Fixed window dragging for main menu
This commit is contained in:
@@ -1,4 +1,4 @@
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use std::{env, fs::{self, read_dir}, path::{Path, PathBuf}};
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use std::{env, fs::{self, read_dir}, path::PathBuf};
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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tauri_build::build();
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@@ -11,6 +11,7 @@ pub struct Steam {
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impl Steam {
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pub fn new() -> Self {
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let (client, single) = Client::init_app(AppId(1430270)).unwrap();
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println!("Steam client initialized successfully");
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Self { client, single }
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}
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@@ -23,4 +24,17 @@ impl Steam {
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// In a real implementation with the correct API version, we would use:
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// self.client.get_inventory().trigger_item_drop(item_def_id);
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}
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pub fn shutdown(&self) {
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println!("Steam client shutting down");
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// The steamworks crate handles cleanup automatically when the client is dropped
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// But we can add any additional cleanup logic here if needed
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}
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}
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impl Drop for Steam {
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fn drop(&mut self) {
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println!("Steam client being dropped, performing cleanup");
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self.shutdown();
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}
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}
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@@ -171,12 +171,22 @@ fn next_cursor(
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// Command to quit the application
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#[tauri::command]
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fn quit_app(app_handle: AppHandle) {
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println!("Quit app command received, performing cleanup");
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// Clean up Steam integration
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{
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let steam = STEAM.lock();
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steam.shutdown();
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}
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// Clean up and restore default cursor before exit
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match platform::restore_system_cursor() {
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Ok(_) => println!("Default cursor restored"),
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Err(e) => eprintln!("Failed to restore default cursor: {}", e),
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}
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println!("Cleanup complete, exiting application");
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// Exit the application
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std::thread::spawn(move || {
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app_handle.exit(0);
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@@ -204,6 +214,52 @@ fn minimize_to_tray(app_handle: AppHandle) -> Result<(), String> {
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Ok(())
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}
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// Command to temporarily restore system cursor (for drag operations)
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#[tauri::command]
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fn temporarily_restore_cursor() -> Result<(), String> {
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match platform::restore_system_cursor_temporarily() {
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Ok(_) => {
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println!("System cursor temporarily restored for drag operation");
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Ok(())
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}
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Err(e) => Err(format!("Failed to restore system cursor: {}", e)),
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}
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}
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// Command to re-apply custom cursor (after drag operations)
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#[tauri::command]
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fn reapply_custom_cursor(state: tauri::State<AppStateWrapper>) -> Result<(), String> {
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let app_state = state.0.lock();
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if !app_state.cursors.is_empty() && app_state.current_index < app_state.cursors.len() {
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let current_cursor = &app_state.cursors[app_state.current_index];
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match platform::set_system_cursor(¤t_cursor.path) {
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Ok(_) => {
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println!("Custom cursor re-applied after drag operation");
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Ok(())
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}
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Err(e) => Err(format!("Failed to re-apply custom cursor: {}", e)),
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}
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} else {
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Err("No cursor to re-apply".to_string())
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}
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}
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// Command to manually restore default cursors
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#[tauri::command]
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fn restore_default_cursors() -> Result<(), String> {
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println!("Manual restore default cursors command received");
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match platform::restore_system_cursor() {
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Ok(_) => {
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println!("Default cursors restored successfully");
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Ok(())
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}
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Err(e) => {
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eprintln!("Failed to restore default cursors: {}", e);
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Err(format!("Failed to restore default cursors: {}", e))
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}
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}
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}
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// Function to load cursor files from src/cursors directory
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fn load_cursor_files() -> Vec<Cursor> {
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println!("=== RESOURCE DEBUG [load_cursor_files] ===");
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@@ -403,11 +459,20 @@ pub fn run() {
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}
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"quit" => {
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println!("Quit requested from tray");
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// Clean up Steam integration
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{
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let steam = STEAM.lock();
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steam.shutdown();
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}
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// Clean up and restore default cursor before exit
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match platform::restore_system_cursor() {
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Ok(_) => println!("Default cursor restored"),
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Err(e) => eprintln!("Failed to restore default cursor: {}", e),
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}
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println!("Cleanup complete, exiting from tray");
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app.exit(0);
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}
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_ => {}
