Compare commits
3
Commits
f4c83e31c0
...
49226cf5c5
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
49226cf5c5 | ||
|
|
f464052bda | ||
|
|
cf1c90856f |
@@ -0,0 +1,83 @@
|
||||
# Cursor Rush
|
||||
|
||||
A cross-platform application for customizing your cursor with gameified logic.
|
||||
|
||||
## Features
|
||||
|
||||
- Replace the system cursor with custom PNG images
|
||||
- Minimize to system tray for background operation
|
||||
- Cross-platform support (Windows, macOS, Linux)
|
||||
- Steam integration
|
||||
|
||||
## Project Structure
|
||||
|
||||
```
|
||||
src/
|
||||
├── app/ # Application core logic
|
||||
│ ├── mod.rs # Main app module exports
|
||||
│ ├── state.rs # Application state management
|
||||
│ ├── messages.rs # Message definitions
|
||||
│ └── cursor.rs # Cursor-related functionality
|
||||
├── ui/ # User interface components
|
||||
│ ├── mod.rs # UI module exports
|
||||
│ ├── view.rs # View rendering logic
|
||||
│ └── tray.rs # System tray functionality
|
||||
├── platform/ # Platform-specific implementations
|
||||
│ ├── mod.rs # Platform module exports
|
||||
│ ├── windows/ # Windows-specific code
|
||||
│ │ ├── mod.rs # Windows module exports
|
||||
│ │ ├── types.rs # Windows type definitions
|
||||
│ │ ├── state.rs # Windows state management
|
||||
│ │ ├── cursor.rs # Windows cursor handling
|
||||
│ │ ├── window.rs # Windows window management
|
||||
│ │ └── hook.rs # Windows mouse hook handling
|
||||
│ ├── macos.rs # macOS-specific code
|
||||
│ ├── linux.rs # Linux-specific code
|
||||
│ └── unsupported.rs # Fallback for unsupported platforms
|
||||
├── integrations/ # External integrations
|
||||
│ ├── mod.rs # Integrations module exports
|
||||
│ └── steam.rs # Steam integration
|
||||
├── utils/ # Utility functions and helpers
|
||||
│ ├── mod.rs # Utils module exports
|
||||
│ ├── config.rs # Configuration management
|
||||
│ └── logging.rs # Logging utilities
|
||||
└── main.rs # Application entry point
|
||||
```
|
||||
|
||||
## Building
|
||||
|
||||
### Prerequisites
|
||||
|
||||
- Rust 1.70.0 or later
|
||||
- Cargo
|
||||
|
||||
### Build Commands
|
||||
|
||||
```bash
|
||||
# Debug build
|
||||
cargo build
|
||||
|
||||
# Release build
|
||||
cargo build --release
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
1. Place your cursor PNG files in the `assets` directory
|
||||
2. Run the application
|
||||
3. Select a cursor from the list
|
||||
4. Press Ctrl+Shift+F12 to exit the application
|
||||
|
||||
## Hotkeys
|
||||
|
||||
- Ctrl+Shift+F12: Exit the application
|
||||
|
||||
## System Tray
|
||||
|
||||
- Left-click: Show the application window
|
||||
- Right-click: Open the context menu
|
||||
- Next cursor: Switch to the next cursor
|
||||
- Show window: Show the application window
|
||||
- Quit: Exit the application
|
||||
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
// Cursor management functionality
|
||||
|
||||
use std::path::{Path, PathBuf};
|
||||
use walkdir::WalkDir;
|
||||
use ::image::open as image_open;
|
||||
use ::image::GenericImageView;
|
||||
|
||||
use crate::platform;
|
||||
|
||||
// Define a struct to hold cursor information
|
||||
#[derive(Clone)]
|
||||
pub struct CursorInfo {
|
||||
pub name: String,
|
||||
pub path: PathBuf,
|
||||
}
|
||||
|
||||
// Function to load all PNG files from the assets directory
|
||||
pub fn load_cursor_files() -> Vec<CursorInfo> {
|
||||
let mut cursors = Vec::new();
|
||||
|
||||
println!("Looking for cursor PNG files in assets directory...");
|
||||
|
||||
// Check if assets directory exists
|
||||
if !std::path::Path::new("assets").exists() {
|
||||
println!("Assets directory not found!");
|
||||
return cursors;
|
||||
}
|
||||
|
||||
for entry in WalkDir::new("assets").into_iter().filter_map(|e| e.ok()) {
|
||||
let path = entry.path();
|
||||
println!("Found file: {}", path.display());
|
||||
if path.is_file() && path.extension().map_or(false, |ext| ext == "png") {
|
||||
let name = path.file_stem()
|
||||
.and_then(|s| s.to_str())
|
||||
.unwrap_or("Unknown")
|
||||
.to_string();
|
||||
|
||||
println!("Adding cursor: {} at path {}", name, path.display());
|
||||
cursors.push(CursorInfo {
|
||||
name,
|
||||
path: path.to_path_buf(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
println!("Found {} cursor PNG files", cursors.len());
|
||||
|
||||
// Sort cursors by name for consistent ordering
|
||||
cursors.sort_by(|a, b| a.name.cmp(&b.name));
|
||||
cursors
|
||||
}
|
||||
|
||||
// Function to validate a cursor image
|
||||
pub fn validate_cursor_image(path: &Path) -> bool {
|
||||
// Load the image to validate it
|
||||
match image_open(path) {
|
||||
Ok(img) => {
|
||||
let (width, height) = img.dimensions();
|
||||
|
||||
// Ensure reasonable dimensions
|
||||
if width > 128 || height > 128 || width == 0 || height == 0 {
|
||||
eprintln!("Image dimensions not suitable for cursor: {}x{}", width, height);
|
||||
return false;
|
||||
}
|
||||
|
||||
true
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Failed to open image {}: {}", path.display(), e);
|
||||
false
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
// Apply the cursor at the given path
|
||||
pub fn apply_cursor(path: &Path) -> bool {
|
||||
// Validate the cursor image
|
||||
if validate_cursor_image(path) {
|
||||
// Use platform-specific cursor image update (not hiding system cursor again)
|
||||
if platform::update_cursor_image(path) {
|
||||
println!("Successfully updated cursor image");
|
||||
return true;
|
||||
} else {
|
||||
eprintln!("Failed to update cursor image");
|
||||
}
|
||||
}
|
||||
false
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
// Application messages
|
||||
|
||||
// Messages that can be sent in our application
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Message {
|
||||
NextCursor,
|
||||
SelectCursor(usize),
|
||||
Quit,
|
||||
TrayEvent, // Used as a no-op message
|
||||
CloseRequested(iced::window::Id), // Message for window close requests with the real window ID
|
||||
ShowWindow, // Message to show the window from tray
|
||||
WindowHidden, // Message indicating window was successfully hidden
|
||||
WindowShown, // Message indicating window was successfully shown
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
// Application core module
|
||||
// Contains the main application state and logic
|
||||
|
||||
mod state;
|
||||
mod messages;
|
||||
mod cursor;
|
||||
|
||||
pub use state::CursorRush;
|
||||
pub use messages::Message;
|
||||
pub use cursor::{CursorInfo, load_cursor_files, apply_cursor};
|
||||
pub use state::SharedState;
|
||||
|
||||
use iced::{Subscription, Task};
|
||||
use once_cell::sync::Lazy;
|
||||
use iced::futures::channel::mpsc;
|
||||
|
||||
// Global channel for tray events
|
||||
pub static TRAY_SENDER: Lazy<std::sync::Mutex<Option<mpsc::UnboundedSender<Message>>>> =
|
||||
Lazy::new(|| std::sync::Mutex::new(None));
|
||||
|
||||
// Boot function to initialize the application
|
||||
pub fn boot() -> (CursorRush, Task<Message>) {
|
||||
state::boot_app()
|
||||
}
|
||||
|
||||
// Update function to handle messages
|
||||
pub fn update(state: &mut CursorRush, message: Message) -> Task<Message> {
|
||||
state::update_app(state, message)
|
||||
}
|
||||
|
||||
// Top-level subscription function to listen for events
|
||||
pub fn subscription(_state: &CursorRush) -> Subscription<Message> {
|
||||
state::app_subscription(_state)
|
||||
}
|
||||
|
||||
// Helper function to hide a window to the tray
|
||||
pub fn hide_window_to_tray(window_id: iced::window::Id) -> Task<Message> {
|
||||
// Use ONLY the iced method for hiding. Platform specific might interfere.
