 +24,8 @@ pub static LAST_CURSOR_POS: Lazy<Mutex<Option<POINT>>> = Lazy::new(|| Mutex::new
// Use Lazy<Mutex<Option<Handle>>> for WinAPI handles with our thread-safe wrappers // Use Lazy<Mutex<Option<Handle>>> for WinAPI handles with our thread-safe wrappers
pub static CUSTOM_CURSOR: Lazy<Mutex<Option<SyncHCURSOR>>> = Lazy::new(|| Mutex::new(None)); pub static CUSTOM_CURSOR: Lazy<Mutex<Option<SyncHCURSOR>>> = Lazy::new(|| Mutex::new(None));
// Legacy variables - deprecated, no longer used with direct system cursor approach // Note: Legacy variables for window-based cursor approach and mouse hook tracking
// Kept only for API compatibility // have been removed as part of code cleanup
#[deprecated(since = "0.2.0", note = "No longer used with direct system cursor approach")]
pub static CURSOR_WINDOW: Lazy<Mutex<Option<SyncHWND>>> = Lazy::new(|| Mutex::new(None));
#[deprecated(since = "0.2.0", note = "No longer used with direct system cursor approach")]
pub static CURSOR_BITMAP: Lazy<Mutex<Option<SyncHBITMAP>>> = Lazy::new(|| Mutex::new(None));
#[deprecated(since = "0.2.0", note = "No longer used with direct system cursor approach")]
pub static CURSOR_DC: Lazy<Mutex<Option<SyncHDC>>> = Lazy::new(|| Mutex::new(None));
// Mouse hook related variables - still used for tracking cursor position
pub static MOUSE_HOOK_HANDLE: Lazy<Mutex<Option<SyncHHOOK>>> = Lazy::new(|| Mutex::new(None));
pub static CURRENT_HOOK_FOR_CALLBACK: AtomicPtr<std::os::raw::c_void> =
AtomicPtr::new(std::ptr::null_mut());
#[deprecated(since = "0.2.0", note = "No longer used with direct system cursor approach")]
pub static LAST_MOUSE_MOVE_TIME: Lazy<Mutex<Option<Instant>>> = Lazy::new(|| Mutex::new(None));
// Use OnceCell for INIT to avoid `static mut` // Use OnceCell for INIT to avoid `static mut`
pub static INIT: OnceCell<()> = OnceCell::new(); pub static INIT: OnceCell<()> = OnceCell::new();
+3 -31
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@@ -1,44 +1,20 @@
// Windows platform types and constants // Windows platform types and constants
use std::time::Duration;
use winapi::{ use winapi::{
shared::windef::{HWND, HCURSOR, HBITMAP, HDC, HHOOK}, shared::windef::HCURSOR,
shared::minwindef::DWORD, shared::minwindef::DWORD,
}; };
// --- Thread-Safe Handle Wrappers --- // --- Thread-Safe Handle Wrappers ---
// These wrappers make raw Windows handles safe to share between threads // These wrappers make raw Windows handles safe to share between threads
// Wrapper for HWND (window handle)
#[derive(Copy, Clone, Debug)]
pub struct SyncHWND(pub HWND);
unsafe impl Send for SyncHWND {}
unsafe impl Sync for SyncHWND {}
// Wrapper for HCURSOR (cursor handle) // Wrapper for HCURSOR (cursor handle)
#[derive(Copy, Clone, Debug)] #[derive(Copy, Clone, Debug)]
pub struct SyncHCURSOR(pub HCURSOR); pub struct SyncHCURSOR(pub HCURSOR);
unsafe impl Send for SyncHCURSOR {} unsafe impl Send for SyncHCURSOR {}
unsafe impl Sync for SyncHCURSOR {} unsafe impl Sync for SyncHCURSOR {}
// Wrapper for HBITMAP (bitmap handle)
#[derive(Copy, Clone, Debug)]
pub struct SyncHBITMAP(pub HBITMAP);
unsafe impl Send for SyncHBITMAP {}
unsafe impl Sync for SyncHBITMAP {}
// Wrapper for HDC (device context handle)
#[derive(Copy, Clone, Debug)]
pub struct SyncHDC(pub HDC);
unsafe impl Send for SyncHDC {}
unsafe impl Sync for SyncHDC {}
// Wrapper for HHOOK (hook handle)
#[derive(Copy, Clone, Debug)]
pub struct SyncHHOOK(pub HHOOK);
unsafe impl Send for SyncHHOOK {}
unsafe impl Sync for SyncHHOOK {}
// --- Constants --- // --- Constants ---
// Constants for SystemParametersInfo // Constants for SystemParametersInfo
@@ -46,11 +22,7 @@ pub const SPI_SETCURSORS_A: u32 = 0x0057;
pub const SPIF_UPDATEINIFILE: u32 = 0x01; pub const SPIF_UPDATEINIFILE: u32 = 0x01;
pub const SPIF_SENDCHANGE: u32 = 0x02; pub const SPIF_SENDCHANGE: u32 = 0x02;
// Window class name for our cursor window // Note: Constants for window-based cursor approach have been removed as part of code cleanup
pub const CURSOR_WINDOW_CLASS: &str = "CursorRushOverlay";
// Mouse update interval (throttle to ~120Hz)
pub const MOUSE_UPDATE_INTERVAL: Duration = Duration::from_millis(8);
// Define all system cursor IDs we'll replace // Define all system cursor IDs we'll replace
pub static SYSTEM_CURSORS: [DWORD; 11] = [ pub static SYSTEM_CURSORS: [DWORD; 11] = [
-13
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@@ -1,13 +0,0 @@
// Windows platform window management
// This file is kept for compatibility but no longer creates a transparent window
// since we're now using SetSystemCursor to set the Windows cursor directly
use super::types::*;
// Create a cursor window - now a stub function that returns None
// since we no longer need a transparent window for the cursor
pub unsafe fn create_cursor_window() -> Option<SyncHWND> {
// Return None to indicate no window was created
// This is intentional as we're now using SetSystemCursor instead
None
}