unclean implimentation of windows cursor set as image
This commit is contained in:
+2
-5
@@ -24,7 +24,6 @@ pub fn update_app(state: &mut CursorRush, message: Message) -> Task<Message> {
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// Apply the new cursor
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if let Some(cursor) = state.cursors.get(state.current_index) {
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apply_cursor(&cursor.path);
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// No need to call render_cursor anymore as the mouse hook handles rendering
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// Load the new cursor image
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let current_cursor_image = match image::open(&cursor.path) {
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@@ -50,7 +49,6 @@ pub fn update_app(state: &mut CursorRush, message: Message) -> Task<Message> {
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// Apply the selected cursor
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if let Some(cursor) = state.cursors.get(state.current_index) {
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apply_cursor(&cursor.path);
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// No need to call render_cursor anymore as the mouse hook handles rendering
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// Load the new cursor image
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let current_cursor_image = match image_open(&cursor.path) {
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@@ -253,10 +251,10 @@ impl Default for CursorRush {
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pub fn app_subscription(_state: &CursorRush) -> Subscription<Message> {
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// Create a vector to hold all subscriptions
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let mut subs = vec![
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// Listen for events but filter out mouse movement events to avoid spamming
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// Listen for events
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event::listen().map(|event| {
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match event {
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// Skip cursor movement events to avoid spamming
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// We no longer need to handle cursor movement events since we're using SetSystemCursor
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iced::Event::Mouse(iced::mouse::Event::CursorMoved { .. }) => {
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// Return TrayEvent which is essentially a no-op
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Message::TrayEvent
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@@ -340,7 +338,6 @@ pub fn boot_app() -> (CursorRush, Task<Message>) {
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// Apply the first cursor by default
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if let Some(cursor) = cursors.first() {
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apply_cursor(&cursor.path);
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// No need to call render_cursor anymore as the mouse hook handles rendering
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}
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// Create shared state
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+1
-1
@@ -20,7 +20,7 @@ mod unsupported;
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// Export the platform-specific functions
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#[cfg(windows)]
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pub use windows::{hide_system_cursor, update_cursor_image, restore_cursor};
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pub use windows::{hide_system_cursor, update_cursor_image, restore_cursor, handle_mouse_move};
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#[cfg(target_os = "macos")]
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pub use macos::{hide_system_cursor, update_cursor_image, restore_cursor, render_cursor};
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+181
-302
@@ -6,26 +6,22 @@ use std::sync::atomic::Ordering;
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use winapi::{
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um::winuser::{
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GetDC, ReleaseDC, GetCursorPos, LoadCursorW, SetSystemCursor, CopyIcon,
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CreateCursor, SystemParametersInfoW, SPI_SETCURSORS, UpdateLayeredWindow,
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SetWindowPos, HWND_TOPMOST, SWP_NOSIZE, SWP_NOMOVE, SWP_NOACTIVATE,
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MAKEINTRESOURCEW, IDC_ARROW, ULW_ALPHA, DestroyWindow,
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CreateCursor, SystemParametersInfoW, SPI_SETCURSORS, SetCursor,
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MAKEINTRESOURCEW, IDC_ARROW, CreateIconIndirect, ICONINFO,
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GetIconInfo, DestroyIcon,
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},
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um::wingdi::{
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CreateCompatibleDC, DeleteDC, SelectObject, DeleteObject,
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AC_SRC_OVER, AC_SRC_ALPHA, BITMAPINFO, BITMAPINFOHEADER,
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DIB_RGB_COLORS, BI_RGB, CreateDIBSection,
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BITMAPINFO, BITMAPINFOHEADER, DIB_RGB_COLORS, BI_RGB, CreateDIBSection,
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},
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um::consoleapi::SetConsoleCtrlHandler,
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shared::minwindef::{TRUE, FALSE},
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shared::windef::{POINT, SIZE},
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shared::minwindef::{TRUE, FALSE, DWORD},
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shared::windef::{POINT, HBITMAP},
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};
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use ::image::{RgbaImage, open as image_open};
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use winapi::um::wingdi::BLENDFUNCTION;
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use super::types::*;
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use super::state::*;
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use super::window::create_cursor_window;
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use super::hook::{install_mouse_hook_if_needed, uninstall_mouse_hook};
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// Control handler function for console events (Ctrl+C, close, etc.)