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@@ -441,7 +506,10 @@ pub fn run() {
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select_cursor,
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next_cursor,
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quit_app,
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minimize_to_tray
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minimize_to_tray,
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temporarily_restore_cursor,
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reapply_custom_cursor,
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restore_default_cursors
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])
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.setup(|_app| {
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// Register for events or perform additional setup
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@@ -20,7 +20,7 @@ pub type Result<T> = std::result::Result<T, String>;
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// Platform-agnostic interface for cursor handling
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#[cfg(target_os = "windows")]
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pub use self::windows::{set_cursor, restore_default_cursor, init};
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pub use self::windows::{set_cursor, restore_default_cursor, restore_default_cursor_temporarily, init};
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#[cfg(target_os = "macos")]
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pub use self::macos::{set_cursor, restore_default_cursor, init};
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@@ -52,6 +52,20 @@ pub fn restore_system_cursor() -> Result<()> {
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restore_default_cursor()
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}
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// Cross-platform implementation for temporarily restoring default cursor
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pub fn restore_system_cursor_temporarily() -> Result<()> {
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println!("Temporarily restoring system cursor");
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#[cfg(target_os = "windows")]
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{
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restore_default_cursor_temporarily()
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}
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#[cfg(not(target_os = "windows"))]
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{
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// For non-Windows platforms, just use the regular restore for now
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restore_default_cursor()
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}
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}
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// Default implementations for non-supported platforms
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#[cfg(not(any(target_os = "windows", target_os = "macos", target_os = "linux")))]
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pub fn set_cursor(_path: &str) -> Result<()> {
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@@ -202,6 +202,13 @@ unsafe fn create_cursor_from_image(image: &RgbaImage) -> Option<SyncHCURSOR> {
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pub fn cleanup() {
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println!("Running cursor cleanup...");
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// Check if we have original cursors saved before attempting restoration
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let has_original_cursors = {
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let guard = ORIGINAL_CURSORS.lock().unwrap();
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guard.is_some()
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};
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println!("Has original cursors saved: {}", has_original_cursors);
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// Restore system cursors if they were hidden
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// Use swap to ensure it runs only once
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if CURSOR_HIDDEN.swap(false, Ordering::SeqCst) {
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@@ -211,15 +218,24 @@ pub fn cleanup() {
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// Try multiple approaches to ensure cursors are restored
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// 1. First try to restore original cursors if we saved them
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let original_cursors_opt = ORIGINAL_CURSORS.lock().unwrap().take();
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let original_cursors_opt = {
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let mut guard = ORIGINAL_CURSORS.lock().unwrap();
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guard.take()
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};
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if let Some(original_cursors) = original_cursors_opt {
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println!("Restoring {} saved original cursors", original_cursors.len());
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let total_cursors = original_cursors.len();
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println!("Restoring {} saved original cursors", total_cursors);
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let mut restored_count = 0;
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for (cursor_id, cursor) in original_cursors {
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if !cursor.0.is_null() {
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// Make a copy of the original cursor
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let cursor_copy = CopyIcon(cursor.0);
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if !cursor_copy.is_null() {
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if SetSystemCursor(cursor_copy, cursor_id) == 0 {
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if SetSystemCursor(cursor_copy, cursor_id) != 0 {
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restored_count += 1;
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println!("Successfully restored cursor for ID: {}", cursor_id);
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} else {
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eprintln!("Failed to restore original cursor for ID: {}", cursor_id);
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DestroyIcon(cursor_copy);
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}
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@@ -231,8 +247,25 @@ pub fn cleanup() {
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DestroyIcon(cursor.0);
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}
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}
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println!("Restored {} out of {} original cursors", restored_count, total_cursors);
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} else {
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println!("No saved original cursors found");
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println!("No saved original cursors found, using fallback restoration methods");
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// Try to restore each system cursor to its default
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for &cursor_id in SYSTEM_CURSORS.iter() {
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let default_cursor = LoadCursorW(null_mut(), MAKEINTRESOURCEW(cursor_id as u16));
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if !default_cursor.is_null() {
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let cursor_copy = CopyIcon(default_cursor);
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if !cursor_copy.is_null() {
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if SetSystemCursor(cursor_copy, cursor_id) != 0 {
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println!("Restored default cursor for ID: {}", cursor_id);
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} else {
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eprintln!("Failed to restore default cursor for ID: {}", cursor_id);
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DestroyIcon(cursor_copy);
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}
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}
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}
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}
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}
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// 2. Force Windows to reload default cursor settings
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@@ -310,19 +343,26 @@ pub fn hide_system_cursor() -> bool {
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// Save original cursors for restoration
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let mut original_cursors = Vec::new();
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unsafe {
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println!("Saving original cursors for restoration...");
