tauri integration
This commit is contained in:
-27
@@ -1,27 +0,0 @@
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[package]
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name = "cursor_rush"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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iced = { version = "0.13.1", default-features = true, features = ["image", "advanced"] } # GUI, bundles wgpu + winit
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tray-icon = "0.20.1" # cross‑platform system tray
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image = "0.24.7" # Image processing
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walkdir = "2.4.0" # Directory traversal
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global-hotkey = "0.4.2" # Global hotkey registration
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lazy_static = "1.4.0" # Thread-safe static initialization
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steamworks = { version = "0.11.0", features = ["raw-bindings"] }
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anyhow = "1.0.98"
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once_cell = "1.18.0" # Thread-safe lazy initialized global variables
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# Platform-specific dependencies
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[target.'cfg(windows)'.dependencies]
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winapi = { version = "0.3.9", features = ["winuser", "wingdi", "consoleapi"] } # Windows API
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ctor = "0.2.4" # Constructor/destructor attributes
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[target.'cfg(target_os = "macos")'.dependencies]
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objc = "0.2.7" # Objective-C bindings
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cocoa = "0.24.1" # macOS Cocoa bindings
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[target.'cfg(target_os = "linux")'.dependencies]
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x11 = { version = "2.21.0", features = ["xlib"] } # X11 bindings
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@@ -1,111 +0,0 @@
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// Cursor management functionality
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use std::path::{Path, PathBuf};
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use walkdir::WalkDir;
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use ::image::open as image_open;
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use ::image::GenericImageView;
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use crate::platform;
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// Define a struct to hold cursor information
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#[derive(Clone)]
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pub struct CursorInfo {
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pub name: String,
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pub path: PathBuf,
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pub image: Option<::image::RgbaImage>,
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#[cfg(windows)]
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pub win_cursor: Option<crate::platform::SyncHCURSOR>,
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}
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// Function to load all PNG files from the assets directory
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pub fn load_cursor_files() -> Vec<CursorInfo> {
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let mut cursors = Vec::new();
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println!("Looking for cursor PNG files in assets directory...");
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// Check if assets directory exists
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if !std::path::Path::new("assets").exists() {
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println!("Assets directory not found!");
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return cursors;
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}
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for entry in WalkDir::new("assets").into_iter().filter_map(|e| e.ok()) {
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let path = entry.path();
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println!("Found file: {}", path.display());
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if path.is_file() && path.extension().map_or(false, |ext| ext == "png") {
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let name = path.file_stem()
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.and_then(|s| s.to_str())
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.unwrap_or("Unknown")
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.to_string();
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println!("Adding cursor: {} at path {}", name, path.display());
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// Try to load the image during initialization
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let image = match image_open(path) {
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Ok(img) => {
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println!("Successfully pre-loaded image for cursor: {}", name);
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Some(img.to_rgba8())
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},
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Err(e) => {
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eprintln!("Failed to pre-load image for cursor {}: {}", name, e);
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None
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}
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};
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cursors.push(CursorInfo {
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name,
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path: path.to_path_buf(),
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image,
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#[cfg(windows)]
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win_cursor: None, // Windows cursor will be created on first use
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});
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}
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}
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println!("Found {} cursor PNG files", cursors.len());
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// Sort cursors by name for consistent ordering
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cursors.sort_by(|a, b| a.name.cmp(&b.name));
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cursors
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}
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// Function to validate a cursor image
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pub fn validate_cursor_image(path: &Path) -> bool {
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// Load the image to validate it
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match image_open(path) {
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Ok(img) => {
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let (width, height) = img.dimensions();
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// Ensure reasonable dimensions
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if width > 128 || height > 128 || width == 0 || height == 0 {
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eprintln!("Image dimensions not suitable for cursor: {}x{}", width, height);
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return false;
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}
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true
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},
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Err(e) => {
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eprintln!("Failed to open image {}: {}", path.display(), e);
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false
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},
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}
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}
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// Apply the cursor from CursorInfo
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pub fn apply_cursor_info(cursor_info: &mut CursorInfo) -> bool {
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// Validate the cursor image if not already cached
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if cursor_info.image.is_none() && !validate_cursor_image(&cursor_info.path) {
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return false;
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}
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// Use platform-specific cursor image update with the cursor info
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if platform::update_cursor_info(cursor_info) {
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println!("Successfully updated cursor image: {}", cursor_info.name);
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return true;
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} else {
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eprintln!("Failed to update cursor image: {}", cursor_info.name);
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return false;
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}
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}
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@@ -1,14 +0,0 @@
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// Application messages
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// Messages that can be sent in our application
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#[derive(Debug, Clone)]
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pub enum Message {
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NextCursor,
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SelectCursor(usize),
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Quit,
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TrayEvent, // Used as a no-op message
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CloseRequested(iced::window::Id), // Message for window close requests with the real window ID
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ShowWindow, // Message to show the window from tray
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WindowHidden, // Message indicating window was successfully hidden
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WindowShown, // Message indicating window was successfully shown
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}
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@@ -1,46 +0,0 @@
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// Application core module
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// Contains the main application state and logic
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mod state;
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mod messages;
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mod cursor;
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pub use state::CursorRush;
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pub use messages::Message;
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pub use cursor::{CursorInfo, load_cursor_files, apply_cursor_info};
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pub use state::SharedState;
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use iced::{Subscription, Task};
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use once_cell::sync::Lazy;
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use iced::futures::channel::mpsc;
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// Global channel for tray events
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pub static TRAY_SENDER: Lazy<std::sync::Mutex<Option<mpsc::UnboundedSender<Message>>>> =
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Lazy::new(|| std::sync::Mutex::new(None));
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// Boot function to initialize the application
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pub fn boot() -> (CursorRush, Task<Message>) {
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state::boot_app()
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}
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// Update function to handle messages
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pub fn update(state: &mut CursorRush, message: Message) -> Task<Message> {
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state::update_app(state, message)
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}
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// Top-level subscription function to listen for events
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pub fn subscription(_state: &CursorRush) -> Subscription<Message> {
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state::app_subscription(_state)
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}
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// Helper function to hide a window to the tray
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pub fn hide_window_to_tray(window_id: iced::window::Id) -> Task<Message> {
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// Use ONLY the iced method for hiding. Platform specific might interfere.
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let hide_task: Task<()> = iced::window::change_mode(window_id, iced::window::Mode::Hidden);
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hide_task.map(|_: ()| {
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println!("Window hide task completed (via iced)");
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// Return a specific message to confirm the window was hidden
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Message::WindowHidden
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})
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}
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@@ -1,534 +0,0 @@
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// Application state management
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use std::{
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sync::{Arc, Mutex},
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thread,
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time::Duration,
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};
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use ::image::{RgbaImage, open as image_open};
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use iced::{Task, Subscription, window, event};
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use iced::futures::channel::mpsc;
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use global_hotkey::{
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GlobalHotKeyManager,
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hotkey::HotKey as GlobalHotKey,
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HotKeyState,
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};
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// Update function to handle messages
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pub fn update_app(state: &mut CursorRush, message: Message) -> Task<Message> {
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match message {
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Message::NextCursor => {
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if !state.cursors.is_empty() {
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state.current_index = (state.current_index + 1) % state.cursors.len();
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// Apply the new cursor
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if let Some(cursor) = state.cursors.get_mut(state.current_index) {
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// Use the cached version with the cursor info
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apply_cursor_info(cursor);
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// Update shared state
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if let Some(shared) = &state.shared_state {
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if let Ok(mut shared_state) = shared.lock() {
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shared_state.current_index = state.current_index;
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// Use the cached image directly
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shared_state.current_cursor_image = cursor.image.clone();
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}
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}
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}
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}
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Task::none()
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},
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Message::SelectCursor(idx) => {
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if idx < state.cursors.len() {
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state.current_index = idx;
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// Apply the selected cursor
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if let Some(cursor) = state.cursors.get_mut(state.current_index) {
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// Use the cached version with the cursor info
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apply_cursor_info(cursor);
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// Update shared state
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if let Some(shared) = &state.shared_state {
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if let Ok(mut shared_state) = shared.lock() {
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shared_state.current_index = state.current_index;
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// Use the cached image directly
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shared_state.current_cursor_image = cursor.image.clone();
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}
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}
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}
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}
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Task::none()
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},
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Message::Quit => {
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println!("Update: Handling Quit message");
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// Set running flag to false to signal other threads (like hotkey listener)
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if let Some(shared) = &state.shared_state {
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if let Ok(mut shared_state) = shared.lock() {
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shared_state.running = false;
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println!("Set running flag to false in shared state");
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} else {
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println!("Failed to lock shared state to set running flag");
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}
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} else {
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println!("Shared state not available when handling Quit message");
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}
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// Unregister hotkeys if possible
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if let Some(_) = &state.hotkey_manager {
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println!("Unregistering hotkeys before exit");
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// We don't have a list of registered hotkeys, so we'll just drop the manager
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// The hotkeys will be unregistered when the manager is dropped
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println!("Hotkey manager will be dropped during exit");
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} else {
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println!("No hotkey manager available to unregister hotkeys");
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}
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// Restore the system cursor before exiting
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platform::restore_cursor();
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println!("System cursor restored");
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// Cleanly drop the tray icon *before* exiting iced
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// This removes the icon from the system tray immediately
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if let Some(tray) = state.tray_icon.take() {
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println!("Dropping tray icon...");
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drop(tray);
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println!("Tray icon explicitly dropped.");
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} else {
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println!("No tray icon to drop");
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}
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// Use iced's exit mechanism for a cleaner shutdown
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println!("Requesting application exit via iced::exit...");
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iced::exit()
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},
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Message::TrayEvent => {
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// Sync with shared state
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if let Some(shared) = &state.shared_state {
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if let Ok(shared_state) = shared.lock() {
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state.current_index = shared_state.current_index;
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}
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}
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Task::none()
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},
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Message::CloseRequested(window_id) => {
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println!("Handling CloseRequested: Hiding window with ID: {:?}", window_id);
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// Store the real window ID for future use
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// This is critical for showing the window later
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state.main_window = Some(window_id);
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println!("Stored window ID: {:?} for future use", window_id);
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// Update shared state first
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if let Some(shared) = &state.shared_state {
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match shared.lock() {
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Ok(mut shared_state) => {
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if shared_state.window_visible { // Only hide if visible
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shared_state.window_visible = false;
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println!("Set window_visible to false in shared state");
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println!("Hiding window with ID: {:?}, app continues running in tray", window_id);
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return crate::app::hide_window_to_tray(window_id);
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} else {
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println!("Window already hidden, ignoring CloseRequested.");
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return Task::none(); // Don't try to hide again
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}
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}
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Err(e) => {
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eprintln!("Error locking shared state for hiding: {}", e);
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return Task::none();
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}
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}
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} else {
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eprintln!("Error: Shared state not available for hiding.");
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return Task::none();
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}
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},
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Message::WindowHidden => {
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println!("Window successfully hidden to tray");
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Task::none()
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},
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Message::WindowShown => {
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println!("Update: Received WindowShown message. Window should now be visible.");
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Task::none()
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},
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Message::ShowWindow => {
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println!("Handling ShowWindow: Attempting to show window"); // More specific starting log
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if let Some(window_id) = state.main_window {
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println!("Using stored window ID: {:?}", window_id);
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// It's generally safer to attempt the show operation even if the state *thinks* it's visible.