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extern "system" fn ctrl_handler(_ctrl_type: u32) -> i32 {
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@@ -34,103 +30,13 @@ extern "system" fn ctrl_handler(_ctrl_type: u32) -> i32 {
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FALSE // Allow other handlers (like default exit) to run
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}
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// Function to update the cursor position
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pub fn update_cursor_position(point: &POINT) {
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// Lock the statics needed
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let mut last_pos_guard = LAST_CURSOR_POS.lock().unwrap();
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let cursor_image_guard = CURRENT_CURSOR_IMAGE.lock().unwrap();
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// Get Option<SyncWrapperType> then map to Option<Handle>
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let maybe_hwnd_wrapper = *CURSOR_WINDOW.lock().unwrap();
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let maybe_bitmap_wrapper = *CURSOR_BITMAP.lock().unwrap();
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let maybe_dc_wrapper = *CURSOR_DC.lock().unwrap();
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// Check if we need to update (if position changed)
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let position_changed = last_pos_guard.map_or(true, |last| last.x != point.x || last.y != point.y);
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if position_changed {
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// Update last position *within the lock*
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*last_pos_guard = Some(*point);
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// Update the cursor window position if all resources exist
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if let (Some(hwnd_wrapper), Some(ref cursor_image), Some(_bitmap_wrapper), Some(dc_wrapper)) =
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(maybe_hwnd_wrapper, cursor_image_guard.as_ref(), maybe_bitmap_wrapper, maybe_dc_wrapper)
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{
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// Extract the raw handles using .0
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let hwnd = hwnd_wrapper.0;
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let dc = dc_wrapper.0;
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// Get cursor image dimensions
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let (width, height) = cursor_image.dimensions();
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unsafe {
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let screen_dc = GetDC(null_mut());
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if !screen_dc.is_null() {
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// Set up source and destination points and size
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let src_point = POINT { x: 0, y: 0 };
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// Adjust position based on image dimensions (center hotspot)
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let dst_point = POINT {
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x: point.x - (width as i32 / 2),
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y: point.y - (height as i32 / 2)
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};
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let size = SIZE {
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cx: width as i32,
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cy: height as i32
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};
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// Set up blend function for alpha blending
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let blend = BLENDFUNCTION {
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BlendOp: AC_SRC_OVER,
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BlendFlags: 0,
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SourceConstantAlpha: 255, // Fully opaque
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AlphaFormat: AC_SRC_ALPHA, // Use per-pixel alpha
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};
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// Update the layered window atomically
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let result = UpdateLayeredWindow(
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hwnd,
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screen_dc,
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&dst_point as *const POINT as *mut POINT,
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&size as *const SIZE as *mut SIZE,
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dc,
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&src_point as *const POINT as *mut POINT,
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0, // No color key
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&blend as *const BLENDFUNCTION as *mut BLENDFUNCTION,
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ULW_ALPHA,
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);
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// Re-assert TOPMOST after successful update, with SWP_NOACTIVATE to prevent stealing focus
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if result != 0 {
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SetWindowPos(
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hwnd,
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HWND_TOPMOST,
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0, 0, 0, 0,
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SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE,
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);
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}
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if result == 0 {
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use std::io::Error;
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let error = Error::last_os_error();
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eprintln!("UpdateLayeredWindow failed: {}", error);
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}
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ReleaseDC(null_mut(), screen_dc);
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} else {