|
||||
let hide_task: Task<()> = iced::window::change_mode(window_id, iced::window::Mode::Hidden);
|
||||
|
||||
hide_task.map(|_: ()| {
|
||||
println!("Window hide task completed (via iced)");
|
||||
// Return a specific message to confirm the window was hidden
|
||||
Message::WindowHidden
|
||||
})
|
||||
}
|
||||
@@ -0,0 +1,420 @@
|
||||
// Application state management
|
||||
|
||||
use std::{
|
||||
sync::{Arc, Mutex},
|
||||
thread,
|
||||
time::Duration,
|
||||
};
|
||||
use ::image::{RgbaImage, open as image_open};
|
||||
use iced::{Task, Subscription, window, event};
|
||||
use iced::futures::channel::mpsc;
|
||||
use global_hotkey::{
|
||||
GlobalHotKeyManager,
|
||||
hotkey::HotKey as GlobalHotKey,
|
||||
HotKeyState,
|
||||
};
|
||||
|
||||
// Update function to handle messages
|
||||
pub fn update_app(state: &mut CursorRush, message: Message) -> Task<Message> {
|
||||
match message {
|
||||
Message::NextCursor => {
|
||||
if !state.cursors.is_empty() {
|
||||
state.current_index = (state.current_index + 1) % state.cursors.len();
|
||||
|
||||
// Apply the new cursor
|
||||
if let Some(cursor) = state.cursors.get(state.current_index) {
|
||||
apply_cursor(&cursor.path);
|
||||
// No need to call render_cursor anymore as the mouse hook handles rendering
|
||||
|
||||
// Load the new cursor image
|
||||
let current_cursor_image = match image::open(&cursor.path) {
|
||||
Ok(img) => Some(img.to_rgba8()),
|
||||
Err(_) => None,
|
||||
};
|
||||
|
||||
// Update shared state
|
||||
if let Some(shared) = &state.shared_state {
|
||||
if let Ok(mut shared_state) = shared.lock() {
|
||||
shared_state.current_index = state.current_index;
|
||||
shared_state.current_cursor_image = current_cursor_image;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Task::none()
|
||||
},
|
||||
Message::SelectCursor(idx) => {
|
||||
if idx < state.cursors.len() {
|
||||
state.current_index = idx;
|
||||
|
||||
// Apply the selected cursor
|
||||
if let Some(cursor) = state.cursors.get(state.current_index) {
|
||||
apply_cursor(&cursor.path);
|
||||
// No need to call render_cursor anymore as the mouse hook handles rendering
|
||||
|
||||
// Load the new cursor image
|
||||
let current_cursor_image = match image_open(&cursor.path) {
|
||||
Ok(img) => Some(img.to_rgba8()),
|
||||
Err(_) => None,
|
||||
};
|
||||
|
||||
// Update shared state
|
||||
if let Some(shared) = &state.shared_state {
|
||||
if let Ok(mut shared_state) = shared.lock() {
|
||||
shared_state.current_index = state.current_index;
|
||||
shared_state.current_cursor_image = current_cursor_image;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Task::none()
|
||||
},
|
||||
Message::Quit => {
|
||||
println!("Update: Handling Quit message");
|
||||
|
||||
// Set running flag to false to signal other threads (like hotkey listener)
|
||||
if let Some(shared) = &state.shared_state {
|
||||
if let Ok(mut shared_state) = shared.lock() {
|
||||
shared_state.running = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Restore the system cursor before exiting
|
||||
platform::restore_cursor();
|
||||
|
||||
// Cleanly drop the tray icon *before* exiting iced
|
||||
// This removes the icon from the system tray immediately
|
||||
if let Some(tray) = state.tray_icon.take() {
|
||||
drop(tray);
|
||||
println!("Tray icon explicitly dropped.");
|
||||
}
|
||||
|
||||
// Use iced's exit mechanism for a cleaner shutdown
|
||||
println!("Requesting application exit via iced::exit...");
|
||||
iced::exit()
|
||||
},
|
||||
Message::TrayEvent => {
|
||||
// Sync with shared state
|
||||
if let Some(shared) = &state.shared_state {
|
||||
if let Ok(shared_state) = shared.lock() {
|
||||
state.current_index = shared_state.current_index;
|
||||
}
|
||||
}
|
||||
Task::none()
|
||||
},
|
||||
Message::CloseRequested(window_id) => {
|
||||
println!("Handling CloseRequested: Hiding window with ID: {:?}", window_id);
|
||||
|
||||
// Store the real window ID for future use
|
||||
// This is critical for showing the window later
|
||||
state.main_window = Some(window_id);
|
||||
println!("Stored window ID: {:?} for future use", window_id);
|
||||
|
||||
// Update shared state first
|
||||
if let Some(shared) = &state.shared_state {
|
||||
match shared.lock() {
|
||||
Ok(mut shared_state) => {
|
||||
if shared_state.window_visible { // Only hide if visible
|
||||
shared_state.window_visible = false;
|
||||
println!("Set window_visible to false in shared state");
|
||||
println!("Hiding window with ID: {:?}, app continues running in tray", window_id);
|
||||
return crate::app::hide_window_to_tray(window_id);
|
||||
} else {
|
||||
println!("Window already hidden, ignoring CloseRequested.");
|
||||
return Task::none(); // Don't try to hide again
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
eprintln!("Error locking shared state for hiding: {}", e);
|
||||
return Task::none();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
eprintln!("Error: Shared state not available for hiding.");
|
||||
return Task::none();
|
||||
}
|
||||
},
|
||||
Message::WindowHidden => {
|
||||
println!("Window successfully hidden to tray");
|
||||
Task::none()
|
||||
},
|
||||
Message::WindowShown => {
|
||||
println!("Update: Received WindowShown message. Window should now be visible.");
|
||||
Task::none()
|
||||
},
|
||||
Message::ShowWindow => {
|
||||
println!("Handling ShowWindow: Attempting to show window"); // More specific starting log
|
||||
|
||||
if let Some(window_id) = state.main_window {
|
||||
println!("Using stored window ID: {:?}", window_id);
|
||||
|
||||
// It's generally safer to attempt the show operation even if the state *thinks* it's visible.
|
||||
// Let's update the shared state *after* we know the task is being created.