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for &cursor_id in SYSTEM_CURSORS.iter() {
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// Get the original cursor
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let original_cursor = CopyIcon(LoadCursorW(null_mut(), MAKEINTRESOURCEW(cursor_id as u16)));
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if !original_cursor.is_null() {
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// Save the original cursor for restoration
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original_cursors.push((cursor_id, SyncHCURSOR(original_cursor)));
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println!("Saved original cursor for ID: {}", cursor_id);
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} else {
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eprintln!("Failed to save original cursor for ID: {}", cursor_id);
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}
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}
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}
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// Store original cursors for restoration
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if !original_cursors.is_empty() {
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println!("Storing {} original cursors for later restoration", original_cursors.len());
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*ORIGINAL_CURSORS.lock().unwrap() = Some(original_cursors);
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} else {
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eprintln!("No original cursors were saved!");
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}
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// Mark as hidden - this is now just a flag to indicate we've saved the original cursors
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@@ -497,7 +537,30 @@ unsafe fn apply_cursor_to_all_system_cursors(cursor: winapi::shared::windef::HCU
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success
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}
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// Restore the system cursor
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// Restore the system cursor temporarily (without affecting cleanup state)
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pub fn restore_cursor_temporarily() {
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println!("Temporarily restoring system cursors...");
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unsafe {
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// Force Windows to reload default cursor settings
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println!("Forcing Windows to reload default cursor settings");
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SystemParametersInfoW(SPI_SETCURSORS, 0, null_mut(), 0);
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// Also try the A version for maximum compatibility
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super::state::reset_system_cursors();
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// Reset to default arrow cursor
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let arrow_cursor = LoadCursorW(null_mut(), MAKEINTRESOURCEW(IDC_ARROW as u16));
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if !arrow_cursor.is_null() {
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SetCursor(arrow_cursor);
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println!("Reset to default arrow cursor temporarily.");
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}
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}
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println!("Temporary cursor restoration complete.");
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}
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// Restore the system cursor permanently (full cleanup)
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pub fn restore_cursor() {
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cleanup();
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}
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@@ -36,6 +36,12 @@ pub fn restore_default_cursor() -> Result<()> {
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Ok(())
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}
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pub fn restore_default_cursor_temporarily() -> Result<()> {
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println!("Windows platform: temporarily restoring default cursor");
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cursor::restore_cursor_temporarily();
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Ok(())
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}
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pub fn init() -> Result<()> {
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println!("Windows platform: initializing cursor system");
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if !cursor::hide_system_cursor() {
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@@ -47,6 +47,35 @@ function App() {
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}
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}, []);
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// Function to handle window focus/show events to re-apply cursor
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useEffect(() => {
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const setupFocusHandler = async () => {
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const unlistenFocus = await appWindow.onFocusChanged(async ({ payload: focused }) => {
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if (focused) {
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console.log('Window gained focus, re-applying custom cursor');
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try {
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await invoke("reapply_custom_cursor");
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} catch (error) {
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console.error('Failed to re-apply cursor on focus:', error);
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}
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}
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});
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return unlistenFocus;
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};
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let unlistenFocusFn;
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setupFocusHandler().then(unlisten => {
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unlistenFocusFn = unlisten;
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}).catch(err => console.error('Failed to set up focus handler:', err));
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return () => {
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if (unlistenFocusFn) {
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unlistenFocusFn();
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}
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};
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}, []);
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// Load cursors on mount and set up event listeners
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useEffect(() => {
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const loadCursors = async () => {
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@@ -87,6 +116,14 @@ function App() {
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// Prevent the window from closing
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event.preventDefault();
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// Temporarily restore cursor before hiding to tray
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try {
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console.log('Temporarily restoring cursor before hiding to tray');
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await invoke("temporarily_restore_cursor");
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} catch (error) {
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console.error('Failed to restore cursor before hiding:', error);
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}
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// Hide the window instead
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try {
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console.log('Calling minimizeToTray function');
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@@ -6,7 +6,8 @@
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position: relative;
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z-index: 10;
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background-color: transparent; /* Reverted to original */
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/* cursor: move; */ /* Removed, should be handled by drag region or default */
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-webkit-app-region: drag; /* Ensure the header is draggable */
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/* cursor: move; */ /* Let the system handle cursor during drag operations */
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}
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.tabs-container {