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eprintln!("Failed to get screen DC for UpdateLayeredWindow");
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}
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}
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}
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}
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}
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// Create a bitmap from an RGBA image
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unsafe fn create_bitmap_from_image(image: &RgbaImage) -> Option<(SyncHBITMAP, SyncHDC)> {
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// Create a cursor from an RGBA image
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unsafe fn create_cursor_from_image(image: &RgbaImage) -> Option<SyncHCURSOR> {
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let (width, height) = image.dimensions();
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let width_i32 = width as i32;
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let height_i32 = height as i32;
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// Create a device context compatible with the screen
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// Create device context and bitmap for the color data
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let screen_dc = GetDC(null_mut());
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if screen_dc.is_null() {
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eprintln!("Failed to get screen DC");
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@@ -138,9 +44,18 @@ unsafe fn create_bitmap_from_image(image: &RgbaImage) -> Option<(SyncHBITMAP, Sy
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}
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// Create a compatible DC for our bitmap
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let memory_dc = CreateCompatibleDC(screen_dc);
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if memory_dc.is_null() {
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eprintln!("Failed to create compatible DC");
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let color_dc = CreateCompatibleDC(screen_dc);
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if color_dc.is_null() {
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eprintln!("Failed to create compatible DC for color");
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ReleaseDC(null_mut(), screen_dc);
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return None;
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}
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// Create a compatible DC for our mask bitmap
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let mask_dc = CreateCompatibleDC(screen_dc);
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if mask_dc.is_null() {
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eprintln!("Failed to create compatible DC for mask");
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DeleteDC(color_dc);
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ReleaseDC(null_mut(), screen_dc);
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return None;
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}
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@@ -154,67 +69,135 @@ unsafe fn create_bitmap_from_image(image: &RgbaImage) -> Option<(SyncHBITMAP, Sy
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bitmap_info.bmiHeader.biBitCount = 32; // 32 bits per pixel (BGRA)
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bitmap_info.bmiHeader.biCompression = BI_RGB;
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// Create the DIB section
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let mut bits_ptr: *mut std::ffi::c_void = null_mut();
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let bitmap = CreateDIBSection(
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memory_dc,
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// Create the color DIB section
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let mut color_bits_ptr: *mut std::ffi::c_void = null_mut();
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let color_bitmap = CreateDIBSection(
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color_dc,
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&bitmap_info,
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DIB_RGB_COLORS,
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&mut bits_ptr,
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&mut color_bits_ptr,
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null_mut(),
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0,
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);
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if bitmap.is_null() || bits_ptr.is_null() {
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eprintln!("Failed to create DIB section");
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DeleteDC(memory_dc);
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if color_bitmap.is_null() || color_bits_ptr.is_null() {
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eprintln!("Failed to create color DIB section");
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DeleteDC(mask_dc);
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DeleteDC(color_dc);
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ReleaseDC(null_mut(), screen_dc);
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return None;
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}
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// Select the bitmap into the DC
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let old_bitmap = SelectObject(memory_dc, bitmap as _);
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if old_bitmap.is_null() {
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eprintln!("Failed to select bitmap into DC");
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DeleteObject(bitmap as _);
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DeleteDC(memory_dc);
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// Create the mask DIB section (1-bit monochrome)
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bitmap_info.bmiHeader.biBitCount = 1; // 1 bit per pixel for mask
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let mut mask_bits_ptr: *mut std::ffi::c_void = null_mut();