|
||||
|
||||
println!("Creating show/focus tasks for window ID: {:?}", window_id);
|
||||
let show_task = iced::window::change_mode(window_id, iced::window::Mode::Windowed);
|
||||
let focus_task = iced::window::gain_focus(window_id);
|
||||
|
||||
// Update shared state *before* returning the task, but after creating it.
|
||||
if let Some(shared) = &state.shared_state {
|
||||
match shared.lock() {
|
||||
Ok(mut shared_state) => {
|
||||
if !shared_state.window_visible { // Only log if changing state
|
||||
println!("Updating shared state: window_visible = true");
|
||||
shared_state.window_visible = true;
|
||||
} else {
|
||||
println!("Shared state already indicates window is visible.");
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
eprintln!("Error locking shared state during show: {}", e);
|
||||
// Proceed with showing the window anyway, state might be out of sync
|
||||
}
|
||||
}
|
||||
} else {
|
||||
eprintln!("Shared state unavailable during show.");
|
||||
// Proceed with showing the window anyway
|
||||
}
|
||||
|
||||
println!("Returning Task::batch to show and focus window.");
|
||||
// Return the batch task
|
||||
return Task::batch(vec![show_task, focus_task])
|
||||
.map(|_: ()| {
|
||||
// This message confirms the Iced runtime *completed* the tasks.
|
||||
println!("Iced runtime reports show/focus tasks completed successfully.");
|
||||
Message::WindowShown // Send confirmation message
|
||||
});
|
||||
|
||||
} else {
|
||||
eprintln!("Error: Main window ID not found when trying to show. Cannot create tasks.");
|
||||
Task::none() // Cannot proceed without window_id
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
use crate::platform;
|
||||
use crate::ui::tray::setup_tray_icon;
|
||||
use crate::app::{Message, CursorInfo, load_cursor_files, apply_cursor, TRAY_SENDER};
|
||||
|
||||
// Shared state between the UI and the tray icon
|
||||
pub struct SharedState {
|
||||
pub current_index: usize,
|
||||
pub cursors: Vec<CursorInfo>,
|
||||
pub current_cursor_image: Option<RgbaImage>,
|
||||
pub running: bool,
|
||||
pub window_visible: bool, // Track if the window is visible
|
||||
}
|
||||
|
||||
// Our application state
|
||||
pub struct CursorRush {
|
||||
pub cursors: Vec<CursorInfo>,
|
||||
pub current_index: usize,
|
||||
pub shared_state: Option<Arc<Mutex<SharedState>>>,
|
||||
pub main_window: Option<iced::window::Id>, // Store the main window ID
|
||||
pub tray_icon: Option<tray_icon::TrayIcon>, // Store the TrayIcon object to keep it alive
|
||||
}
|
||||
|
||||
// Make sure the default impl initializes tray_icon to None
|
||||
impl Default for CursorRush {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
cursors: Vec::new(),
|
||||
current_index: 0,
|
||||
shared_state: None,
|
||||
main_window: None,
|
||||
tray_icon: None, // Initialize as None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Top-level subscription function to listen for events
|
||||
pub fn app_subscription(_state: &CursorRush) -> Subscription<Message> {
|
||||
// Create a vector to hold all subscriptions
|
||||
let mut subs = vec![
|
||||
// Listen for events but filter out mouse movement events to avoid spamming
|
||||
event::listen().map(|event| {
|
||||
match event {
|
||||
// Skip cursor movement events to avoid spamming
|
||||
iced::Event::Mouse(iced::mouse::Event::CursorMoved { .. }) => {
|
||||
// Return TrayEvent which is essentially a no-op
|
||||
Message::TrayEvent
|
||||
},
|
||||
// Handle other events
|
||||
_ => Message::TrayEvent, // Use TrayEvent as a no-op message
|
||||
}
|
||||
}),
|
||||
|
||||
// Specifically subscribe to window close requests
|
||||
// This is the key to handling the X button properly
|
||||
window::close_requests().map(|window_id| {
|
||||
println!("Window close requested via X button for window ID: {:?}", window_id);
|
||||
Message::CloseRequested(window_id)
|
||||
}),
|
||||
];
|
||||
|
||||
// Add a subscription for tray events
|
||||
// We'll use a simple channel that the tray icon can send messages to
|
||||
let tray_subscription = Subscription::run(
|
||||
// Stream generator function
|
||||
|| {
|
||||
// Create a channel that the tray icon can send messages to
|
||||
let (tx, rx) = mpsc::unbounded::<Message>();
|
||||
|
||||
// Store the sender in the global state
|
||||
*TRAY_SENDER.lock().unwrap() = Some(tx);
|
||||
|
||||
// Return the receiver as a stream
|
||||
rx
|
||||
}
|
||||
);
|
||||
|
||||
subs.push(tray_subscription);
|
||||
|
||||
// Combine all subscriptions
|
||||
Subscription::batch(subs)
|
||||
}
|
||||
|
||||
// Boot function implementation
|
||||
pub fn boot_app() -> (CursorRush, Task<Message>) {
|
||||
// Load cursor files from assets directory
|
||||
let cursors = load_cursor_files();
|
||||
|
||||
if cursors.is_empty() {
|
||||
eprintln!("No cursor PNG files found in assets directory!");
|
||||
return (CursorRush::default(), Task::none());
|
||||
}
|
||||
|
||||
// Load the first cursor image
|
||||
let current_cursor_image = if let Some(cursor) = cursors.first() {
|
||||
match image_open(&cursor.path) {
|
||||
Ok(img) => Some(img.to_rgba8()),
|
||||
Err(_) => None,
|
||||
}
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
// Hide the system cursor once at startup
|
||||
if !platform::hide_system_cursor() {
|
||||
eprintln!("Failed to hide system cursor at startup!");
|
||||
}
|
||||
|
||||
// Apply the first cursor by default
|
||||
if let Some(cursor) = cursors.first() {
|
||||
apply_cursor(&cursor.path);
|
||||
// No need to call render_cursor anymore as the mouse hook handles rendering
|
||||
}
|
||||
|
||||
// Create shared state
|
||||
let shared_state = Arc::new(Mutex::new(SharedState {
|
||||
current_index: 0,
|
||||
cursors: cursors.clone(),
|
||||
current_cursor_image,
|
||||
running: true,
|
||||
window_visible: true, // Window is initially visible
|
||||
}));
|
||||
|
||||
// Initialize the application state with loaded cursors
|
||||
let mut state = CursorRush::default();
|
||||
state.cursors = cursors.clone(); // Clone here
|
||||
state.shared_state = Some(shared_state.clone());
|
||||
|
||||
// Set up the tray icon AND store the result in the state
|
||||
state.tray_icon = setup_tray_icon(&state.cursors, shared_state.clone()); // Pass the cloned cursors
|
||||