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@@ -64,6 +65,16 @@
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color: rgba(205, 214, 244, 0.8);
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}
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/* Dedicated drag area */
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.drag-area {
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flex: 1; /* Take up remaining space */
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height: 100%;
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min-width: 50px; /* Ensure there's always some draggable space */
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-webkit-app-region: drag; /* Explicitly set as draggable */
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/* cursor: move; */ /* Let the system handle cursor during drag operations */
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background-color: transparent;
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}
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/* Window control buttons */
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.window-controls {
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-webkit-app-region: no-drag; /* Override drag region for buttons */
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@@ -1,6 +1,8 @@
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import React from 'react';
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import './Header.css';
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import { FontAwesomeIcon } from '@fortawesome/react-fontawesome';
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import { appWindow } from '@tauri-apps/api/window';
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import { invoke } from '@tauri-apps/api/tauri';
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import {
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faGripVertical,
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faBoxOpen,
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@@ -36,8 +38,29 @@ function Header({ activePage, setActivePage, minimizeToTray, quitApp, settings }
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}
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};
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// Handle window dragging programmatically as a fallback
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const handleMouseDown = async (e) => {
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// Only start dragging on left mouse button and if not clicking on interactive elements
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if (e.button === 0 && !e.target.closest('.tab, .window-controls')) {
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try {
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// Temporarily restore system cursor for dragging
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await invoke('temporarily_restore_cursor');
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await appWindow.startDragging();
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} catch (error) {
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console.error('Failed to start window dragging:', error);
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} finally {
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// Re-apply custom cursor after dragging
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try {
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await invoke('reapply_custom_cursor');
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} catch (error) {
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console.error('Failed to re-apply custom cursor:', error);
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}
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}
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}
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};
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return (
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<header className="app-header" data-tauri-drag-region>
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<header className="app-header" data-tauri-drag-region onMouseDown={handleMouseDown}>
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<div className="tabs-container">
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{navItems.map((item) => (
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<div
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@@ -49,6 +72,10 @@ function Header({ activePage, setActivePage, minimizeToTray, quitApp, settings }
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<FontAwesomeIcon icon={item.icon} />
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</div>
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))}
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{/* Dedicated drag area */}
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<div className="drag-area" title="Drag to move window"></div>
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<div className="window-controls">
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<button className="minimize-button" onClick={minimizeToTray} title="Minimize to Tray">
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_
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@@ -29,7 +29,9 @@
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.setting-item {
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padding: 8px 0;
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display: flex;
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align-items: center;
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flex-direction: column;
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align-items: flex-start;
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gap: 8px;
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}
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.setting-item label {
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@@ -73,3 +75,31 @@
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font-size: 14px;
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opacity: 0.8;
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}
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.restore-button {
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background-color: var(--accent-color, #89b4fa);
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color: var(--bg-color, #1e1e2e);
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border: none;
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border-radius: 6px;
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padding: 8px 16px;
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font-size: 14px;
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font-weight: 500;
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cursor: pointer;
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transition: all 0.2s ease;
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}
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.restore-button:hover {
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background-color: var(--accent-hover, #74c7ec);
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transform: translateY(-1px);
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}
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.restore-button:active {
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transform: translateY(0);
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}
|
||||
|
||||
.setting-description {
|
||||
font-size: 12px;
|
||||
opacity: 0.7;
|
||||
margin: 0;
|
||||
color: var(--text-color, #cdd6f4);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import { invoke } from "@tauri-apps/api/tauri";
|
||||
import './Settings.css';
|
||||
|
||||
function Settings({ settings, setSettings }) {
|
||||
@@ -10,6 +11,19 @@ function Settings({ settings, setSettings }) {
|
||||
});
|
||||
};
|
||||
|
||||
// Handler for restoring default cursors
|
||||
const handleRestoreDefaultCursors = async () => {
|
||||
try {
|
||||
console.log('Manually restoring default cursors');
|
||||
await invoke("restore_default_cursors");
|
||||
console.log('Default cursors restored successfully');
|
||||
alert('Default cursors restored successfully!');
|
||||
} catch (error) {
|
||||
console.error('Failed to restore default cursors:', error);
|
||||
alert('Failed to restore default cursors: ' + error);
|
||||
}
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="settings-container">
|
||||
<h2 className="content-title">Settings</h2>
|
||||
@@ -50,6 +64,17 @@ function Settings({ settings, setSettings }) {
|
||||
Auto-apply cursor on selection
|
||||
</label>
|
||||
</div>
|
||||
<div className="setting-item">
|
||||
<button
|
||||
onClick={handleRestoreDefaultCursors}
|
||||
className="restore-button"
|
||||
>
|
||||
Restore Default Cursors
|
||||
</button>
|
||||
<p className="setting-description">
|
||||
Manually restore the system's default cursors if they're not working properly.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="settings-group">
|
||||
|
||||
@@ -3,7 +3,5 @@ import ReactDOM from "react-dom/client";
|
||||
import App from "./App";
|
||||
|
||||
ReactDOM.createRoot(document.getElementById("root")).render(
|
||||
<React.StrictMode>
|
||||
<App />
|
||||
</React.StrictMode>,
|
||||
<App />
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user