fix steam integration

This commit is contained in:
2025-05-30 19:28:34 -05:00
parent f60f058cf9
commit b31aefe896
11 changed files with 93 additions and 22 deletions
+41 -2
View File
@@ -1,3 +1,42 @@
fn main() {
tauri_build::build()
use std::{env, fs::{self, read_dir}, path::{Path, PathBuf}};
fn main() -> Result<(), Box<dyn std::error::Error>> {
tauri_build::build();
let out_dir = PathBuf::from(env::var("OUT_DIR")?);
let profile_target_dir = out_dir
.ancestors()
.nth(3)
.ok_or("Failed to determine profile target directory from OUT_DIR")?;
println!(
"cargo:info=Build script running for target OS: {}",
env::var("CARGO_CFG_TARGET_OS").unwrap_or_default()
);
println!(
"cargo:info=Final libraries will be copied to: {}",
profile_target_dir.display()
);
// --- Define libraries and their source locations based on OS ---
let target_os = env::var("CARGO_CFG_TARGET_OS")?;
let source_subdir = if target_os == "windows" {
"lib/win64"
} else if target_os == "linux" {
"lib/linux64"
} else if target_os == "macos" {
"lib/osx"
} else {
return Err("Unsupported target".into());
};
for f in read_dir(source_subdir)? {
let f = f?;
println!("cargo:rerun-if-changed={}", f.path().display());
fs::copy(f.path(), profile_target_dir.join(f.file_name()))?;
}
Ok(())
}