if state.tray_icon.is_none() {
|
||||
eprintln!("Failed to initialize tray icon, application might not function correctly in background.");
|
||||
}
|
||||
|
||||
setup_hotkeys(shared_state.clone());
|
||||
|
||||
(state, Task::none())
|
||||
}
|
||||
|
||||
// Set up global hotkeys
|
||||
fn setup_hotkeys(shared_state: Arc<Mutex<SharedState>>) {
|
||||
// Set up global hotkey manager
|
||||
let hotkey_manager = match GlobalHotKeyManager::new() {
|
||||
Ok(manager) => manager,
|
||||
Err(e) => {
|
||||
eprintln!("Failed to create hotkey manager: {}", e);
|
||||
// Continue without hotkey support
|
||||
GlobalHotKeyManager::new().expect("Critical failure: could not create hotkey manager")
|
||||
}
|
||||
};
|
||||
|
||||
// Register Ctrl+Shift+F12 as the exit hotkey (uncommon but easy to remember)
|
||||
use global_hotkey::hotkey::{Code, Modifiers};
|
||||
|
||||
let hotkey = GlobalHotKey::new(
|
||||
Some(Modifiers::CONTROL | Modifiers::SHIFT),
|
||||
Code::F12,
|
||||
);
|
||||
|
||||
// Register the hotkey with better error handling
|
||||
match hotkey_manager.register(hotkey) {
|
||||
Ok(_) => {
|
||||
println!("Successfully registered Ctrl+Shift+F12 as exit hotkey");
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Failed to register hotkey: {}", e);
|
||||
// Try registering with a different hotkey as fallback
|
||||
let fallback_hotkey = GlobalHotKey::new(
|
||||
Some(Modifiers::CONTROL | Modifiers::ALT),
|
||||
Code::F12,
|
||||
);
|
||||
|
||||
match hotkey_manager.register(fallback_hotkey) {
|
||||
Ok(_) => println!("Registered fallback hotkey Ctrl+Alt+F12 instead"),
|
||||
Err(e) => eprintln!("Failed to register fallback hotkey: {}", e),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
println!("Press Ctrl+Shift+F12 to exit the application");
|
||||
|
||||
// Spawn a thread to listen for hotkeys
|
||||
let state_clone = shared_state.clone();
|
||||
thread::spawn(move || {
|
||||
println!("Hotkey listener thread started");
|
||||
let event_receiver = global_hotkey::GlobalHotKeyEvent::receiver();
|
||||
|
||||
loop {
|
||||
match event_receiver.try_recv() {
|
||||
Ok(event) => {
|
||||
println!("Received hotkey event: {:?}", event);
|
||||
if event.state == HotKeyState::Pressed {
|
||||
println!("Exit hotkey pressed, sending Quit message...");
|
||||
// Send Quit message instead of direct exit
|
||||
// Get the global sender
|
||||
if let Some(tx) = TRAY_SENDER.lock().unwrap().as_ref() {
|
||||
if let Err(e) = tx.unbounded_send(Message::Quit) {
|
||||
eprintln!("Failed to send Quit message from hotkey thread: {}", e);
|
||||
// Fallback to direct exit if channel fails
|
||||
platform::restore_cursor();
|
||||
std::process::exit(0);
|
||||
}
|
||||
} else {
|
||||
eprintln!("Hotkey: Global sender not initialized yet");
|
||||
// Fallback to direct exit if sender not available
|
||||
platform::restore_cursor();
|
||||
std::process::exit(0);
|
||||
}
|
||||
// Don't exit directly here, let the main thread handle it.
|
||||
}
|
||||
},
|
||||
Err(_) => {
|
||||
// No events or channel disconnected, sleep briefly
|
||||
std::thread::sleep(Duration::from_millis(50));
|
||||
}
|
||||
}
|
||||
// Check shared state running flag
|
||||
if let Ok(state) = state_clone.lock() {
|
||||
if !state.running {
|
||||
println!("Hotkey listener detected running=false, exiting thread.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
// External integrations module
|
||||
|
||||
pub mod steam;
|
||||
@@ -1,3 +1,5 @@
|
||||
// Steam integration
|
||||
|
||||
use steamworks::{
|
||||
sys::{SteamAPI_ISteamInventory_TriggerItemDrop, SteamAPI_SteamInventory_v003},
|
||||
AppId, Client, SingleClient,
|
||||
+10
-817
@@ -1,828 +1,21 @@
|
||||
use iced::{
|
||||
widget::{button, text, Column, Row, container, image as iced_image},
|
||||
Element, Length, Subscription, Task, Theme,
|
||||
futures::{channel::mpsc},
|
||||
};
|
||||
use std::{
|
||||
path::{Path, PathBuf},
|
||||
sync::{Arc, Mutex},
|
||||
thread,
|
||||
time::Duration,
|
||||
};
|
||||
use ::image::{GenericImageView, RgbaImage, open as image_open};
|
||||
use walkdir::WalkDir;
|
||||
use tray_icon::{
|
||||
TrayIconBuilder,
|
||||
TrayIcon, // Import the TrayIcon type itself
|
||||
TrayIconEvent, // Import TrayIconEvent for handling left/right clicks
|
||||
MouseButton, // Import MouseButton to distinguish between left and right clicks
|
||||
menu::{Menu, MenuEvent},
|
||||
};
|
||||
use global_hotkey::{
|
||||
GlobalHotKeyManager,
|
||||
hotkey::HotKey as GlobalHotKey,
|
||||
HotKeyState,
|
||||
};
|
||||
// Main entry point for the Cursor Rush application
|
||||
|
||||
// Import our platform-specific module
|
||||
mod app;
|
||||
mod ui;
|
||||
mod platform;
|
||||
|
||||
pub mod steam;
|
||||
|
||||
// Define a struct to hold cursor information
|
||||
#[derive(Clone)]
|
||||
struct CursorInfo {
|
||||
name: String,
|
||||
path: PathBuf,
|
||||
}
|
||||
|
||||
// We'll use a simpler approach for the cursor overlay
|
||||
|
||||
// Define menu item IDs
|
||||
const NEXT_CURSOR_ID: &str = "next_cursor";
|
||||
const SHOW_WINDOW_ID: &str = "show_window";
|
||||
const QUIT_ID: &str = "quit";
|
||||
|
||||
// Shared state between the UI and the tray icon
|
||||
struct SharedState {
|
||||
current_index: usize,
|
||||
cursors: Vec<CursorInfo>,
|
||||
current_cursor_image: Option<RgbaImage>,
|
||||
running: bool,
|
||||
window_visible: bool, // Track if the window is visible
|
||||
}
|
||||
|
||||
// Our application state
|
||||
struct CursorRush {
|
||||
cursors: Vec<CursorInfo>,
|
||||
current_index: usize,
|
||||
shared_state: Option<Arc<Mutex<SharedState>>>,
|
||||
main_window: Option<iced::window::Id>, // Store the main window ID
|
||||
tray_icon: Option<TrayIcon>, // Store the TrayIcon object to keep it alive
|
||||
}
|
||||
|
||||
// Make sure the default impl initializes tray_icon to None
|
||||
impl Default for CursorRush {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
cursors: Vec::new(),
|
||||
current_index: 0,
|
||||
shared_state: None,
|
||||
main_window: None,
|
||||
tray_icon: None, // Initialize as None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Messages that can be sent in our application
|
||||
#[derive(Debug, Clone)]
|
||||
enum Message {
|
||||
NextCursor,
|
||||
SelectCursor(usize),
|
||||
Quit,
|
||||