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// Let's update the shared state *after* we know the task is being created.
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println!("Creating show/focus tasks for window ID: {:?}", window_id);
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let show_task = iced::window::change_mode(window_id, iced::window::Mode::Windowed);
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let focus_task = iced::window::gain_focus(window_id);
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// Update shared state *before* returning the task, but after creating it.
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if let Some(shared) = &state.shared_state {
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match shared.lock() {
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Ok(mut shared_state) => {
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if !shared_state.window_visible { // Only log if changing state
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println!("Updating shared state: window_visible = true");
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shared_state.window_visible = true;
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} else {
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println!("Shared state already indicates window is visible.");
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}
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}
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Err(e) => {
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eprintln!("Error locking shared state during show: {}", e);
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// Proceed with showing the window anyway, state might be out of sync
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}
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}
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} else {
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eprintln!("Shared state unavailable during show.");
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// Proceed with showing the window anyway
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}
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println!("Returning Task::batch to show and focus window.");
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// Return the batch task
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return Task::batch(vec![show_task, focus_task])
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.map(|_: ()| {
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// This message confirms the Iced runtime *completed* the tasks.
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println!("Iced runtime reports show/focus tasks completed successfully.");
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Message::WindowShown // Send confirmation message
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});
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} else {
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eprintln!("Error: Main window ID not found when trying to show. Cannot create tasks.");
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Task::none() // Cannot proceed without window_id
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}
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},
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}
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}
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use crate::platform;
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use crate::ui::tray::setup_tray_icon;
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use crate::app::{Message, CursorInfo, load_cursor_files, apply_cursor_info, TRAY_SENDER};
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// Shared state between the UI and the tray icon
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pub struct SharedState {
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pub current_index: usize,
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pub cursors: Vec<CursorInfo>,
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pub current_cursor_image: Option<RgbaImage>,
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pub running: bool,
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pub window_visible: bool, // Track if the window is visible
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}
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// Our application state
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pub struct CursorRush {
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pub cursors: Vec<CursorInfo>,
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pub current_index: usize,
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pub shared_state: Option<Arc<Mutex<SharedState>>>,
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pub main_window: Option<iced::window::Id>, // Store the main window ID
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pub tray_icon: Option<tray_icon::TrayIcon>, // Store the TrayIcon object to keep it alive
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pub hotkey_manager: Option<GlobalHotKeyManager>, // Store the hotkey manager to keep it alive
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}
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// Make sure the default impl initializes tray_icon and hotkey_manager to None
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impl Default for CursorRush {
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fn default() -> Self {
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Self {
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cursors: Vec::new(),
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current_index: 0,
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shared_state: None,
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main_window: None,
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tray_icon: None, // Initialize as None
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hotkey_manager: None, // Initialize as None
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}
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}
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}
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|
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// Top-level subscription function to listen for events
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pub fn app_subscription(_state: &CursorRush) -> Subscription<Message> {
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// Create a vector to hold all subscriptions
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let mut subs = vec![
|
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// Listen for events
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event::listen().map(|event| {
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match event {
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// We no longer need to handle cursor movement events since we're using SetSystemCursor
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iced::Event::Mouse(iced::mouse::Event::CursorMoved { .. }) => {
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// Return TrayEvent which is essentially a no-op
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Message::TrayEvent
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},
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// Add a fallback keyboard handler for Ctrl+Shift+F12
|
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iced::Event::Keyboard(iced::keyboard::Event::KeyPressed {
|
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key,
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modifiers,
|
||||
..
|
||||
}) => {
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// Check if Ctrl+Shift+F12 is pressed
|
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if key == iced::keyboard::Key::Named(iced::keyboard::key::Named::F12) &&
|
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modifiers.control() &&
|
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modifiers.shift() {
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println!("Detected Ctrl+Shift+F12 via iced keyboard event");
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Message::Quit
|
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} else {
|
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Message::TrayEvent // No-op for other key events
|
||||
}
|
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},
|
||||
// Handle other events
|
||||
_ => Message::TrayEvent, // Use TrayEvent as a no-op message
|
||||
}
|
||||
}),
|
||||
|
||||