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let mask_bitmap = CreateDIBSection(
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mask_dc,
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&bitmap_info,
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DIB_RGB_COLORS,
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&mut mask_bits_ptr,
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null_mut(),
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0,
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);
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if mask_bitmap.is_null() || mask_bits_ptr.is_null() {
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eprintln!("Failed to create mask DIB section");
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DeleteObject(color_bitmap as _);
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DeleteDC(mask_dc);
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DeleteDC(color_dc);
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ReleaseDC(null_mut(), screen_dc);
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return None;
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}
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// Copy the image data to the DIB, converting RGBA to BGRA with premultiplied alpha
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let bits = std::slice::from_raw_parts_mut(bits_ptr as *mut u8, (width * height * 4) as usize);
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// Select the bitmaps into the DCs
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let old_color_bitmap = SelectObject(color_dc, color_bitmap as _);
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let old_mask_bitmap = SelectObject(mask_dc, mask_bitmap as _);
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if old_color_bitmap.is_null() || old_mask_bitmap.is_null() {
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eprintln!("Failed to select bitmaps into DCs");
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DeleteObject(mask_bitmap as _);
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DeleteObject(color_bitmap as _);
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DeleteDC(mask_dc);
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DeleteDC(color_dc);
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ReleaseDC(null_mut(), screen_dc);
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return None;
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}
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// Copy the image data to the color DIB, converting RGBA to BGRA
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let color_bits = std::slice::from_raw_parts_mut(color_bits_ptr as *mut u8, (width * height * 4) as usize);
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// Calculate mask stride in bytes (1 bit per pixel, padded to DWORD)
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let mask_stride = ((width + 31) / 32) * 4;
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let mask_bits = std::slice::from_raw_parts_mut(mask_bits_ptr as *mut u8, (mask_stride * height) as usize);
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// Clear mask bits (all transparent initially)
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for i in 0..(mask_stride * height) as usize {
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mask_bits[i] = 0xFF; // All bits set = transparent
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}
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// Process image pixels
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for y in 0..height {
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for x in 0..width {
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let pixel = image.get_pixel(x, y);
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let idx = ((y * width + x) * 4) as usize;
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let color_idx = ((y * width + x) * 4) as usize;
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// Get RGBA components
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let r = pixel[0] as u16;
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let g = pixel[1] as u16;
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let b = pixel[2] as u16;
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let a = pixel[3] as u16;
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let r = pixel[0];
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let g = pixel[1];
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let b = pixel[2];
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let a = pixel[3];
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// Premultiply alpha and convert to BGRA
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bits[idx + 0] = ((b * a) / 255) as u8; // B
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bits[idx + 1] = ((g * a) / 255) as u8; // G
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bits[idx + 2] = ((r * a) / 255) as u8; // R
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bits[idx + 3] = a as u8; // A
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// Set color data (BGR order)
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color_bits[color_idx + 0] = b;
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color_bits[color_idx + 1] = g;
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color_bits[color_idx + 2] = r;
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color_bits[color_idx + 3] = a;
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// Update mask bit if pixel is not transparent
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if a > 0 {
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// Calculate bit position in mask
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let byte_idx = (y * mask_stride + (x / 8)) as usize;
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let bit_idx = 7 - (x % 8); // Bits are stored MSB first
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// Clear the bit (0 = opaque in AND mask)
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mask_bits[byte_idx] &= !(1 << bit_idx);
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}
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}
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}
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// Clean up
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// Create ICONINFO structure