TrayEvent, // Used as a no-op message
|
||||
CloseRequested(iced::window::Id), // Message for window close requests with the real window ID
|
||||
ShowWindow, // Message to show the window from tray
|
||||
WindowHidden, // Message indicating window was successfully hidden
|
||||
WindowShown, // Message indicating window was successfully shown
|
||||
}
|
||||
|
||||
// Function to load all PNG files from the assets directory
|
||||
fn load_cursor_files() -> Vec<CursorInfo> {
|
||||
let mut cursors = Vec::new();
|
||||
|
||||
println!("Looking for cursor PNG files in assets directory...");
|
||||
|
||||
// Check if assets directory exists
|
||||
if !std::path::Path::new("assets").exists() {
|
||||
println!("Assets directory not found!");
|
||||
return cursors;
|
||||
}
|
||||
|
||||
for entry in WalkDir::new("assets").into_iter().filter_map(|e| e.ok()) {
|
||||
let path = entry.path();
|
||||
println!("Found file: {}", path.display());
|
||||
if path.is_file() && path.extension().map_or(false, |ext| ext == "png") {
|
||||
let name = path.file_stem()
|
||||
.and_then(|s| s.to_str())
|
||||
.unwrap_or("Unknown")
|
||||
.to_string();
|
||||
|
||||
println!("Adding cursor: {} at path {}", name, path.display());
|
||||
cursors.push(CursorInfo {
|
||||
name,
|
||||
path: path.to_path_buf(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
println!("Found {} cursor PNG files", cursors.len());
|
||||
|
||||
// Sort cursors by name for consistent ordering
|
||||
cursors.sort_by(|a, b| a.name.cmp(&b.name));
|
||||
cursors
|
||||
}
|
||||
|
||||
// Function to validate a cursor image
|
||||
fn validate_cursor_image(path: &Path) -> bool {
|
||||
// Load the image to validate it
|
||||
match image_open(path) {
|
||||
Ok(img) => {
|
||||
let (width, height) = img.dimensions();
|
||||
|
||||
// Ensure reasonable dimensions
|
||||
if width > 128 || height > 128 || width == 0 || height == 0 {
|
||||
eprintln!("Image dimensions not suitable for cursor: {}x{}", width, height);
|
||||
return false;
|
||||
}
|
||||
|
||||
true
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Failed to open image {}: {}", path.display(), e);
|
||||
false
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
// Apply the cursor at the given path
|
||||
fn apply_cursor(path: &Path) -> bool {
|
||||
// Validate the cursor image
|
||||
if validate_cursor_image(path) {
|
||||
// Use platform-specific cursor image update (not hiding system cursor again)
|
||||
if platform::update_cursor_image(path) {
|
||||
println!("Successfully updated cursor image");
|
||||
return true;
|
||||
} else {
|
||||
eprintln!("Failed to update cursor image");
|
||||
}
|
||||
}
|
||||
false
|
||||
}
|
||||
|
||||
// Global channel for tray events
|
||||
use once_cell::sync::Lazy;
|
||||
|
||||
static TRAY_SENDER: Lazy<std::sync::Mutex<Option<mpsc::UnboundedSender<Message>>>> =
|
||||
Lazy::new(|| std::sync::Mutex::new(None));
|
||||
|
||||
// Top-level subscription function to listen for events
|
||||
fn subscription(_state: &CursorRush) -> Subscription<Message> {
|
||||
// Create a vector to hold all subscriptions
|
||||
let mut subs = vec![
|
||||
// Listen for events but filter out mouse movement events to avoid spamming
|
||||
iced::event::listen().map(|event| {
|
||||
match event {
|
||||
// Skip cursor movement events to avoid spamming
|
||||
iced::Event::Mouse(iced::mouse::Event::CursorMoved { .. }) => {
|
||||
// Return TrayEvent which is essentially a no-op
|
||||
Message::TrayEvent
|
||||
},
|
||||
// Handle other events
|
||||
_ => Message::TrayEvent, // Use TrayEvent as a no-op message
|
||||
}
|
||||
}),
|
||||
|
||||
// Specifically subscribe to window close requests
|
||||
// This is the key to handling the X button properly
|
||||
iced::window::close_requests().map(|window_id| {
|
||||
println!("Window close requested via X button for window ID: {:?}", window_id);
|
||||
Message::CloseRequested(window_id)
|
||||
}),
|
||||
];
|
||||
|
||||
// Add a subscription for tray events
|
||||
// We'll use a simple channel that the tray icon can send messages to
|
||||
let tray_subscription = Subscription::run(
|
||||
// Stream generator function
|
||||
|| {
|
||||
// Create a channel that the tray icon can send messages to
|
||||
let (tx, rx) = mpsc::unbounded::<Message>();
|
||||
|
||||
// Store the sender in the global state
|
||||
*TRAY_SENDER.lock().unwrap() = Some(tx);
|
||||
|
||||
// Return the receiver as a stream
|
||||
rx
|
||||
}
|
||||
);
|
||||
|
||||
subs.push(tray_subscription);
|
||||
|
||||
// Combine all subscriptions
|
||||
Subscription::batch(subs)
|
||||
}
|
||||
|
||||
// Boot function to initialize the application
|
||||
fn boot() -> (CursorRush, Task<Message>) {
|
||||
// Load cursor files from assets directory
|
||||
let cursors = load_cursor_files();
|
||||
|
||||
if cursors.is_empty() {
|
||||
eprintln!("No cursor PNG files found in assets directory!");
|
||||
return (CursorRush::default(), Task::none());
|
||||
}
|
||||
|
||||
// Load the first cursor image
|
||||
let current_cursor_image = if let Some(cursor) = cursors.first() {
|
||||
match image_open(&cursor.path) {
|
||||
Ok(img) => Some(img.to_rgba8()),
|
||||
Err(_) => None,
|
||||
}
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
// Hide the system cursor once at startup
|
||||
if !platform::hide_system_cursor() {
|
||||
eprintln!("Failed to hide system cursor at startup!");
|
||||
}
|
||||
|
||||
// Apply the first cursor by default
|
||||
if let Some(cursor) = cursors.first() {
|
||||
apply_cursor(&cursor.path);
|
||||
// No need to call render_cursor anymore as the mouse hook handles rendering
|
||||
}
|
||||
|
||||
// Create shared state
|
||||
let shared_state = Arc::new(Mutex::new(SharedState {
|
||||
current_index: 0,
|
||||
cursors: cursors.clone(),
|
||||
current_cursor_image,
|
||||
running: true,
|
||||
window_visible: true, // Window is initially visible
|
||||
}));
|
||||
|
||||
// Initialize the application state with loaded cursors
|
||||
let mut state = CursorRush::default();
|
||||
state.cursors = cursors.clone(); // Clone here
|
||||
state.shared_state = Some(shared_state.clone());
|
||||
|
||||
// Get the global tray sender (will be initialized by the subscription)
|
||||
// We'll set it up in the state after the subscription is running
|
||||
|