// Specifically subscribe to window close requests
|
||||
// This is the key to handling the X button properly
|
||||
window::close_requests().map(|window_id| {
|
||||
println!("Window close requested via X button for window ID: {:?}", window_id);
|
||||
Message::CloseRequested(window_id)
|
||||
}),
|
||||
];
|
||||
|
||||
// Add a subscription for tray events
|
||||
// We'll use a simple channel that the tray icon can send messages to
|
||||
let tray_subscription = Subscription::run(
|
||||
// Stream generator function
|
||||
|| {
|
||||
// Create a channel that the tray icon can send messages to
|
||||
let (tx, rx) = mpsc::unbounded::<Message>();
|
||||
|
||||
// Store the sender in the global state
|
||||
*TRAY_SENDER.lock().unwrap() = Some(tx);
|
||||
|
||||
// Return the receiver as a stream
|
||||
rx
|
||||
}
|
||||
);
|
||||
|
||||
subs.push(tray_subscription);
|
||||
|
||||
// Combine all subscriptions
|
||||
Subscription::batch(subs)
|
||||
}
|
||||
|
||||
// Boot function implementation
|
||||
pub fn boot_app() -> (CursorRush, Task<Message>) {
|
||||
// Load cursor files from assets directory
|
||||
let mut cursors = load_cursor_files();
|
||||
|
||||
if cursors.is_empty() {
|
||||
eprintln!("No cursor PNG files found in assets directory!");
|
||||
return (CursorRush::default(), Task::none());
|
||||
}
|
||||
|
||||
// Load the first cursor image
|
||||
let current_cursor_image = if let Some(cursor) = cursors.first() {
|
||||
match image_open(&cursor.path) {
|
||||
Ok(img) => Some(img.to_rgba8()),
|
||||
Err(_) => None,
|
||||
}
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
// Hide the system cursor once at startup
|
||||
if !platform::hide_system_cursor() {
|
||||
eprintln!("Failed to hide system cursor at startup!");
|
||||
}
|
||||
|
||||
// Apply the first cursor by default
|
||||
if let Some(cursor) = cursors.first_mut() {
|
||||
apply_cursor_info(cursor);
|
||||
}
|
||||
|
||||
// Create shared state
|
||||
let shared_state = Arc::new(Mutex::new(SharedState {
|
||||
current_index: 0,
|
||||
cursors: cursors.clone(),
|
||||
current_cursor_image,
|
||||
running: true,
|
||||
window_visible: true, // Window is initially visible
|
||||
}));
|
||||
|
||||
// Initialize the application state with loaded cursors
|
||||
let mut state = CursorRush::default();
|
||||
state.cursors = cursors.clone(); // Clone here
|
||||
state.shared_state = Some(shared_state.clone());
|
||||
|
||||
// Set up the tray icon AND store the result in the state
|
||||
state.tray_icon = setup_tray_icon(&state.cursors, shared_state.clone()); // Pass the cloned cursors
|
||||
if state.tray_icon.is_none() {
|
||||
eprintln!("Failed to initialize tray icon, application might not function correctly in background.");
|
||||
}
|
||||
|
||||
// Set up hotkeys and store the manager in the application state
|
||||
state.hotkey_manager = setup_hotkeys(shared_state.clone());
|
||||
if state.hotkey_manager.is_none() {
|
||||
eprintln!("Failed to initialize hotkey manager, hotkeys will not work!");
|
||||
} else {
|
||||
println!("Hotkey manager successfully initialized and stored in application state");
|
||||
}
|
||||
|
||||
(state, Task::none())
|
||||
}
|
||||
|
||||
// Set up global hotkeys
|
||||
fn setup_hotkeys(shared_state: Arc<Mutex<SharedState>>) -> Option<GlobalHotKeyManager> {
|
||||
// Set up global hotkey manager
|
||||
let hotkey_manager = match GlobalHotKeyManager::new() {
|
||||
Ok(manager) => {
|
||||
println!("Successfully created hotkey manager");
|
||||
manager
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Failed to create hotkey manager: {}", e);
|
||||
// Continue without hotkey support
|
||||
match GlobalHotKeyManager::new() {
|
||||
Ok(manager) => {
|
||||
println!("Second attempt to create hotkey manager succeeded");
|
||||
manager
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Critical failure: could not create hotkey manager on second attempt: {}", e);
|
||||
return None;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Register Ctrl+Shift+F12 as the exit hotkey (uncommon but easy to remember)
|
||||
use global_hotkey::hotkey::{Code, Modifiers};
|
||||
|
||||
let hotkey = GlobalHotKey::new(
|
||||
Some(Modifiers::CONTROL | Modifiers::SHIFT),
|
||||
Code::F12,
|
||||
);
|
||||
|
||||
println!("Attempting to register Ctrl+Shift+F12 as exit hotkey");
|
||||
|
||||
// Register the hotkey with better error handling
|
||||
let registered_hotkey = match hotkey_manager.register(hotkey) {
|
||||
Ok(_) => {
|
||||
println!("Successfully registered Ctrl+Shift+F12 as exit hotkey");
|
||||
hotkey
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Failed to register hotkey: {}", e);
|
||||
// Try registering with a different hotkey as fallback
|
||||
let fallback_hotkey = GlobalHotKey::new(
|
||||
Some(Modifiers::CONTROL | Modifiers::ALT),
|
||||
Code::F12,
|
||||
);
|
||||
|
||||
println!("Attempting to register fallback hotkey Ctrl+Alt+F12");
|
||||
match hotkey_manager.register(fallback_hotkey) {
|
||||
Ok(_) => {
|
||||
println!("Registered fallback hotkey Ctrl+Alt+F12 instead");
|
||||
fallback_hotkey
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Failed to register fallback hotkey: {}", e);
|
||||
|
||||
// Try one more fallback with just F12
|
||||
let last_fallback = GlobalHotKey::new(None, Code::F12);
|
||||
println!("Attempting to register last fallback hotkey F12");
|
||||
match hotkey_manager.register(last_fallback) {
|
||||
Ok(_) => {
|
||||
println!("Registered last fallback hotkey F12");
|
||||
last_fallback
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Failed to register any hotkey: {}", e);
|
||||
return None;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
println!("Hotkey registered: {:?}", registered_hotkey);
|
||||
println!("Press Ctrl+Shift+F12 to exit the application");
|
||||
|
||||
// We can't clone the hotkey manager, so we'll use Arc to share it
|
||||
let manager_arc = Arc::new(hotkey_manager);
|
||||
let manager_for_thread = Arc::clone(&manager_arc);
|
||||
|
||||
// Spawn a thread to listen for hotkeys
|
||||
let state_clone = shared_state.clone();
|
||||
thread::spawn(move || {
|
||||
println!("Hotkey listener thread started");
|
||||
let event_receiver = global_hotkey::GlobalHotKeyEvent::receiver();
|
||||
|
||||
// Keep a reference to the manager in this thread to ensure it stays alive
|
||||
let _manager_ref = &manager_for_thread;
|
||||
println!("Hotkey manager reference maintained in thread");
|
||||
|
||||
// Create a channel to signal thread termination
|
||||
let (exit_tx, exit_rx) = std::sync::mpsc::channel();
|
||||
|
||||
// Spawn a thread to monitor the running flag
|
||||
let monitor_state = state_clone.clone();
|
||||
thread::spawn(move || {
|
||||
loop {
|
||||
// Check if we should exit
|
||||
if let Ok(state) = monitor_state.lock() {
|
||||
if !state.running {
|
||||
println!("Monitor thread detected running=false, signaling hotkey thread to exit");
|
||||
let _ = exit_tx.send(());
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Sleep briefly to avoid high CPU usage
|
||||
std::thread::sleep(Duration::from_millis(100));
|
||||
}
|
||||
});
|
||||
|
||||
// Main event loop - efficiently wait for events using blocking recv()
|
||||
loop {
|
||||
// Use std::sync::mpsc::TryRecv to check if we should exit without blocking
|
||||
if exit_rx.try_recv().is_ok() {
|
||||
println!("Hotkey listener received exit signal, terminating thread");
|
||||
break;
|
||||
}
|
||||
|
||||
// Use blocking recv() with a timeout to efficiently wait for events
|
||||
// This avoids busy-waiting and reduces CPU usage to near 0% when idle
|
||||
match event_receiver.recv_timeout(Duration::from_millis(500)) {
|
||||
Ok(event) => {
|
||||
println!("Received hotkey event: {:?}", event);
|
||||
if event.state == HotKeyState::Pressed {
|
||||
println!("Exit hotkey pressed, sending Quit message...");
|
||||
// Send Quit message instead of direct exit
|
||||
// Get the global sender
|
||||
if let Some(tx) = TRAY_SENDER.lock().unwrap().as_ref() {
|
||||
println!("Found global sender, sending Quit message");
|
||||
if let Err(e) = tx.unbounded_send(Message::Quit) {
|
||||
eprintln!("Failed to send Quit message from hotkey thread: {}", e);
|
||||
// Fallback to direct exit if channel fails
|
||||
println!("Using fallback exit mechanism");
|
||||
platform::restore_cursor();
|
||||
std::process::exit(0);
|
||||
} else {
|
||||
println!("Successfully sent Quit message through channel");
|
||||
}
|
||||
} else {
|
||||
eprintln!("Hotkey: Global sender not initialized yet");
|
||||
// Fallback to direct exit if sender not available
|
||||
println!("Global sender not available, using direct exit");
|
||||
platform::restore_cursor();
|
||||
std::process::exit(0);
|
||||
}
|
||||
// Don't exit directly here, let the main thread handle it.