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let mut icon_info: ICONINFO = std::mem::zeroed();
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icon_info.fIcon = FALSE; // This is a cursor, not an icon
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icon_info.xHotspot = width as DWORD / 2; // Center hotspot
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icon_info.yHotspot = height as DWORD / 2;
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icon_info.hbmMask = mask_bitmap;
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icon_info.hbmColor = color_bitmap;
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// Create the cursor
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let cursor = CreateIconIndirect(&mut icon_info as *mut _);
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// Clean up resources
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SelectObject(color_dc, old_color_bitmap);
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SelectObject(mask_dc, old_mask_bitmap);
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DeleteDC(color_dc);
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DeleteDC(mask_dc);
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ReleaseDC(null_mut(), screen_dc);
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// Return the bitmap and DC
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Some((SyncHBITMAP(bitmap), SyncHDC(memory_dc)))
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// Windows makes a copy of the bitmaps for the cursor, so we can delete them
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DeleteObject(color_bitmap as _);
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DeleteObject(mask_bitmap as _);
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if cursor.is_null() {
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eprintln!("Failed to create cursor");
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return None;
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}
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// Return the cursor wrapped in our thread-safe type
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Some(SyncHCURSOR(cursor))
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}
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// Cleanup function to restore cursors and clean up resources
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pub fn cleanup() {
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// Uninstall the mouse hook FIRST
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uninstall_mouse_hook();
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// Restore system cursors if they were hidden
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if CURSOR_HIDDEN.swap(false, Ordering::SeqCst) { // Use swap to ensure it runs only once
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println!("Restoring system cursors...");
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@@ -225,117 +208,31 @@ pub fn cleanup() {
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super::state::reset_system_cursors();
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}
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let mut restoration_success = false;
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// Lock ORIGINAL_CURSORS once
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let original_cursors_guard = ORIGINAL_CURSORS.lock().unwrap();
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if let Some(ref original_cursors) = *original_cursors_guard {
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if !original_cursors.is_empty() {
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println!("Attempting to restore {} saved original cursors", original_cursors.len());
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let mut method1_success = true;
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// Reset to default arrow cursor
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unsafe {
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for &(cursor_id, sync_hcursor) in original_cursors.iter() {
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// Extract the raw handle using .0
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let original_hcursor = sync_hcursor.0;
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// Make a fresh copy *each time* we set it
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let cursor_copy = CopyIcon(original_hcursor);
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if !cursor_copy.is_null() {
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if SetSystemCursor(cursor_copy, cursor_id) == 0 {
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eprintln!("Failed to restore system cursor {}", cursor_id);
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// Don't destroy the copy on failure, let Windows manage SetSystemCursor's handle
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method1_success = false;
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}
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// SetSystemCursor takes ownership if successful, CopyIcon needs no manual destroy
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} else {
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eprintln!("Failed to copy original cursor for ID {}", cursor_id);
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method1_success = false;
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}
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}
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}
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if method1_success {
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println!("Successfully restored original cursors from saved state.");
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restoration_success = true;
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}
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}
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}
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// Drop the guard
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drop(original_cursors_guard);
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// Method 2: Fallback using standard arrow (less critical now with API reset)
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if !restoration_success {
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println!("Falling back to setting all cursors to standard arrow (IDC_ARROW)");