||||
// Set up the tray icon AND store the result in the state
|
||||
// The tray sender will be available from the global state
|
||||
state.tray_icon = setup_tray_icon(&state.cursors, shared_state.clone()); // Pass the cloned cursors
|
||||
if state.tray_icon.is_none() {
|
||||
eprintln!("Failed to initialize tray icon, application might not function correctly in background.");
|
||||
// Optionally, decide how to handle this failure (e.g., exit or run without tray)
|
||||
}
|
||||
|
||||
// We'll get the real window ID from the CloseRequested event
|
||||
// No need to create a window ID here
|
||||
|
||||
// Set up global hotkey manager
|
||||
let hotkey_manager = match GlobalHotKeyManager::new() {
|
||||
Ok(manager) => manager,
|
||||
Err(e) => {
|
||||
eprintln!("Failed to create hotkey manager: {}", e);
|
||||
// Continue without hotkey support
|
||||
GlobalHotKeyManager::new().expect("Critical failure: could not create hotkey manager")
|
||||
}
|
||||
};
|
||||
|
||||
// Register Ctrl+Shift+F12 as the exit hotkey (uncommon but easy to remember)
|
||||
use global_hotkey::hotkey::{Code, Modifiers};
|
||||
|
||||
// We don't need a unique ID for the hotkey in this simple case
|
||||
|
||||
let hotkey = GlobalHotKey::new(
|
||||
Some(Modifiers::CONTROL | Modifiers::SHIFT),
|
||||
Code::F12,
|
||||
);
|
||||
|
||||
// Register the hotkey with better error handling
|
||||
match hotkey_manager.register(hotkey) {
|
||||
Ok(_) => {
|
||||
println!("Successfully registered Ctrl+Shift+F12 as exit hotkey");
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Failed to register hotkey: {}", e);
|
||||
// Try registering with a different hotkey as fallback
|
||||
let fallback_hotkey = GlobalHotKey::new(
|
||||
Some(Modifiers::CONTROL | Modifiers::ALT),
|
||||
Code::F12,
|
||||
);
|
||||
|
||||
match hotkey_manager.register(fallback_hotkey) {
|
||||
Ok(_) => println!("Registered fallback hotkey Ctrl+Alt+F12 instead"),
|
||||
Err(e) => eprintln!("Failed to register fallback hotkey: {}", e),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
println!("Press Ctrl+Shift+F12 to exit the application");
|
||||
|
||||
// We're using the event-driven approach with the subscription function for mouse tracking
|
||||
|
||||
// We no longer need the thread to forward messages from rx to tx_clone_ui
|
||||
// since we're using the iced subscription system directly
|
||||
|
||||
// Spawn a thread to listen for hotkeys
|
||||
let state_clone = shared_state.clone();
|
||||
thread::spawn(move || {
|
||||
println!("Hotkey listener thread started");
|
||||
let event_receiver = global_hotkey::GlobalHotKeyEvent::receiver();
|
||||
|
||||
loop {
|
||||
match event_receiver.try_recv() {
|
||||
Ok(event) => {
|
||||
println!("Received hotkey event: {:?}", event);
|
||||
if event.state == HotKeyState::Pressed {
|
||||
println!("Exit hotkey pressed, sending Quit message...");
|
||||
// Send Quit message instead of direct exit
|
||||
// Get the global sender
|
||||
if let Some(tx) = TRAY_SENDER.lock().unwrap().as_ref() {
|
||||
if let Err(e) = tx.unbounded_send(Message::Quit) {
|
||||
eprintln!("Failed to send Quit message from hotkey thread: {}", e);
|
||||
// Fallback to direct exit if channel fails
|
||||
platform::restore_cursor();
|
||||
std::process::exit(0);
|
||||
}
|
||||
} else {
|
||||
eprintln!("Hotkey: Global sender not initialized yet");
|
||||
// Fallback to direct exit if sender not available
|
||||
platform::restore_cursor();
|
||||
std::process::exit(0);
|
||||
}
|
||||
// Don't exit directly here, let the main thread handle it.
|
||||
}
|
||||
},
|
||||
Err(_) => {
|
||||
// No events or channel disconnected, sleep briefly
|
||||
std::thread::sleep(Duration::from_millis(50));
|
||||
|
||||
// Check if we should exit (will be checked in the loop condition below)
|
||||
}
|
||||
}
|
||||
// Check shared state running flag (optional, main thread handles exit)
|
||||
if let Ok(state) = state_clone.lock() {
|
||||
if !state.running {
|
||||
println!("Hotkey listener detected running=false, exiting thread.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Using the event-driven approach with the subscription function for cursor tracking
|
||||
|
||||
(state, Task::none())
|
||||
}
|
||||
mod integrations;
|
||||
|
||||
fn main() -> iced::Result {
|
||||
// Initialize Steam
|
||||
let _steam = steam::Steam::new();
|
||||
let _steam = integrations::steam::Steam::new();
|
||||
|
||||
// Note: We can't use a consistent window ID across boot() and main()
|
||||
// because iced creates its own window ID internally
|
||||
// Instead, we'll capture the real window ID in the CloseRequested event
|
||||
iced::application("Cursor Rush", update, view)
|
||||
.theme(|_| Theme::Dark)
|
||||
.subscription(subscription)
|
||||
// Run the application
|
||||
iced::application("Cursor Rush", app::update, ui::view_app)
|
||||
.theme(|_| iced::Theme::Dark)
|
||||
.subscription(app::subscription)
|
||||
.centered()
|
||||
// This is the key - we need to tell iced not to exit when the window close button is clicked
|
||||
.exit_on_close_request(false)
|
||||
// run_with expects a function that returns (State, Task), not the tuple directly
|
||||
.run_with(boot)
|
||||
}
|
||||
|
||||
// Set up the system tray icon
|
||||
// Simplified signature without passing the channel
|
||||
fn setup_tray_icon(
|
||||
cursors: &[CursorInfo],
|
||||
shared_state: Arc<Mutex<SharedState>>,
|
||||
) -> Option<TrayIcon> { // Return Option<TrayIcon>
|
||||
if cursors.is_empty() {
|
||||
return None; // Return None if no cursors
|
||||
}
|
||||
|
||||
// Create a menu
|
||||
let menu = Menu::with_items(&[
|
||||
&tray_icon::menu::MenuItem::with_id(NEXT_CURSOR_ID, "Next cursor", true, None),
|
||||
&tray_icon::menu::MenuItem::with_id(SHOW_WINDOW_ID, "Show window", true, None),
|
||||
&tray_icon::menu::MenuItem::with_id(QUIT_ID, "Quit", true, None),
|
||||
]).ok()?; // Use ok()? to convert Result to Option
|
||||
|
||||
|
||||
// Use the first PNG as the tray icon
|
||||
let icon_path = &cursors[0].path;
|
||||
let img = image_open(icon_path).ok()?; // Use ok()?
|
||||
let rgba_img = img.to_rgba8();
|
||||
let (width, height) = rgba_img.dimensions();
|
||||
let icon = tray_icon::Icon::from_rgba(rgba_img.into_raw(), width, height).ok()?; // Use ok()?