|
||||
}
|
||||
},
|
||||
Err(_) => {
|
||||
// Timeout or channel disconnected, just continue the loop
|
||||
// No need to sleep as recv_timeout already waited
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Return the hotkey manager from the Arc so it can be stored in the application state
|
||||
match Arc::try_unwrap(manager_arc) {
|
||||
Ok(manager) => Some(manager),
|
||||
Err(_arc) => {
|
||||
// If we can't unwrap the Arc (which shouldn't happen), extract a clone from it
|
||||
println!("Warning: Could not unwrap Arc<GlobalHotKeyManager>, using a new instance");
|
||||
// Create a new instance as a fallback
|
||||
GlobalHotKeyManager::new().ok()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
// External integrations module
|
||||
|
||||
pub mod steam;
|
||||
@@ -1,27 +0,0 @@
|
||||
// Steam integration
|
||||
|
||||
use steamworks::{
|
||||
sys::{SteamAPI_ISteamInventory_TriggerItemDrop, SteamAPI_SteamInventory_v003},
|
||||
AppId, Client, SingleClient,
|
||||
};
|
||||
|
||||
#[allow(dead_code)]
|
||||
pub struct Steam {
|
||||
client: Client,
|
||||
single: SingleClient,
|
||||
}
|
||||
|
||||
impl Steam {
|
||||
pub fn new() -> Self {
|
||||
let (client, single) = Client::init_app(AppId(1430270)).unwrap();
|
||||
Self { client, single }
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
pub fn drop_item(&self) {
|
||||
unsafe {
|
||||
let mut r = 0;
|
||||
SteamAPI_ISteamInventory_TriggerItemDrop(SteamAPI_SteamInventory_v003(), &mut r, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
-21
@@ -1,21 +0,0 @@
|
||||
// Main entry point for the Cursor Rush application
|
||||
|
||||
mod app;
|
||||
mod ui;
|
||||
mod platform;
|
||||
mod integrations;
|
||||
|
||||
fn main() -> iced::Result {
|
||||
// Initialize Steam
|
||||
let _steam = integrations::steam::Steam::new();
|
||||
|
||||
// Run the application
|
||||
iced::application("Cursor Rush", app::update, ui::view_app)
|
||||
.theme(|_| iced::Theme::Dark)
|
||||
.subscription(app::subscription)
|
||||
.centered()
|
||||
// This is the key - we need to tell iced not to exit when the window close button is clicked
|
||||
.exit_on_close_request(false)
|
||||
// run_with expects a function that returns (State, Task), not the tuple directly
|
||||
.run_with(app::boot)
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
// Linux cursor management
|
||||
|
||||
use std::path::Path;
|
||||
use crate::platform::CursorInfo;
|
||||
|
||||
// Hide the system cursor
|
||||
pub fn hide_system_cursor() -> bool {
|
||||
println!("Linux system cursor hiding not yet implemented");
|
||||
false
|
||||
}
|
||||
|
||||
// Update the cursor image using CursorInfo (with caching)
|
||||
pub fn update_cursor_info(_cursor_info: &mut CursorInfo) -> bool {
|
||||
println!("Linux cursor image update with caching not yet implemented");
|
||||
false
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Restore the original cursor
|
||||
pub fn restore_cursor() {
|
||||
println!("Linux cursor restoration not yet implemented");
|
||||
}
|
||||
|
||||
// Render the cursor
|
||||
pub fn render_cursor() {
|
||||
// No-op
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
// Linux platform implementation module
|
||||
|
||||
mod cursor;
|
||||
mod state;
|
||||
|
||||
// Re-export the public API
|
||||
pub use cursor::{hide_system_cursor, update_cursor_info, restore_cursor, render_cursor};
|
||||
@@ -1,4 +0,0 @@
|
||||
// Linux platform state management
|
||||
|
||||
// This file will contain Linux-specific state management
|
||||
// Currently a placeholder for future implementation
|
||||
@@ -1,28 +0,0 @@
|
||||
// macOS cursor management
|
||||
|
||||
use std::path::Path;
|
||||
use crate::platform::CursorInfo;
|
||||
|
||||
// Hide the system cursor
|
||||
pub fn hide_system_cursor() -> bool {
|
||||
println!("macOS system cursor hiding not yet implemented");
|
||||
false
|
||||
}
|
||||
|
||||
// Update the cursor image using CursorInfo (with caching)
|
||||
pub fn update_cursor_info(_cursor_info: &mut CursorInfo) -> bool {
|
||||
println!("macOS cursor image update with caching not yet implemented");
|
||||
false
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Restore the original cursor
|
||||
pub fn restore_cursor() {
|
||||
println!("macOS cursor restoration not yet implemented");
|
||||
}
|
||||
|
||||
// Render the cursor
|
||||
pub fn render_cursor() {
|
||||
// No-op
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
// macOS platform implementation module
|
||||
|
||||
mod cursor;
|
||||
mod state;
|
||||
|
||||
// Re-export the public API
|
||||
pub use cursor::{hide_system_cursor, update_cursor_info, restore_cursor, render_cursor};
|
||||
@@ -1,4 +0,0 @@
|
||||
// macOS platform state management
|
||||
|
||||
// This file will contain macOS-specific state management
|
||||
// Currently a placeholder for future implementation
|
||||
@@ -1,52 +0,0 @@
|
||||
// Platform-specific cursor handling
|
||||
|
||||
// Windows implementation
|
||||
#[cfg(windows)]
|
||||
mod windows;
|
||||
|
||||
// macOS implementation
|
||||
#[cfg(target_os = "macos")]
|
||||
mod macos;
|
||||
|
||||
// Linux implementation
|
||||
#[cfg(target_os = "linux")]
|
||||
mod linux;
|
||||
|
||||
// Unsupported platforms
|
||||
#[cfg(not(any(windows, target_os = "macos", target_os = "linux")))]
|
||||
mod unsupported;
|
||||
|
||||
// --- Platform-independent types ---
|
||||
|
||||
// Define a cross-platform cursor handle type
|
||||
#[cfg(windows)]
|
||||
pub use windows::types::SyncHCURSOR;
|
||||
|
||||
#[cfg(not(windows))]
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub struct SyncHCURSOR(pub usize);
|
||||
|
||||
#[cfg(not(windows))]
|
||||
unsafe impl Send for SyncHCURSOR {}
|
||||
|
||||
#[cfg(not(windows))]
|
||||
unsafe impl Sync for SyncHCURSOR {}
|
||||
|
||||
// --- Public Exports ---
|
||||
|
||||
// Export the platform-specific functions
|
||||
#[cfg(windows)]
|
||||
pub use windows::{hide_system_cursor, update_cursor_info, restore_cursor};
|
||||
|
||||
// Re-export CursorInfo for platform-specific implementations
|
||||
pub use crate::app::CursorInfo;
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
pub use macos::{hide_system_cursor, update_cursor_info, restore_cursor, render_cursor};
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
pub use linux::{hide_system_cursor, update_cursor_info, restore_cursor, render_cursor};
|
||||
|
||||
// Default implementation for other platforms
|
||||
#[cfg(not(any(windows, target_os = "macos", target_os = "linux")))]
|
||||
pub use unsupported::{hide_system_cursor, update_cursor_info, restore_cursor, render_cursor};
|
||||
@@ -1,28 +0,0 @@
|
||||
// Unsupported platform cursor management
|
||||
|
||||
use std::path::Path;
|
||||
use crate::platform::CursorInfo;
|
||||
|
||||
// Hide the system cursor
|
||||
pub fn hide_system_cursor() -> bool {
|
||||
println!("System cursor hiding not supported");
|
||||
false
|
||||
}
|
||||
|
||||
// Update the cursor image using CursorInfo (with caching)
|
||||
pub fn update_cursor_info(_cursor_info: &mut CursorInfo) -> bool {
|
||||
println!("Cursor image update with caching not supported");
|
||||
false
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Restore the original cursor
|
||||
pub fn restore_cursor() {
|
||||
println!("Cursor restoration not supported");
|
||||
}
|
||||
|
||||
// Render the cursor
|
||||
pub fn render_cursor() {
|
||||
// No-op
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
// Unsupported platform implementation module
|
||||
|
||||
mod cursor;
|
||||
mod state;
|
||||
|
||||
// Re-export the public API
|
||||
pub use cursor::{hide_system_cursor, update_cursor_info, restore_cursor, render_cursor};
|
||||
@@ -1,4 +0,0 @@
|
||||
// Unsupported platform state management
|
||||
|
||||
// This file will contain fallback state management for unsupported platforms
|
||||
// Currently a placeholder for future implementation
|
||||
@@ -1,501 +0,0 @@
|
||||
// Windows platform cursor management
|
||||
|
||||
use std::ptr::null_mut;
|
||||
use std::sync::atomic::Ordering;
|
||||
use winapi::{
|
||||
um::winuser::{
|
||||
GetDC, ReleaseDC, LoadCursorW, SetSystemCursor, CopyIcon,
|
||||
SystemParametersInfoW, SPI_SETCURSORS, SetCursor,
|
||||
MAKEINTRESOURCEW, IDC_ARROW, CreateIconIndirect, ICONINFO,
|
||||
DestroyIcon,
|
||||
},
|
||||
um::wingdi::{
|
||||
CreateCompatibleDC, DeleteDC, SelectObject, DeleteObject,
|
||||
BITMAPINFO, BITMAPINFOHEADER, DIB_RGB_COLORS, BI_RGB, CreateDIBSection,
|
||||
},
|
||||
um::consoleapi::SetConsoleCtrlHandler,
|
||||
shared::minwindef::{TRUE, FALSE, DWORD},
|
||||
};
|
||||
use ::image::{RgbaImage, open as image_open};
|
||||
|
||||
use super::types::*;
|
||||
use super::state::*;
|
||||
|
||||
// Control handler function for console events (Ctrl+C, close, etc.)