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unsafe {
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// Use MAKEINTRESOURCEW to convert IDC_ARROW to a resource pointer
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let arrow_cursor = LoadCursorW(null_mut(), MAKEINTRESOURCEW(IDC_ARROW as u16));
|
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if !arrow_cursor.is_null() {
|
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for &cursor_id in SYSTEM_CURSORS.iter() {
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// Make a copy for each system cursor ID
|
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let arrow_copy = CopyIcon(arrow_cursor);
|
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if !arrow_copy.is_null() {
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if SetSystemCursor(arrow_copy, cursor_id) == 0 {
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eprintln!("Failed to set system cursor {} to arrow", cursor_id);
|
||||
// System takes ownership if successful
|
||||
}
|
||||
} else {
|
||||
eprintln!("Failed to copy arrow cursor for ID {}", cursor_id);
|
||||
}
|
||||
}
|
||||
println!("Finished setting cursors to standard arrow.");
|
||||
restoration_success = true; // Consider this a success even if some minor fails occurred
|
||||
} else {
|
||||
eprintln!("Failed to load standard arrow cursor (IDC_ARROW).");
|
||||
}
|
||||
SetCursor(arrow_cursor);
|
||||
println!("Reset to default arrow cursor.");
|
||||
}
|
||||
}
|
||||
|
||||
// Method 3: Reset via API (already called, but can call again for good measure)
|
||||
if !restoration_success {
|
||||
println!("Using system API reset method as final fallback.");
|
||||
super::state::reset_system_cursors(); // Explicitly call the reset function
|
||||
println!("System cursors restoration complete.");
|
||||
}
|
||||
|
||||
println!("System cursors restoration attempt complete.");
|
||||
}
|
||||
|
||||
// Clean up GDI resources (Bitmap and DC)
|
||||
// Take ownership from the Mutex<Option<T>>
|
||||
let bitmap_wrapper_to_delete = CURSOR_BITMAP.lock().unwrap().take();
|
||||
let dc_wrapper_to_delete = CURSOR_DC.lock().unwrap().take();
|
||||
|
||||
// Destroy the custom cursor if it exists
|
||||
let custom_cursor_to_destroy = CUSTOM_CURSOR.lock().unwrap().take();
|
||||
if let Some(cursor_wrapper) = custom_cursor_to_destroy {
|
||||
unsafe {
|
||||
if let Some(bitmap_wrapper) = bitmap_wrapper_to_delete {
|
||||
if DeleteObject(bitmap_wrapper.0 as _) != 0 {
|
||||
println!("Cursor bitmap deleted during cleanup.");
|
||||
} else {
|
||||
eprintln!("Failed to delete cursor bitmap during cleanup.");
|
||||
}
|
||||
}
|
||||
if let Some(dc_wrapper) = dc_wrapper_to_delete {
|
||||
if DeleteDC(dc_wrapper.0) != 0 {
|
||||
println!("Cursor DC deleted during cleanup.");
|
||||
} else {
|
||||
eprintln!("Failed to delete cursor DC during cleanup.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Destroy the cursor window
|
||||
let window_wrapper_to_destroy = CURSOR_WINDOW.lock().unwrap().take();
|
||||
if let Some(hwnd_wrapper) = window_wrapper_to_destroy {
|
||||
unsafe {
|
||||
if DestroyWindow(hwnd_wrapper.0) != 0 {
|
||||
println!("Cursor window destroyed during cleanup.");
|
||||
} else {
|
||||
// GetLastError might provide info, e.g., if already destroyed
|
||||
eprintln!("Failed to destroy cursor window during cleanup (Error {}).", winapi::um::errhandlingapi::GetLastError());
|
||||
}
|
||||
DestroyIcon(cursor_wrapper.0);
|
||||
println!("Custom cursor destroyed during cleanup.");
|
||||
}
|
||||
}
|
||||
|
||||
// Reset the last known cursor position
|
||||
*LAST_CURSOR_POS.lock().unwrap() = None;
|
||||
|
||||
// Unregister control handler (less critical now, but good practice)
|
||||
// Unregister control handler
|
||||
if CTRL_HANDLER_REGISTERED.load(Ordering::SeqCst) {
|
||||
unsafe {
|
||||
if SetConsoleCtrlHandler(Some(ctrl_handler), FALSE) != 0 {
|
||||
@@ -350,7 +247,7 @@ pub fn cleanup() {
|
||||
|
||||
// --- Public API Functions ---
|
||||
|
||||
// Hide the system cursor
|
||||
// Hide the system cursor - now just initializes the control handler
|
||||
pub fn hide_system_cursor() -> bool {
|
||||
// Initialize once
|
||||
INIT.get_or_init(|| {
|
||||
@@ -370,36 +267,16 @@ pub fn hide_system_cursor() -> bool {
|
||||
return true; // Already hidden
|
||||
}
|
||||
|
||||
// Save original cursors before hiding
|
||||
// Save original cursors for restoration
|
||||
let mut original_cursors = Vec::new();
|
||||
unsafe {
|
||||
for &cursor_id in SYSTEM_CURSORS.iter() {
|
||||
// Use MAKEINTRESOURCEW to convert IDC_ARROW to a resource pointer
|
||||
let empty_cursor = CreateCursor(
|
||||
null_mut(), // hInst
|
||||
0, 0, // hotspot x, y
|
||||
1, 1, // width, height (minimum size)
|
||||
&[0xFF] as *const _ as *const std::ffi::c_void, // AND mask (all bits 1 = transparent)
|
||||
&[0x00] as *const _ as *const std::ffi::c_void, // XOR mask (all bits 0 = black)
|
||||
);
|
||||
|
||||
if !empty_cursor.is_null() {
|
||||
// Get the original cursor first
|
||||
// Get the original cursor
|
||||
let original_cursor = CopyIcon(LoadCursorW(null_mut(), MAKEINTRESOURCEW(cursor_id as u16)));
|
||||
if !original_cursor.is_null() {
|
||||
// Save the original cursor for restoration
|
||||
original_cursors.push((cursor_id, SyncHCURSOR(original_cursor)));
|
||||
}
|
||||
|
||||
// Set the empty cursor
|
||||
if SetSystemCursor(empty_cursor, cursor_id) == 0 {
|
||||
eprintln!("Failed to set system cursor {}", cursor_id);
|
||||
// Don't destroy the cursor on failure, let Windows manage it
|
||||
}
|
||||
// SetSystemCursor takes ownership of the cursor
|
||||
} else {
|
||||
eprintln!("Failed to create empty cursor");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -408,30 +285,13 @@ pub fn hide_system_cursor() -> bool {
|
||||
*ORIGINAL_CURSORS.lock().unwrap() = Some(original_cursors);
|
||||
}
|
||||
|
||||
// Mark as hidden
|
||||
// Mark as hidden - this is now just a flag to indicate we've saved the original cursors
|
||||
CURSOR_HIDDEN.store(true, Ordering::SeqCst);
|
||||
|
||||
// Create the cursor window
|
||||
unsafe {
|
||||
let hwnd_wrapper = create_cursor_window();
|
||||
if let Some(hwnd) = hwnd_wrapper {
|
||||
*CURSOR_WINDOW.lock().unwrap() = Some(hwnd);
|
||||
} else {
|
||||
eprintln!("Failed to create cursor window");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Install the mouse hook
|
||||
if !install_mouse_hook_if_needed() {
|
||||
eprintln!("Failed to install mouse hook");
|
||||
return false;
|
||||
}
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