|
||||
|
||||
// Build the tray icon
|
||||
println!("Building tray icon...");
|
||||
let tray_result = TrayIconBuilder::new()
|
||||
.with_tooltip("Cursor Rush")
|
||||
.with_icon(icon)
|
||||
.with_menu(Box::new(menu))
|
||||
.with_menu_on_left_click(false) // Disable menu on left click - only show on right click
|
||||
.build();
|
||||
|
||||
println!("Tray icon configuration: menu_on_left_click = false");
|
||||
|
||||
// Store the tray icon itself
|
||||
let tray = match tray_result {
|
||||
Ok(tray_instance) => {
|
||||
println!("Tray icon built successfully");
|
||||
tray_instance // Assign the TrayIcon object
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Failed to build tray icon: {}", e);
|
||||
return None; // Return None on error
|
||||
}
|
||||
};
|
||||
|
||||
// Listen for tray menu events in a separate thread
|
||||
let state_clone = shared_state.clone();
|
||||
println!("Spawning tray menu event listener thread...");
|
||||
thread::spawn(move || {
|
||||
let menu_channel = MenuEvent::receiver();
|
||||
println!("Tray menu event listener waiting for events...");
|
||||
|
||||
while let Ok(event) = menu_channel.recv() {
|
||||
println!("Tray menu event received: ID = {:?}", event.id);
|
||||
let msg_to_send = match event.id.as_ref() {
|
||||
NEXT_CURSOR_ID => {
|
||||
println!("Tray: Next Cursor requested");
|
||||
match state_clone.lock() {
|
||||
Ok(mut state) => {
|
||||
if !state.cursors.is_empty() {
|
||||
state.current_index = (state.current_index + 1) % state.cursors.len();
|
||||
if let Some(cursor) = state.cursors.get(state.current_index) {
|
||||
println!("Tray: Updating cursor image: {}", cursor.name);
|
||||
apply_cursor(&cursor.path);
|
||||
// No need to call render_cursor anymore as the mouse hook handles rendering
|
||||
state.current_cursor_image = image_open(&cursor.path).ok().map(|img| img.to_rgba8());
|
||||
}
|
||||
}
|
||||
},
|
||||
Err(e) => eprintln!("Tray: Failed to lock shared state for next cursor: {}", e),
|
||||
}
|
||||
// Send TrayEvent just to trigger UI update if needed
|
||||
Some(Message::TrayEvent)
|
||||
},
|
||||
SHOW_WINDOW_ID => {
|
||||
println!("Tray: Show Window requested");
|
||||
// Send ShowWindow message to main thread
|
||||
Some(Message::ShowWindow)
|
||||
},
|
||||
QUIT_ID => {
|
||||
println!("Tray: Quit requested");
|
||||
// Send Quit message to main thread
|
||||
Some(Message::Quit)
|
||||
},
|
||||
_ => {
|
||||
println!("Tray: Unknown menu event ID: {:?}", event.id);
|
||||
None // Don't send a message for unknown IDs
|
||||
}
|
||||
};
|
||||
|
||||
// Send the determined message to the main UI thread using the global sender
|
||||
if let Some(msg) = msg_to_send {
|
||||
// Get the global sender
|
||||
if let Some(tx) = TRAY_SENDER.lock().unwrap().as_ref() {
|
||||
if let Err(e) = tx.unbounded_send(msg.clone()) { // Use clone if msg is needed after send
|
||||
eprintln!("Tray: Failed to send {:?} message: {}", msg, e);
|
||||
break; // Stop thread if channel broken
|
||||
}
|
||||
// If Quit message was sent, break the loop to exit the listener thread
|
||||
if matches!(msg, Message::Quit) {
|
||||
println!("Tray: Quit message sent, exiting listener thread");
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
eprintln!("Tray: Global sender not initialized yet");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
println!("Tray menu event listener thread finished");
|
||||
});
|
||||
|
||||
// Set up a direct event handler for tray icon events
|
||||
// This is the preferred way to handle tray icon clicks
|
||||
println!("Setting up tray icon click event handler...");
|
||||
|
||||
// Use set_event_handler to directly handle tray icon events
|
||||
TrayIconEvent::set_event_handler(Some(move |event| {
|
||||
// Only process important events, filter out mouse movements
|
||||
match event {
|
||||
// Handle click events
|
||||
TrayIconEvent::Click { button, .. } => {
|
||||
println!("Tray: Click detected with button: {:?}", button);
|
||||
// Left click should show the window
|
||||
if button == MouseButton::Left {
|
||||
println!("Tray: Left click detected, sending ShowWindow message");
|
||||
// Get the global sender
|
||||
if let Some(tx) = TRAY_SENDER.lock().unwrap().as_ref() {
|
||||
if let Err(e) = tx.unbounded_send(Message::ShowWindow) {
|
||||
eprintln!("Tray: Failed to send ShowWindow message via handler: {}", e);
|
||||
}
|
||||
} else {
|
||||
eprintln!("Tray: Global sender not initialized yet for click handler");
|
||||
}
|
||||
}
|
||||
},
|
||||
// Handle double-click events
|
||||
TrayIconEvent::DoubleClick { button, .. } => {
|
||||
println!("Tray: Double click detected with button: {:?}", button);
|
||||
// Double left click should also show the window
|
||||
if button == MouseButton::Left {
|
||||
println!("Tray: Double left click detected, sending ShowWindow message");
|
||||
// Get the global sender
|
||||
if let Some(tx) = TRAY_SENDER.lock().unwrap().as_ref() {
|
||||
if let Err(e) = tx.unbounded_send(Message::ShowWindow) {
|
||||
eprintln!("Tray: Failed to send ShowWindow message via handler on double click: {}", e);
|
||||
}
|
||||
} else {
|
||||
eprintln!("Tray: Global sender not initialized yet for double click handler");
|
||||
}
|
||||
}
|
||||
},
|
||||
// Silently ignore mouse movement events
|
||||
TrayIconEvent::Move { .. } => {
|
||||
// Don't log anything for mouse movements
|
||||
},
|
||||
// Silently ignore mouse enter/leave events
|
||||
TrayIconEvent::Enter { .. } | TrayIconEvent::Leave { .. } => {
|
||||
// Don't log anything for mouse enter/leave
|
||||
},
|
||||
// Log other events for debugging (but not mouse-related ones)
|
||||
_ => {
|
||||
println!("Tray: Event received: {:?}", event);
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
||||
println!("Tray setup complete using set_event_handler for clicks."); // Updated log
|
||||
Some(tray) // Return the TrayIcon object
|
||||
}
|
||||
|
||||
// Helper function to hide a window to the tray
|
||||
fn hide_window_to_tray(window_id: iced::window::Id) -> Task<Message> {
|
||||
println!("Attempting to hide window with ID: {:?}", window_id);
|
||||
|
||||
// Use ONLY the iced method for hiding. Platform specific might interfere.