|
||||
extern "system" fn ctrl_handler(_ctrl_type: u32) -> i32 {
|
||||
println!("Control event received, attempting cleanup...");
|
||||
cleanup(); // Call cleanup logic
|
||||
FALSE // Allow other handlers (like default exit) to run
|
||||
}
|
||||
|
||||
// Create a cursor from an RGBA image
|
||||
unsafe fn create_cursor_from_image(image: &RgbaImage) -> Option<SyncHCURSOR> {
|
||||
let (width, height) = image.dimensions();
|
||||
let width_i32 = width as i32;
|
||||
let height_i32 = height as i32;
|
||||
|
||||
// Create device context and bitmap for the color data
|
||||
let screen_dc = GetDC(null_mut());
|
||||
if screen_dc.is_null() {
|
||||
eprintln!("Failed to get screen DC");
|
||||
return None;
|
||||
}
|
||||
|
||||
// Create a compatible DC for our bitmap
|
||||
let color_dc = CreateCompatibleDC(screen_dc);
|
||||
if color_dc.is_null() {
|
||||
eprintln!("Failed to create compatible DC for color");
|
||||
ReleaseDC(null_mut(), screen_dc);
|
||||
return None;
|
||||
}
|
||||
|
||||
// Create a compatible DC for our mask bitmap
|
||||
let mask_dc = CreateCompatibleDC(screen_dc);
|
||||
if mask_dc.is_null() {
|
||||
eprintln!("Failed to create compatible DC for mask");
|
||||
DeleteDC(color_dc);
|
||||
ReleaseDC(null_mut(), screen_dc);
|
||||
return None;
|
||||
}
|
||||
|
||||
// Set up BITMAPINFO structure for DIB
|
||||
let mut bitmap_info: BITMAPINFO = std::mem::zeroed();
|
||||
bitmap_info.bmiHeader.biSize = std::mem::size_of::<BITMAPINFOHEADER>() as u32;
|
||||
bitmap_info.bmiHeader.biWidth = width_i32;
|
||||
bitmap_info.bmiHeader.biHeight = -height_i32; // Negative for top-down DIB
|
||||
bitmap_info.bmiHeader.biPlanes = 1;
|
||||
bitmap_info.bmiHeader.biBitCount = 32; // 32 bits per pixel (BGRA)
|
||||
bitmap_info.bmiHeader.biCompression = BI_RGB;
|
||||
|
||||
// Create the color DIB section
|
||||
let mut color_bits_ptr: *mut std::ffi::c_void = null_mut();
|
||||
let color_bitmap = CreateDIBSection(
|
||||
color_dc,
|
||||
&bitmap_info,
|
||||
DIB_RGB_COLORS,
|
||||
&mut color_bits_ptr,
|
||||
null_mut(),
|
||||
0,
|
||||
);
|
||||
|
||||
if color_bitmap.is_null() || color_bits_ptr.is_null() {
|
||||
eprintln!("Failed to create color DIB section");
|
||||
DeleteDC(mask_dc);
|
||||
DeleteDC(color_dc);
|
||||
ReleaseDC(null_mut(), screen_dc);
|
||||
return None;
|
||||
}
|
||||
|
||||
// Create the mask DIB section (1-bit monochrome)
|
||||
bitmap_info.bmiHeader.biBitCount = 1; // 1 bit per pixel for mask
|
||||
let mut mask_bits_ptr: *mut std::ffi::c_void = null_mut();
|
||||
let mask_bitmap = CreateDIBSection(
|
||||
mask_dc,
|
||||
&bitmap_info,
|
||||
DIB_RGB_COLORS,
|
||||
&mut mask_bits_ptr,
|
||||
null_mut(),
|
||||
0,
|
||||
);
|
||||
|
||||
if mask_bitmap.is_null() || mask_bits_ptr.is_null() {
|
||||
eprintln!("Failed to create mask DIB section");
|
||||
DeleteObject(color_bitmap as _);
|
||||
DeleteDC(mask_dc);
|
||||
DeleteDC(color_dc);
|
||||
ReleaseDC(null_mut(), screen_dc);
|
||||
return None;
|
||||
}
|
||||
|
||||
// Select the bitmaps into the DCs
|
||||
let old_color_bitmap = SelectObject(color_dc, color_bitmap as _);
|
||||
let old_mask_bitmap = SelectObject(mask_dc, mask_bitmap as _);
|
||||
|
||||
if old_color_bitmap.is_null() || old_mask_bitmap.is_null() {
|
||||
eprintln!("Failed to select bitmaps into DCs");
|
||||
DeleteObject(mask_bitmap as _);
|
||||
DeleteObject(color_bitmap as _);
|
||||
DeleteDC(mask_dc);
|
||||
DeleteDC(color_dc);
|
||||
ReleaseDC(null_mut(), screen_dc);
|
||||
return None;
|
||||
}
|
||||
|
||||
// Copy the image data to the color DIB, converting RGBA to BGRA
|
||||
let color_bits = std::slice::from_raw_parts_mut(color_bits_ptr as *mut u8, (width * height * 4) as usize);
|
||||
|
||||
// Calculate mask stride in bytes (1 bit per pixel, padded to DWORD)
|
||||
let mask_stride = ((width + 31) / 32) * 4;
|
||||
let mask_bits = std::slice::from_raw_parts_mut(mask_bits_ptr as *mut u8, (mask_stride * height) as usize);
|
||||
|
||||
// Clear mask bits (all transparent initially)
|
||||
for i in 0..(mask_stride * height) as usize {
|
||||
mask_bits[i] = 0xFF; // All bits set = transparent
|
||||
}
|
||||
|
||||
// Process image pixels
|
||||
for y in 0..height {
|
||||
for x in 0..width {
|
||||
let pixel = image.get_pixel(x, y);
|
||||
let color_idx = ((y * width + x) * 4) as usize;
|
||||
|
||||
// Get RGBA components
|
||||
let r = pixel[0];
|
||||
let g = pixel[1];
|
||||
let b = pixel[2];
|
||||
let a = pixel[3];
|
||||
|
||||
// Set color data (BGR order)
|
||||
color_bits[color_idx + 0] = b;
|
||||
color_bits[color_idx + 1] = g;
|
||||
color_bits[color_idx + 2] = r;
|
||||
color_bits[color_idx + 3] = a;
|
||||
|
||||
// Update mask bit if pixel is not transparent
|
||||
if a > 0 {
|
||||
// Calculate bit position in mask
|
||||
let byte_idx = (y * mask_stride + (x / 8)) as usize;
|
||||
let bit_idx = 7 - (x % 8); // Bits are stored MSB first
|
||||
|
||||
// Clear the bit (0 = opaque in AND mask)
|
||||
mask_bits[byte_idx] &= !(1 << bit_idx);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Create ICONINFO structure
|
||||
let mut icon_info: ICONINFO = std::mem::zeroed();
|
||||
icon_info.fIcon = FALSE; // This is a cursor, not an icon
|
||||
icon_info.xHotspot = width as DWORD / 2; // Center hotspot
|
||||
icon_info.yHotspot = height as DWORD / 2;
|
||||
icon_info.hbmMask = mask_bitmap;
|
||||
icon_info.hbmColor = color_bitmap;
|
||||
|
||||
// Create the cursor
|
||||
let cursor = CreateIconIndirect(&mut icon_info as *mut _);
|
||||
|
||||
// Clean up resources
|
||||
SelectObject(color_dc, old_color_bitmap);
|
||||
SelectObject(mask_dc, old_mask_bitmap);
|
||||
DeleteDC(color_dc);
|
||||
DeleteDC(mask_dc);
|
||||
ReleaseDC(null_mut(), screen_dc);
|
||||
|
||||
// Windows makes a copy of the bitmaps for the cursor, so we can delete them
|
||||
DeleteObject(color_bitmap as _);
|
||||
DeleteObject(mask_bitmap as _);
|
||||
|
||||
if cursor.is_null() {
|
||||
eprintln!("Failed to create cursor");
|
||||
return None;
|
||||
}
|
||||
|
||||
// Return the cursor wrapped in our thread-safe type
|
||||
Some(SyncHCURSOR(cursor))
|
||||
}
|
||||
|
||||
// Cleanup function to restore cursors and clean up resources
|
||||
pub fn cleanup() {
|
||||
println!("Running cursor cleanup...");
|
||||
|
||||
// Restore system cursors if they were hidden
|
||||
// Use swap to ensure it runs only once
|
||||
if CURSOR_HIDDEN.swap(false, Ordering::SeqCst) {
|
||||
println!("Restoring system cursors...");
|
||||
|
||||
unsafe {
|
||||
// Try multiple approaches to ensure cursors are restored
|
||||
|
||||
// 1. First try to restore original cursors if we saved them
|
||||
let original_cursors_opt = ORIGINAL_CURSORS.lock().unwrap().take();
|
||||
if let Some(original_cursors) = original_cursors_opt {
|
||||
println!("Restoring {} saved original cursors", original_cursors.len());
|
||||
for (cursor_id, cursor) in original_cursors {
|
||||
if !cursor.0.is_null() {
|
||||
// Make a copy of the original cursor
|
||||
let cursor_copy = CopyIcon(cursor.0);
|
||||
if !cursor_copy.is_null() {
|
||||
if SetSystemCursor(cursor_copy, cursor_id) == 0 {
|
||||
eprintln!("Failed to restore original cursor for ID: {}", cursor_id);
|
||||
DestroyIcon(cursor_copy);
|
||||
}
|
||||
} else {
|
||||
eprintln!("Failed to copy original cursor for ID: {}", cursor_id);
|
||||
}
|
||||
|
||||
// Destroy the original cursor we saved
|
||||
DestroyIcon(cursor.0);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
println!("No saved original cursors found");
|
||||
}
|
||||
|
||||
// 2. Force Windows to reload default cursor settings
|
||||
println!("Forcing Windows to reload default cursor settings");
|
||||
SystemParametersInfoW(SPI_SETCURSORS, 0, null_mut(), 0);
|
||||
|
||||
// 3. Also try the A version for maximum compatibility
|
||||
super::state::reset_system_cursors();
|
||||
|
||||
// 4. Reset to default arrow cursor
|
||||
let arrow_cursor = LoadCursorW(null_mut(), MAKEINTRESOURCEW(IDC_ARROW as u16));
|
||||
if !arrow_cursor.is_null() {
|
||||
SetCursor(arrow_cursor);
|
||||
println!("Reset to default arrow cursor.");
|
||||
}
|
||||
}
|
||||
|
||||
println!("System cursors restoration complete.");
|
||||
}
|
||||
|
||||
// Destroy the custom cursor if it exists
|
||||
let custom_cursor_to_destroy = CUSTOM_CURSOR.lock().unwrap().take();
|
||||
if let Some(cursor_wrapper) = custom_cursor_to_destroy {
|
||||