// Update the cursor image
|
||||
// Update the cursor image - creates and sets a custom cursor for all system cursors
|
||||
pub fn update_cursor_image(path: &Path) -> bool {
|
||||
// Load the image
|
||||
let image = match image_open(path) {
|
||||
@@ -442,46 +302,60 @@ pub fn update_cursor_image(path: &Path) -> bool {
|
||||
}
|
||||
};
|
||||
|
||||
// Store the image for rendering
|
||||
// Store the image for reference
|
||||
*CURRENT_CURSOR_IMAGE.lock().unwrap() = Some(image.clone());
|
||||
|
||||
// Create bitmap and DC
|
||||
unsafe {
|
||||
// Clean up old bitmap and DC if they exist
|
||||
let mut bitmap_guard = CURSOR_BITMAP.lock().unwrap();
|
||||
let mut dc_guard = CURSOR_DC.lock().unwrap();
|
||||
|
||||
if bitmap_guard.is_some() {
|
||||
if let Some(bitmap_wrapper) = bitmap_guard.take() {
|
||||
DeleteObject(bitmap_wrapper.0 as _);
|
||||
}
|
||||
// Clean up old cursor if it exists
|
||||
let mut cursor_guard = CUSTOM_CURSOR.lock().unwrap();
|
||||
if let Some(cursor_wrapper) = cursor_guard.take() {
|
||||
DestroyIcon(cursor_wrapper.0);
|
||||
}
|
||||
|
||||
if dc_guard.is_some() {
|
||||
if let Some(dc_wrapper) = dc_guard.take() {
|
||||
DeleteDC(dc_wrapper.0);
|
||||
}
|
||||
// Create new cursor
|
||||
if let Some(cursor_wrapper) = create_cursor_from_image(&image) {
|
||||
// Store the cursor for later use
|
||||
*cursor_guard = Some(cursor_wrapper);
|
||||
|
||||
// Apply the custom cursor to all system cursors
|
||||
let success = apply_cursor_to_all_system_cursors(cursor_wrapper.0);
|
||||
if !success {
|
||||
eprintln!("Failed to apply cursor to all system cursors");
|
||||
// Even if we failed to set all system cursors, try to at least set the current cursor
|
||||
SetCursor(cursor_wrapper.0);
|
||||
}
|
||||
|
||||
// Create new bitmap and DC
|
||||
if let Some((bitmap_wrapper, dc_wrapper)) = create_bitmap_from_image(&image) {
|
||||
*bitmap_guard = Some(bitmap_wrapper);
|
||||
*dc_guard = Some(dc_wrapper);
|
||||
return true;
|
||||
} else {
|
||||
eprintln!("Failed to create bitmap from image");
|
||||
eprintln!("Failed to create cursor from image");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Force an update of the cursor position
|
||||
unsafe {
|
||||
let mut point = POINT { x: 0, y: 0 };
|
||||
if GetCursorPos(&mut point) != 0 {
|
||||
update_cursor_position(&point);
|
||||
// Apply a cursor to all system cursors
|
||||
unsafe fn apply_cursor_to_all_system_cursors(cursor: winapi::shared::windef::HCURSOR) -> bool {
|
||||
let mut success = true;
|
||||
|
||||
// Apply the cursor to all system cursor types
|
||||
for &cursor_id in SYSTEM_CURSORS.iter() {
|
||||
// Make a copy of the cursor for each system cursor type
|
||||
let cursor_copy = CopyIcon(cursor);
|
||||
if cursor_copy.is_null() {
|
||||
eprintln!("Failed to copy cursor for system cursor ID: {}", cursor_id);
|
||||
success = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Set the system cursor
|
||||
if SetSystemCursor(cursor_copy, cursor_id) == 0 {
|
||||
eprintln!("Failed to set system cursor for ID: {}", cursor_id);
|
||||
DestroyIcon(cursor_copy); // Clean up the copy if we failed to set it
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
|
||||
true
|
||||
success
|
||||
}
|
||||
|
||||
// Restore the system cursor
|
||||
@@ -489,4 +363,9 @@ pub fn restore_cursor() {
|
||||
cleanup();
|
||||
}
|
||||
|
||||
// Render cursor functionality is now handled by the mouse hook
|
||||
// Function to handle mouse movement and update the cursor
|
||||
pub fn handle_mouse_move() {
|
||||
// With SetSystemCursor, we don't need to constantly update the cursor on mouse move
|
||||
// This function is kept for API compatibility, but it's now a no-op
|
||||
// System cursors are already set to our custom cursor
|
||||
}
|
||||
|
||||
@@ -2,20 +2,17 @@
|
||||
|
||||
use std::ptr::null_mut;
|
||||
use std::sync::atomic::Ordering;
|
||||
use std::time::Instant;
|
||||
use winapi::{
|
||||
um::winuser::{
|
||||
SetWindowsHookExW, UnhookWindowsHookEx, CallNextHookEx, SetWindowPos,
|
||||
SetWindowsHookExW, UnhookWindowsHookEx, CallNextHookEx,
|
||||
WH_MOUSE_LL, HC_ACTION, MSLLHOOKSTRUCT,
|
||||
WM_MOUSEMOVE, WM_RBUTTONDOWN, HWND_TOPMOST, SWP_NOSIZE, SWP_NOMOVE, SWP_NOACTIVATE,
|
||||
},
|
||||
um::libloaderapi::GetModuleHandleW,
|
||||
shared::minwindef::{WPARAM, LPARAM, LRESULT, UINT},
|
||||
shared::minwindef::{WPARAM, LPARAM, LRESULT},
|
||||
};
|
||||
|
||||
use super::types::*;
|
||||
use super::state::*;
|
||||
use super::cursor::update_cursor_position;
|
||||
|
||||
// Low-level mouse hook procedure
|
||||
pub unsafe extern "system" fn low_level_mouse_proc(n_code: i32, w_param: WPARAM, l_param: LPARAM) -> LRESULT {
|
||||
@@ -26,36 +23,11 @@ pub unsafe extern "system" fn low_level_mouse_proc(n_code: i32, w_param: WPARAM,
|
||||
let msll_hook_struct = *p_msll_hook_struct;
|
||||
let current_pos = msll_hook_struct.pt;
|
||||
|
||||
match w_param as UINT {
|
||||
WM_MOUSEMOVE => {
|
||||
let mut last_update_time_guard = LAST_MOUSE_MOVE_TIME.lock().unwrap();
|
||||
let now = Instant::now();
|
||||
// Store the current position for reference
|
||||
*LAST_CURSOR_POS.lock().unwrap() = Some(current_pos);
|
||||
|
||||
if last_update_time_guard.map_or(true, |last_time| now.duration_since(last_time) >= MOUSE_UPDATE_INTERVAL) {
|
||||
// update_cursor_position already contains logic to only update if position actually changed via LAST_CURSOR_POS
|
||||
update_cursor_position(¤t_pos);
|
||||
*last_update_time_guard = Some(now);
|
||||
}
|
||||
},
|
||||
// Handle right mouse button down - immediately update cursor position and force topmost
|
||||
WM_RBUTTONDOWN => {
|
||||
// Force an immediate update of the cursor position when right-clicking
|
||||
// This ensures the overlay is visible before the menu appears
|
||||
update_cursor_position(¤t_pos);
|
||||
|
||||
// Force the cursor window to be topmost
|
||||
if let Some(hwnd_wrapper) = *CURSOR_WINDOW.lock().unwrap() {
|
||||
SetWindowPos(
|
||||
hwnd_wrapper.0,
|
||||
HWND_TOPMOST,
|
||||
0, 0, 0, 0,
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE, // SWP_NOACTIVATE is critical
|
||||
);
|
||||
}
|
||||
},
|
||||
// Handle other mouse events if needed
|
||||
_ => { /* Other mouse messages can be handled here if needed */ }
|
||||
}
|
||||
// We don't need to do anything special for mouse movement anymore
|
||||
// since we're using SetSystemCursor to set all system cursors
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -7,4 +7,4 @@ mod hook;
|
||||
mod state;
|
||||
|
||||