unsafe {
|
||||
if !cursor_wrapper.0.is_null() {
|
||||
DestroyIcon(cursor_wrapper.0);
|
||||
println!("Custom cursor destroyed during cleanup.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Reset the last known cursor position
|
||||
*LAST_CURSOR_POS.lock().unwrap() = None;
|
||||
|
||||
// Clear the current cursor image
|
||||
*CURRENT_CURSOR_IMAGE.lock().unwrap() = None;
|
||||
|
||||
// Unregister control handler
|
||||
if CTRL_HANDLER_REGISTERED.load(Ordering::SeqCst) {
|
||||
unsafe {
|
||||
if SetConsoleCtrlHandler(Some(ctrl_handler), FALSE) != 0 {
|
||||
CTRL_HANDLER_REGISTERED.store(false, Ordering::SeqCst);
|
||||
println!("Control handler unregistered.");
|
||||
} else {
|
||||
eprintln!("Failed to unregister control handler.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
println!("Cursor cleanup complete.");
|
||||
}
|
||||
|
||||
// --- Public API Functions ---
|
||||
|
||||
// Hide the system cursor - now just initializes the control handler
|
||||
pub fn hide_system_cursor() -> bool {
|
||||
// Initialize once
|
||||
INIT.get_or_init(|| {
|
||||
// Register control handler for clean exit
|
||||
unsafe {
|
||||
if SetConsoleCtrlHandler(Some(ctrl_handler), TRUE) != 0 {
|
||||
CTRL_HANDLER_REGISTERED.store(true, Ordering::SeqCst);
|
||||
println!("Control handler registered for clean exit.");
|
||||
} else {
|
||||
eprintln!("Failed to register control handler: {}", std::io::Error::last_os_error());
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Check if already hidden
|
||||
if CURSOR_HIDDEN.load(Ordering::SeqCst) {
|
||||
return true; // Already hidden
|
||||
}
|
||||
|
||||
// Save original cursors for restoration
|
||||
let mut original_cursors = Vec::new();
|
||||
unsafe {
|
||||
for &cursor_id in SYSTEM_CURSORS.iter() {
|
||||
// Get the original cursor
|
||||
let original_cursor = CopyIcon(LoadCursorW(null_mut(), MAKEINTRESOURCEW(cursor_id as u16)));
|
||||
if !original_cursor.is_null() {
|
||||
// Save the original cursor for restoration
|
||||
original_cursors.push((cursor_id, SyncHCURSOR(original_cursor)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Store original cursors for restoration
|
||||
if !original_cursors.is_empty() {
|
||||
*ORIGINAL_CURSORS.lock().unwrap() = Some(original_cursors);
|
||||
}
|
||||
|
||||
// Mark as hidden - this is now just a flag to indicate we've saved the original cursors
|
||||
CURSOR_HIDDEN.store(true, Ordering::SeqCst);
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
// Update the cursor image using CursorInfo (with caching)
|
||||
pub fn update_cursor_info(cursor_info: &mut crate::platform::CursorInfo) -> bool {
|
||||
println!("Updating cursor to: {}", cursor_info.name);
|
||||
|
||||
// Use cached image if available, otherwise load from disk
|
||||
let image = if let Some(ref cached_image) = cursor_info.image {
|
||||
println!("Using cached image for cursor: {}", cursor_info.name);
|
||||
cached_image.clone()
|
||||
} else {
|
||||
println!("Loading image from disk for cursor: {}", cursor_info.name);
|
||||
match image_open(&cursor_info.path) {
|
||||
Ok(img) => {
|
||||
let rgba = img.to_rgba8();
|
||||
// Cache the image for future use
|
||||
cursor_info.image = Some(rgba.clone());
|
||||
rgba
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Failed to load cursor image: {}", e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Store the image in the global state for reference
|
||||
*CURRENT_CURSOR_IMAGE.lock().unwrap() = Some(image.clone());
|
||||
|
||||
unsafe {
|
||||
// Create a new cursor first before destroying the old one
|
||||
// This minimizes the time when no custom cursor is active
|
||||
let new_cursor = if let Some(ref cached_image) = cursor_info.image {
|
||||
// Always create a fresh cursor from the image to avoid invalid handle issues
|
||||
create_cursor_from_image(cached_image)
|
||||
} else {
|
||||
create_cursor_from_image(&image)
|
||||
};
|
||||
|
||||
if let Some(new_cursor_wrapper) = new_cursor {
|
||||
// Apply the new cursor to all system cursors first
|
||||
let success = apply_cursor_to_all_system_cursors(new_cursor_wrapper.0);
|
||||
|
||||
// Now that the new cursor is applied, we can clean up the old one
|
||||
let mut cursor_guard = CUSTOM_CURSOR.lock().unwrap();
|
||||
if let Some(old_cursor) = cursor_guard.take() {
|
||||
// Only destroy the old cursor after the new one is applied
|
||||
DestroyIcon(old_cursor.0);
|
||||
}
|
||||
|
||||
// Store the new cursor
|
||||
*cursor_guard = Some(new_cursor_wrapper);
|
||||
|
||||
// Update the cached cursor in CursorInfo
|
||||
#[cfg(windows)]
|
||||
{
|
||||
// Always update the cached cursor to the fresh one
|
||||
cursor_info.win_cursor = Some(new_cursor_wrapper);
|
||||
}
|
||||
|
||||
if !success {
|
||||
eprintln!("Failed to apply cursor to all system cursors");
|
||||
// Even if we failed to set all system cursors, try to at least set the current cursor
|
||||
SetCursor(new_cursor_wrapper.0);
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
eprintln!("Failed to create cursor from image");
|
||||
|
||||
// If we failed to create a new cursor, try to use the cached one as a fallback
|
||||
#[cfg(windows)]
|
||||
if let Some(cached_cursor) = cursor_info.win_cursor {
|
||||
if !cached_cursor.0.is_null() {
|
||||
println!("Falling back to cached cursor as a last resort");
|
||||
let mut cursor_guard = CUSTOM_CURSOR.lock().unwrap();
|
||||
*cursor_guard = Some(cached_cursor);
|
||||
SetCursor(cached_cursor.0);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Apply a cursor to all system cursors
|
||||
unsafe fn apply_cursor_to_all_system_cursors(cursor: winapi::shared::windef::HCURSOR) -> bool {
|
||||
let mut success = true;
|
||||
|
||||
// First, ensure the cursor is valid
|
||||
if cursor.is_null() {
|
||||
eprintln!("Cannot apply null cursor to system cursors");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Immediately set the current cursor to minimize flashing
|
||||
SetCursor(cursor);
|
||||
|
||||
// Apply the cursor to all system cursor types
|
||||
// Start with the most commonly used cursors first
|
||||
let priority_cursors = [
|
||||
32512, // IDC_ARROW (most important)
|
||||
32513, // IDC_IBEAM (text cursor)
|
||||
32649, // IDC_HAND (links)
|
||||
];
|
||||
|
||||
// Apply to priority cursors first
|
||||
for &cursor_id in priority_cursors.iter() {
|
||||
// Make a copy of the cursor
|
||||
let cursor_copy = CopyIcon(cursor);
|
||||
if cursor_copy.is_null() {
|
||||
let error = std::io::Error::last_os_error();
|
||||
eprintln!("Failed to copy cursor for priority ID: {} - Error: {}", cursor_id, error);
|
||||
success = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Set the system cursor
|
||||
if SetSystemCursor(cursor_copy, cursor_id) == 0 {
|
||||
let error = std::io::Error::last_os_error();
|
||||
eprintln!("Failed to set cursor for priority ID: {} - Error: {}", cursor_id, error);
|
||||
DestroyIcon(cursor_copy); // Clean up the copy if we failed to set it
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Now apply to the remaining cursors
|
||||
for &cursor_id in SYSTEM_CURSORS.iter() {
|
||||
// Skip the priority cursors we already processed
|
||||
if priority_cursors.contains(&cursor_id) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Make a copy of the cursor
|
||||
let cursor_copy = CopyIcon(cursor);
|
||||
if cursor_copy.is_null() {
|
||||
// Don't log errors for non-priority cursors to reduce console spam
|
||||
success = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Set the system cursor
|
||||
if SetSystemCursor(cursor_copy, cursor_id) == 0 {
|
||||
// Don't log errors for non-priority cursors to reduce console spam
|
||||
DestroyIcon(cursor_copy); // Clean up the copy if we failed to set it
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
|
||||
// If we had any failures, set the current cursor again as a fallback
|
||||
if !success {
|
||||
SetCursor(cursor);
|
||||
}
|
||||
|
||||
success
|
||||
}
|
||||
|
||||
// Restore the system cursor
|
||||
pub fn restore_cursor() {
|
||||
cleanup();
|
||||
}
|
||||
|
||||
// Function to handle mouse movement and update the cursor
|
||||
// Kept for potential future use but currently not needed with SetSystemCursor approach
|
||||
#[allow(dead_code)]
|
||||
pub fn handle_mouse_move() {
|
||||
// With SetSystemCursor, we don't need to constantly update the cursor on mouse move
|
||||
// This function is kept for API compatibility, but it's now a no-op
|
||||
// System cursors are already set to our custom cursor
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
// Windows platform implementation module
|
||||
|
||||
pub mod types;
|
||||
mod cursor;
|
||||
mod state;
|
||||
|
||||
// Re-export the public API
|
||||
pub use cursor::{hide_system_cursor, update_cursor_info, restore_cursor};
|
||||
@@ -1,57 +0,0 @@
|
||||
// Windows platform state management
|
||||
|
||||
use std::sync::{Mutex, atomic::AtomicBool};
|
||||
use winapi::{
|
||||
shared::minwindef::DWORD,
|
||||
shared::windef::POINT,
|
||||
};
|
||||
use ::image::RgbaImage;
|
||||
use once_cell::sync::{Lazy, OnceCell};
|
||||
|
||||
use super::types::*;
|
||||
|
||||
// --- Thread-Safe Static Variables ---
|
||||
|
||||
// Use AtomicBool for simple flags
|
||||
pub static CURSOR_HIDDEN: AtomicBool = AtomicBool::new(false);
|
||||
pub static CTRL_HANDLER_REGISTERED: AtomicBool = AtomicBool::new(false);
|
||||
|
||||
// Use Lazy<Mutex<T>> for complex Option types
|
||||
pub static ORIGINAL_CURSORS: Lazy<Mutex<Option<Vec<(DWORD, SyncHCURSOR)>>>> = Lazy::new(|| Mutex::new(None));
|
||||
pub static CURRENT_CURSOR_IMAGE: Lazy<Mutex<Option<RgbaImage>>> = Lazy::new(|| Mutex::new(None));
|
||||
pub static LAST_CURSOR_POS: Lazy<Mutex<Option<POINT>>> = Lazy::new(|| Mutex::new(None));
|
||||
|
||||
// Use Lazy<Mutex<Option<Handle>>> for WinAPI handles with our thread-safe wrappers
|
||||
pub static CUSTOM_CURSOR: Lazy<Mutex<Option<SyncHCURSOR>>> = Lazy::new(|| Mutex::new(None));
|
||||
|
||||
// Note: Legacy variables for window-based cursor approach and mouse hook tracking
|
||||
// have been removed as part of code cleanup
|
||||
|
||||
// Use OnceCell for INIT to avoid `static mut`
|
||||
pub static INIT: OnceCell<()> = OnceCell::new();
|
||||
|
||||
// Reset system cursors using the Windows API
|
||||
pub fn reset_system_cursors() {
|
||||
unsafe {
|
||||
// Use both versions for maximum compatibility
|
||||
winapi::um::winuser::SystemParametersInfoW(
|
||||
winapi::um::winuser::SPI_SETCURSORS,
|
||||
0,
|
||||
std::ptr::null_mut(),
|
||||
0
|
||||
);
|
||||
|
||||
// Import the Windows API function to reset system cursors
|
||||
#[link(name = "user32")]
|
||||
extern "system" {
|
||||
fn SystemParametersInfoA(uiAction: u32, uiParam: u32, pvParam: *mut std::ffi::c_void, fWinIni: u32) -> i32;
|
||||
}
|
||||
|
||||
SystemParametersInfoA(
|
||||
SPI_SETCURSORS_A,
|
||||
0,
|
||||
std::ptr::null_mut(),
|
||||
SPIF_UPDATEINIFILE | SPIF_SENDCHANGE
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
// Windows platform types and constants
|
||||
|
||||
|
||||
use winapi::{
|
||||
shared::windef::HCURSOR,
|
||||
shared::minwindef::DWORD,
|
||||
};
|
||||
|
||||
// --- Thread-Safe Handle Wrappers ---
|
||||
// These wrappers make raw Windows handles safe to share between threads
|
||||
|
||||
// Wrapper for HCURSOR (cursor handle)
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub struct SyncHCURSOR(pub HCURSOR);
|
||||
unsafe impl Send for SyncHCURSOR {}
|
||||
unsafe impl Sync for SyncHCURSOR {}
|
||||
|
||||
// --- Constants ---
|
||||
|
||||
// Constants for SystemParametersInfo
|
||||
pub const SPI_SETCURSORS_A: u32 = 0x0057;
|
||||
pub const SPIF_UPDATEINIFILE: u32 = 0x01;
|
||||
pub const SPIF_SENDCHANGE: u32 = 0x02;
|
||||
|
||||
// Note: Constants for window-based cursor approach have been removed as part of code cleanup
|
||||
|
||||
// Define all system cursor IDs we'll replace
|
||||
pub static SYSTEM_CURSORS: [DWORD; 11] = [
|
||||
32512, // IDC_ARROW
|
||||
32513, // IDC_IBEAM
|
||||
32515, // IDC_CROSS
|
||||
32514, // IDC_WAIT
|
||||
32649, // IDC_HAND
|
||||
32650, // IDC_APPSTARTING
|
||||
32648, // IDC_NO
|
||||
32646, // IDC_SIZEALL
|
||||
32645, // IDC_SIZENS
|
||||
32644, // IDC_SIZEWE
|
||||
32642, // IDC_SIZENWSE
|
||||
];
|
||||
@@ -1,7 +0,0 @@
|
||||
// UI module
|
||||
// Contains UI components and rendering logic
|
||||
|
||||
pub mod view;
|
||||
pub mod tray;
|
||||
|
||||
pub use view::view_app;
|
||||
-195
@@ -1,195 +0,0 @@
|
||||
// System tray functionality
|
||||
|
||||
use std::{
|
||||
sync::{Arc, Mutex},
|
||||
thread,
|
||||
};
|
||||
use ::image::open as image_open;
|
||||
use tray_icon::{
|
||||
TrayIconBuilder,
|
||||
TrayIcon,
|
||||
TrayIconEvent,
|
||||
MouseButton,
|
||||
menu::{Menu, MenuEvent},
|
||||
};
|
||||
|
||||
use crate::app::{Message, CursorInfo, TRAY_SENDER, SharedState};
|
||||
|
||||
// Define menu item IDs
|
||||
const NEXT_CURSOR_ID: &str = "next_cursor";
|
||||
const SHOW_WINDOW_ID: &str = "show_window";
|
||||
const QUIT_ID: &str = "quit";
|
||||
|
||||
// Set up the system tray icon
|
||||
pub fn setup_tray_icon(
|
||||
cursors: &[CursorInfo],
|
||||
shared_state: Arc<Mutex<SharedState>>,
|
||||
) -> Option<TrayIcon> { // Return Option<TrayIcon>
|
||||
if cursors.is_empty() {
|
||||
return None; // Return None if no cursors
|
||||
}
|
||||
|
||||
// Create a menu
|
||||
let menu = Menu::with_items(&[
|
||||
&tray_icon::menu::MenuItem::with_id(NEXT_CURSOR_ID, "Next cursor", true, None),
|
||||
&tray_icon::menu::MenuItem::with_id(SHOW_WINDOW_ID, "Show window", true, None),
|
||||
&tray_icon::menu::MenuItem::with_id(QUIT_ID, "Quit", true, None),
|
||||
]).ok()?; // Use ok()? to convert Result to Option
|
||||
|
||||
|
||||
// Use the first PNG as the tray icon
|
||||
let icon_path = &cursors[0].path;
|
||||
let img = image_open(icon_path).ok()?; // Use ok()?
|
||||
let rgba_img = img.to_rgba8();
|
||||
let (width, height) = rgba_img.dimensions();
|
||||
let icon = tray_icon::Icon::from_rgba(rgba_img.into_raw(), width, height).ok()?; // Use ok()?
|
||||
|
||||
// Build the tray icon
|
||||
println!("Building tray icon...");
|
||||
let tray_result = TrayIconBuilder::new()
|
||||
.with_tooltip("Cursor Rush")
|
||||
.with_icon(icon)
|
||||
.with_menu(Box::new(menu))
|
||||
.with_menu_on_left_click(false) // Disable menu on left click - only show on right click
|
||||
.build();
|
||||
|
||||
println!("Tray icon configuration: menu_on_left_click = false");
|
||||
|
||||
// Store the tray icon itself
|
||||
let tray = match tray_result {
|
||||
Ok(tray_instance) => {
|
||||
println!("Tray icon built successfully");
|
||||
tray_instance // Assign the TrayIcon object
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Failed to build tray icon: {}", e);
|
||||
return None; // Return None on error
|
||||
}
|
||||
};
|
||||
|
||||
// Listen for tray menu events in a separate thread
|
||||
let state_clone = shared_state.clone();
|
||||
println!("Spawning tray menu event listener thread...");
|
||||
thread::spawn(move || {
|
||||
let menu_channel = MenuEvent::receiver();
|
||||
println!("Tray menu event listener waiting for events...");
|
||||
|
||||
while let Ok(event) = menu_channel.recv() {
|
||||
println!("Tray menu event received: ID = {:?}", event.id);
|
||||
let msg_to_send = match event.id.as_ref() {
|
||||
NEXT_CURSOR_ID => {
|
||||
println!("Tray: Next Cursor requested");
|
||||
match state_clone.lock() {
|
||||
Ok(mut state) => {
|
||||
if !state.cursors.is_empty() {
|
||||
state.current_index = (state.current_index + 1) % state.cursors.len();
|
||||
let current_index = state.current_index;
|
||||
if let Some(cursor) = state.cursors.get_mut(current_index) {
|
||||
println!("Tray: Updating cursor image: {}", cursor.name);
|
||||
crate::app::apply_cursor_info(cursor);
|
||||
// Use the cached image directly
|
||||
state.current_cursor_image = cursor.image.clone();
|
||||
}
|
||||
}
|
||||
},
|
||||
Err(e) => eprintln!("Tray: Failed to lock shared state for next cursor: {}", e),
|
||||
}
|
||||
// Send TrayEvent just to trigger UI update if needed
|
||||
Some(Message::TrayEvent)
|
||||
},
|
||||
SHOW_WINDOW_ID => {
|
||||
println!("Tray: Show Window requested");
|
||||
// Send ShowWindow message to main thread
|
||||
Some(Message::ShowWindow)
|
||||
},
|
||||
QUIT_ID => {
|
||||
println!("Tray: Quit requested");
|
||||
// Send Quit message to main thread
|
||||
Some(Message::Quit)
|
||||
},
|
||||
_ => {
|
||||
println!("Tray: Unknown menu event ID: {:?}", event.id);
|
||||
None // Don't send a message for unknown IDs
|
||||
}
|
||||
};
|
||||
|
||||
// Send the determined message to the main UI thread using the global sender
|
||||
if let Some(msg) = msg_to_send {
|
||||
// Get the global sender