// Re-export the public API
|
||||
pub use cursor::{hide_system_cursor, update_cursor_image, restore_cursor};
|
||||
pub use cursor::{hide_system_cursor, update_cursor_image, restore_cursor, handle_mouse_move};
|
||||
|
||||
@@ -23,15 +23,22 @@ pub static CURRENT_CURSOR_IMAGE: Lazy<Mutex<Option<RgbaImage>>> = Lazy::new(|| M
|
||||
pub static LAST_CURSOR_POS: Lazy<Mutex<Option<POINT>>> = Lazy::new(|| Mutex::new(None));
|
||||
|
||||
// Use Lazy<Mutex<Option<Handle>>> for WinAPI handles with our thread-safe wrappers
|
||||
pub static CUSTOM_CURSOR: Lazy<Mutex<Option<SyncHCURSOR>>> = Lazy::new(|| Mutex::new(None));
|
||||
|
||||
// Legacy variables - deprecated, no longer used with direct system cursor approach
|
||||
// Kept only for API compatibility
|
||||
#[deprecated(since = "0.2.0", note = "No longer used with direct system cursor approach")]
|
||||
pub static CURSOR_WINDOW: Lazy<Mutex<Option<SyncHWND>>> = Lazy::new(|| Mutex::new(None));
|
||||
#[deprecated(since = "0.2.0", note = "No longer used with direct system cursor approach")]
|
||||
pub static CURSOR_BITMAP: Lazy<Mutex<Option<SyncHBITMAP>>> = Lazy::new(|| Mutex::new(None));
|
||||
#[deprecated(since = "0.2.0", note = "No longer used with direct system cursor approach")]
|
||||
pub static CURSOR_DC: Lazy<Mutex<Option<SyncHDC>>> = Lazy::new(|| Mutex::new(None));
|
||||
|
||||
// Mouse hook related variables
|
||||
// Mouse hook related variables - still used for tracking cursor position
|
||||
pub static MOUSE_HOOK_HANDLE: Lazy<Mutex<Option<SyncHHOOK>>> = Lazy::new(|| Mutex::new(None));
|
||||
// This one is for CallNextHookEx to avoid locking inside the hook callback
|
||||
pub static CURRENT_HOOK_FOR_CALLBACK: AtomicPtr<std::os::raw::c_void> =
|
||||
AtomicPtr::new(std::ptr::null_mut());
|
||||
#[deprecated(since = "0.2.0", note = "No longer used with direct system cursor approach")]
|
||||
pub static LAST_MOUSE_MOVE_TIME: Lazy<Mutex<Option<Instant>>> = Lazy::new(|| Mutex::new(None));
|
||||
|
||||
// Use OnceCell for INIT to avoid `static mut`
|
||||
|
||||
@@ -1,89 +1,13 @@
|
||||
// Windows platform window management
|
||||
|
||||
use std::ffi::OsStr;
|
||||
use std::os::windows::ffi::OsStrExt;
|
||||
use std::ptr::null_mut;
|
||||
use winapi::{
|
||||
um::winuser::{
|
||||
CreateWindowExW, DestroyWindow, ShowWindow, SetWindowPos,
|
||||
RegisterClassExW, DefWindowProcW, LoadCursorW,
|
||||
WS_EX_LAYERED, WS_EX_TRANSPARENT, WS_EX_TOPMOST, WS_EX_TOOLWINDOW, WS_EX_NOACTIVATE,
|
||||
WS_POPUP, SW_SHOW, HWND_TOPMOST, SWP_NOSIZE, SWP_NOMOVE,
|
||||
CS_HREDRAW, CS_VREDRAW, WNDCLASSEXW, MAKEINTRESOURCEW,
|
||||
WM_DESTROY, WM_CLOSE, IDC_ARROW,
|
||||
},
|
||||
shared::windef::HWND,
|
||||
shared::minwindef::{UINT, WPARAM, LPARAM, LRESULT},
|
||||
};
|
||||
// This file is kept for compatibility but no longer creates a transparent window
|
||||
// since we're now using SetSystemCursor to set the Windows cursor directly
|
||||
|
||||
use super::types::*;
|
||||
use super::state::*;
|
||||
|
||||
// Window procedure for our cursor window
|
||||
pub unsafe extern "system" fn window_proc(hwnd: HWND, msg: UINT, wparam: WPARAM, lparam: LPARAM) -> LRESULT {
|
||||
match msg {
|
||||
WM_CLOSE | WM_DESTROY => {
|
||||
// Clean up resources associated with the window if necessary
|
||||
DestroyWindow(hwnd); // Ensure window is destroyed on close message
|
||||
// Remove window handle from our static variable upon destruction
|
||||
*CURSOR_WINDOW.lock().unwrap() = None;
|
||||
0
|
||||
},
|
||||
// WM_MOUSEMOVE is handled by the low-level mouse hook
|
||||
_ => DefWindowProcW(hwnd, msg, wparam, lparam),
|
||||
}
|
||||
}
|
||||
|
||||
// Create a layered, topmost window for our cursor
|
||||
// Create a cursor window - now a stub function that returns None
|
||||
// since we no longer need a transparent window for the cursor
|
||||
pub unsafe fn create_cursor_window() -> Option<SyncHWND> {
|
||||
// Convert class name to wide string
|
||||
let class_name_wide: Vec<u16> = OsStr::new(CURSOR_WINDOW_CLASS)
|
||||
.encode_wide()
|
||||
.chain(std::iter::once(0))
|
||||
.collect();
|
||||
|
||||
// Register window class if not already registered
|
||||
let mut wc = std::mem::zeroed::<WNDCLASSEXW>();
|
||||
wc.cbSize = std::mem::size_of::<WNDCLASSEXW>() as u32;
|
||||
wc.style = CS_HREDRAW | CS_VREDRAW;
|
||||
wc.lpfnWndProc = Some(window_proc);
|
||||
wc.hInstance = null_mut();
|
||||
wc.lpszClassName = class_name_wide.as_ptr();
|
||||
// Use MAKEINTRESOURCEW to convert IDC_ARROW to a resource pointer
|
||||
wc.hCursor = LoadCursorW(null_mut(), MAKEINTRESOURCEW(IDC_ARROW as u16));
|
||||
|
||||
let atom = RegisterClassExW(&wc);
|
||||
if atom == 0 {
|
||||
// Check GetLastError() if registration fails
|
||||
if winapi::um::errhandlingapi::GetLastError() != 1410 { // ERROR_CLASS_ALREADY_EXISTS
|
||||
eprintln!("Failed to register window class, error: {}", winapi::um::errhandlingapi::GetLastError());
|
||||
return None;
|
||||
}
|
||||
}
|
||||
|
||||
// Create window with layered, transparent, and topmost attributes
|
||||
let hwnd = CreateWindowExW(
|
||||
WS_EX_LAYERED | WS_EX_TRANSPARENT | WS_EX_TOPMOST | WS_EX_TOOLWINDOW | WS_EX_NOACTIVATE,
|
||||
class_name_wide.as_ptr(),
|
||||
null_mut(), // Window title (none)
|
||||
WS_POPUP, // Popup window with no border
|
||||
0, 0, // Initial Position (irrelevant, updated immediately)
|
||||
1, 1, // Initial Size (irrelevant, determined by bitmap)
|
||||
null_mut(), // Parent window
|
||||
null_mut(), // Menu
|
||||
null_mut(), // Instance
|
||||
null_mut(), // Additional data
|
||||
);
|
||||
|
||||
if hwnd.is_null() {
|
||||
eprintln!("Failed to create cursor window, error: {}", winapi::um::errhandlingapi::GetLastError());
|
||||
return None;
|
||||
}
|
||||
|
||||
// Show the window and ensure it's topmost
|
||||
ShowWindow(hwnd, SW_SHOW);
|
||||
SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
|
||||
|
||||
// Return the wrapped handle
|
||||
Some(SyncHWND(hwnd))
|
||||
// Return None to indicate no window was created
|
||||
// This is intentional as we're now using SetSystemCursor instead
|
||||
None
|
||||
}
|
||||
|
||||
@@ -86,7 +86,6 @@ pub fn setup_tray_icon(
|
||||
if let Some(cursor) = state.cursors.get(state.current_index) {
|
||||
println!("Tray: Updating cursor image: {}", cursor.name);
|
||||
crate::app::apply_cursor(&cursor.path);
|
||||
// No need to call render_cursor anymore as the mouse hook handles rendering
|
||||
state.current_cursor_image = image_open(&cursor.path).ok().map(|img| img.to_rgba8());
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user