|
||||
if let Some(tx) = TRAY_SENDER.lock().unwrap().as_ref() {
|
||||
if let Err(e) = tx.unbounded_send(msg.clone()) { // Use clone if msg is needed after send
|
||||
eprintln!("Tray: Failed to send {:?} message: {}", msg, e);
|
||||
break; // Stop thread if channel broken
|
||||
}
|
||||
// If Quit message was sent, break the loop to exit the listener thread
|
||||
if matches!(msg, Message::Quit) {
|
||||
println!("Tray: Quit message sent, exiting listener thread");
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
eprintln!("Tray: Global sender not initialized yet");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
println!("Tray menu event listener thread finished");
|
||||
});
|
||||
|
||||
// Set up a direct event handler for tray icon events
|
||||
// This is the preferred way to handle tray icon clicks
|
||||
println!("Setting up tray icon click event handler...");
|
||||
|
||||
// Use set_event_handler to directly handle tray icon events
|
||||
TrayIconEvent::set_event_handler(Some(move |event| {
|
||||
// Only process important events, filter out mouse movements
|
||||
match event {
|
||||
// Handle click events
|
||||
TrayIconEvent::Click { button, .. } => {
|
||||
println!("Tray: Click detected with button: {:?}", button);
|
||||
// Left click should show the window
|
||||
if button == MouseButton::Left {
|
||||
println!("Tray: Left click detected, sending ShowWindow message");
|
||||
// Get the global sender
|
||||
if let Some(tx) = TRAY_SENDER.lock().unwrap().as_ref() {
|
||||
if let Err(e) = tx.unbounded_send(Message::ShowWindow) {
|
||||
eprintln!("Tray: Failed to send ShowWindow message via handler: {}", e);
|
||||
}
|
||||
} else {
|
||||
eprintln!("Tray: Global sender not initialized yet for click handler");
|
||||
}
|
||||
}
|
||||
},
|
||||
// Handle double-click events
|
||||
TrayIconEvent::DoubleClick { button, .. } => {
|
||||
println!("Tray: Double click detected with button: {:?}", button);
|
||||
// Double left click should also show the window
|
||||
if button == MouseButton::Left {
|
||||
println!("Tray: Double left click detected, sending ShowWindow message");
|
||||
// Get the global sender
|
||||
if let Some(tx) = TRAY_SENDER.lock().unwrap().as_ref() {
|
||||
if let Err(e) = tx.unbounded_send(Message::ShowWindow) {
|
||||
eprintln!("Tray: Failed to send ShowWindow message via handler on double click: {}", e);
|
||||
}
|
||||
} else {
|
||||
eprintln!("Tray: Global sender not initialized yet for double click handler");
|
||||
}
|
||||
}
|
||||
},
|
||||
// Silently ignore mouse movement events
|
||||
TrayIconEvent::Move { .. } => {
|
||||
// Don't log anything for mouse movements
|
||||
},
|
||||
// Silently ignore mouse enter/leave events
|
||||
TrayIconEvent::Enter { .. } | TrayIconEvent::Leave { .. } => {
|
||||
// Don't log anything for mouse enter/leave
|
||||
},
|
||||
// Log other events for debugging (but not mouse-related ones)
|
||||
_ => {
|
||||
println!("Tray: Event received: {:?}", event);
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
||||
println!("Tray setup complete using set_event_handler for clicks."); // Updated log
|
||||
Some(tray) // Return the TrayIcon object
|
||||
}
|
||||
@@ -1,77 +0,0 @@
|
||||
// UI view components
|
||||
|
||||
use iced::{
|
||||
widget::{button, text, Column, Row, container, image as iced_image},
|
||||
Element, Length,
|
||||
};
|
||||
|
||||
use crate::app::{CursorRush, Message};
|
||||
|
||||
// View function to render the UI
|
||||
pub fn view_app(state: &CursorRush) -> Element<Message> {
|
||||
let mut content = Column::new()
|
||||
.spacing(16)
|
||||
.push(text("Cursor Rush").size(24));
|
||||
|
||||
// Add a button for each cursor
|
||||
if !state.cursors.is_empty() {
|
||||
let current_cursor = &state.cursors[state.current_index];
|
||||
content = content.push(text(format!("Current cursor: {}", current_cursor.name)));
|
||||
|
||||
// Display the current cursor image as a preview
|
||||
let img_handle = iced_image::Handle::from_path(¤t_cursor.path);
|
||||
let cursor_image = iced_image::Image::new(img_handle)
|
||||
.width(Length::Fixed(64.0))
|
||||
.height(Length::Fixed(64.0));
|
||||
|
||||
content = content.push(cursor_image);
|
||||
|
||||
// Create a row of cursor buttons
|
||||
let mut cursor_row = Row::new().spacing(10);
|
||||
|
||||
for (i, cursor) in state.cursors.iter().enumerate() {
|
||||
// Create a small preview image for each cursor
|
||||
let preview_handle = iced_image::Handle::from_path(&cursor.path);
|
||||
let preview_image = iced_image::Image::new(preview_handle)
|
||||
.width(Length::Fixed(32.0))
|
||||
.height(Length::Fixed(32.0));
|
||||
|
||||
let btn = button(
|
||||
Row::new()
|
||||
.spacing(5)
|
||||
.push(preview_image)
|
||||
.push(text(&cursor.name).size(16))
|
||||
)
|
||||
.on_press(Message::SelectCursor(i));
|
||||
|
||||
cursor_row = cursor_row.push(btn);
|
||||
}
|
||||
|
||||
content = content
|
||||
.push(cursor_row)
|
||||
.push(button("Next cursor").on_press(Message::NextCursor))
|
||||
.push(button("Quit").on_press(Message::Quit));
|
||||
|
||||
// Add instructions for the hotkey and close button behavior
|
||||
content = content.push(
|
||||
container(
|
||||
Column::new()
|
||||
.spacing(5)
|
||||
.push(text("Press Ctrl+Shift+F12 to exit the application").size(16))
|
||||
.push(text("Close button (X) minimizes to system tray").size(16))
|
||||
)
|
||||
.padding(10)
|
||||
);
|
||||
} else {
|
||||
content = content.push(text("No cursors found in assets directory"));
|
||||
}
|
||||
|
||||
// Create the main container
|
||||
container(content)
|
||||
.width(Length::Fill)
|
||||
.height(Length::Fill)
|
||||
.center_x(Length::Fill)
|
||||
.center_y(Length::Fill)
|
||||
.padding(20)
|
||||
.into()
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
// Application configuration
|
||||
|
||||
use std::path::PathBuf;
|
||||
|
||||
// Application configuration
|
||||
pub struct Config {
|
||||
pub assets_dir: PathBuf,
|
||||
pub default_cursor: String,
|
||||
pub auto_start: bool,
|
||||
pub minimize_to_tray: bool,
|
||||
}
|
||||
|
||||
impl Default for Config {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
assets_dir: PathBuf::from("assets"),
|
||||
default_cursor: String::from("default"),
|
||||
auto_start: false,
|
||||
minimize_to_tray: true,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Load configuration from file or use defaults
|
||||
pub fn load_config() -> Config {
|
||||
// TODO: Implement loading from a config file
|
||||
Config::default()
|
||||
}
|
||||
|
||||
// Save configuration to file
|
||||
pub fn save_config(_config: &Config) -> Result<(), String> {
|
||||
// TODO: Implement saving to a config file
|
||||
Ok(())
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
// Logging utilities
|
||||
|
||||
// Log levels
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
|
||||
pub enum LogLevel {
|
||||
Debug,
|
||||
Info,
|
||||
Warning,
|
||||
Error,
|
||||
}
|
||||
|
||||
// Global log level (could be made configurable)
|
||||
static mut CURRENT_LOG_LEVEL: LogLevel = LogLevel::Info;
|
||||
|
||||
// Set the global log level
|
||||
pub fn set_log_level(level: LogLevel) {
|
||||
unsafe {
|
||||
CURRENT_LOG_LEVEL = level;
|
||||
}
|
||||
}
|
||||
|
||||
// Get the current log level
|
||||
pub fn get_log_level() -> LogLevel {
|
||||
unsafe {
|
||||
CURRENT_LOG_LEVEL
|
||||
}
|
||||
}
|
||||
|
||||
// Log a message at the specified level
|
||||
pub fn log(level: LogLevel, message: &str) {
|
||||
if level >= unsafe { CURRENT_LOG_LEVEL } {
|
||||
let prefix = match level {
|
||||
LogLevel::Debug => "[DEBUG]",
|
||||
LogLevel::Info => "[INFO]",
|
||||
LogLevel::Warning => "[WARNING]",
|
||||
LogLevel::Error => "[ERROR]",
|
||||
};
|
||||
|
||||
println!("{} {}", prefix, message);
|
||||
}
|
||||
}
|
||||
|
||||
// Convenience functions for different log levels
|
||||
pub fn debug(message: &str) {
|
||||
log(LogLevel::Debug, message);
|
||||
}
|
||||
|
||||
pub fn info(message: &str) {
|
||||
log(LogLevel::Info, message);
|
||||
}
|
||||
|
||||
pub fn warning(message: &str) {
|
||||
log(LogLevel::Warning, message);
|
||||
}
|
||||
|
||||
pub fn error(message: &str) {
|
||||
log(LogLevel::Error, message);
|
||||
}
|
||||
@@ -1,4 +0,0 @@
|
||||
// Utility functions and helpers
|
||||
|
||||
pub mod config;
|
||||
pub mod logging;
|
||||
Reference in New Issue
Block a user