|
||||
let hide_task: Task<()> = iced::window::change_mode(window_id, iced::window::Mode::Hidden);
|
||||
|
||||
hide_task.map(|_: ()| {
|
||||
println!("Window hide task completed (via iced)");
|
||||
// Return a specific message to confirm the window was hidden
|
||||
Message::WindowHidden
|
||||
})
|
||||
}
|
||||
|
||||
// Update function to handle messages
|
||||
fn update(state: &mut CursorRush, message: Message) -> Task<Message> {
|
||||
match message {
|
||||
Message::NextCursor => {
|
||||
if !state.cursors.is_empty() {
|
||||
state.current_index = (state.current_index + 1) % state.cursors.len();
|
||||
|
||||
// Apply the new cursor
|
||||
if let Some(cursor) = state.cursors.get(state.current_index) {
|
||||
apply_cursor(&cursor.path);
|
||||
// No need to call render_cursor anymore as the mouse hook handles rendering
|
||||
|
||||
// Load the new cursor image
|
||||
let current_cursor_image = match image::open(&cursor.path) {
|
||||
Ok(img) => Some(img.to_rgba8()),
|
||||
Err(_) => None,
|
||||
};
|
||||
|
||||
// Update shared state
|
||||
if let Some(shared) = &state.shared_state {
|
||||
if let Ok(mut shared_state) = shared.lock() {
|
||||
shared_state.current_index = state.current_index;
|
||||
shared_state.current_cursor_image = current_cursor_image;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Task::none()
|
||||
},
|
||||
Message::SelectCursor(idx) => {
|
||||
if idx < state.cursors.len() {
|
||||
state.current_index = idx;
|
||||
|
||||
// Apply the selected cursor
|
||||
if let Some(cursor) = state.cursors.get(state.current_index) {
|
||||
apply_cursor(&cursor.path);
|
||||
// No need to call render_cursor anymore as the mouse hook handles rendering
|
||||
|
||||
// Load the new cursor image
|
||||
let current_cursor_image = match image_open(&cursor.path) {
|
||||
Ok(img) => Some(img.to_rgba8()),
|
||||
Err(_) => None,
|
||||
};
|
||||
|
||||
// Update shared state
|
||||
if let Some(shared) = &state.shared_state {
|
||||
if let Ok(mut shared_state) = shared.lock() {
|
||||
shared_state.current_index = state.current_index;
|
||||
shared_state.current_cursor_image = current_cursor_image;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Task::none()
|
||||
},
|
||||
Message::Quit => {
|
||||
println!("Update: Handling Quit message");
|
||||
|
||||
// Set running flag to false to signal other threads (like hotkey listener)
|
||||
if let Some(shared) = &state.shared_state {
|
||||
if let Ok(mut shared_state) = shared.lock() {
|
||||
shared_state.running = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Restore the system cursor before exiting
|
||||
platform::restore_cursor();
|
||||
|
||||
// Cleanly drop the tray icon *before* exiting iced
|
||||
// This removes the icon from the system tray immediately
|
||||
if let Some(tray) = state.tray_icon.take() {
|
||||
drop(tray);
|
||||
println!("Tray icon explicitly dropped.");
|
||||
}
|
||||
|
||||
// Use iced's exit mechanism for a cleaner shutdown
|
||||
println!("Requesting application exit via iced::exit...");
|
||||
iced::exit()
|
||||
},
|
||||
Message::TrayEvent => {
|
||||
// Sync with shared state
|
||||
if let Some(shared) = &state.shared_state {
|
||||
if let Ok(shared_state) = shared.lock() {
|
||||
state.current_index = shared_state.current_index;
|
||||
}
|
||||
}
|
||||
Task::none()
|
||||
},
|
||||
Message::CloseRequested(window_id) => {
|
||||
println!("Handling CloseRequested: Hiding window with ID: {:?}", window_id);
|
||||
|
||||
// Store the real window ID for future use
|
||||
// This is critical for showing the window later
|
||||
state.main_window = Some(window_id);
|
||||
println!("Stored window ID: {:?} for future use", window_id);
|
||||
|
||||
// Update shared state first
|
||||
if let Some(shared) = &state.shared_state {
|
||||
match shared.lock() {
|
||||
Ok(mut shared_state) => {
|
||||
if shared_state.window_visible { // Only hide if visible
|
||||
shared_state.window_visible = false;
|
||||
println!("Set window_visible to false in shared state");
|
||||
println!("Hiding window with ID: {:?}, app continues running in tray", window_id);
|
||||
return hide_window_to_tray(window_id);
|
||||
} else {
|
||||
println!("Window already hidden, ignoring CloseRequested.");
|
||||
return Task::none(); // Don't try to hide again
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
eprintln!("Error locking shared state for hiding: {}", e);
|
||||
return Task::none();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
eprintln!("Error: Shared state not available for hiding.");
|
||||
return Task::none();
|
||||
}
|
||||
},
|
||||
Message::WindowHidden => {
|
||||
println!("Window successfully hidden to tray");
|
||||
Task::none()
|
||||
},
|
||||
Message::WindowShown => {
|
||||
println!("Update: Received WindowShown message. Window should now be visible.");
|
||||
Task::none()
|
||||
},
|
||||
Message::ShowWindow => {
|
||||
println!("Handling ShowWindow: Attempting to show window"); // More specific starting log
|
||||
|
||||
if let Some(window_id) = state.main_window {
|
||||
println!("Using stored window ID: {:?}", window_id);
|
||||
|
||||
// It's generally safer to attempt the show operation even if the state *thinks* it's visible.
|
||||
// Let's update the shared state *after* we know the task is being created.
|
||||
|
||||
println!("Creating show/focus tasks for window ID: {:?}", window_id);
|
||||
let show_task = iced::window::change_mode(window_id, iced::window::Mode::Windowed);
|
||||
let focus_task = iced::window::gain_focus(window_id);
|
||||
|
||||
// Update shared state *before* returning the task, but after creating it.
|
||||
if let Some(shared) = &state.shared_state {
|
||||
match shared.lock() {
|
||||
Ok(mut shared_state) => {
|
||||
if !shared_state.window_visible { // Only log if changing state
|
||||
println!("Updating shared state: window_visible = true");
|
||||
shared_state.window_visible = true;
|
||||
} else {
|
||||
println!("Shared state already indicates window is visible.");
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
eprintln!("Error locking shared state during show: {}", e);
|
||||
// Proceed with showing the window anyway, state might be out of sync
|
||||
}
|
||||
}
|
||||
} else {
|
||||
eprintln!("Shared state unavailable during show.");
|
||||
// Proceed with showing the window anyway
|
||||
}
|
||||
|
||||
println!("Returning Task::batch to show and focus window.");
|
||||
// Return the batch task
|
||||
return Task::batch(vec![show_task, focus_task])
|
||||
.map(|_: ()| {
|
||||
// This message confirms the Iced runtime *completed* the tasks.
|
||||
println!("Iced runtime reports show/focus tasks completed successfully.");
|
||||
Message::WindowShown // Send confirmation message
|
||||
});
|
||||
|
||||
} else {
|
||||
eprintln!("Error: Main window ID not found when trying to show. Cannot create tasks.");
|
||||
Task::none() // Cannot proceed without window_id
|
||||
}
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// View function to render the UI
|
||||
fn view(state: &CursorRush) -> Element<Message> {
|
||||
let mut content = Column::new()
|
||||
.spacing(16)
|
||||
.push(text("Cursor Rush").size(24));
|
||||
|
||||
// Add a button for each cursor
|
||||
if !state.cursors.is_empty() {
|
||||
let current_cursor = &state.cursors[state.current_index];
|
||||
content = content.push(text(format!("Current cursor: {}", current_cursor.name)));
|
||||
|
||||
// Display the current cursor image as a preview
|
||||
let img_handle = iced_image::Handle::from_path(¤t_cursor.path);
|
||||
let cursor_image = iced_image::Image::new(img_handle)
|
||||
.width(Length::Fixed(64.0))
|
||||
.height(Length::Fixed(64.0));
|
||||
|
||||
content = content.push(cursor_image);
|
||||
|
||||
// Create a row of cursor buttons
|
||||
let mut cursor_row = Row::new().spacing(10);
|
||||
|
||||
for (i, cursor) in state.cursors.iter().enumerate() {
|
||||
// Create a small preview image for each cursor
|
||||
let preview_handle = iced_image::Handle::from_path(&cursor.path);
|
||||
let preview_image = iced_image::Image::new(preview_handle)
|
||||
.width(Length::Fixed(32.0))
|
||||
.height(Length::Fixed(32.0));
|
||||
|
||||
let btn = button(
|
||||
Row::new()
|
||||
.spacing(5)
|
||||
.push(preview_image)
|
||||
.push(text(&cursor.name).size(16))
|
||||
)
|
||||
.on_press(Message::SelectCursor(i));
|
||||
|
||||
cursor_row = cursor_row.push(btn);
|
||||
}
|
||||
|
||||
content = content
|
||||
.push(cursor_row)
|
||||
.push(button("Next cursor").on_press(Message::NextCursor))
|
||||
.push(button("Quit").on_press(Message::Quit));
|
||||
|
||||
// Add instructions for the hotkey and close button behavior
|
||||
content = content.push(
|
||||
container(
|
||||
Column::new()
|
||||
.spacing(5)
|
||||
.push(text("Press Ctrl+Shift+F12 to exit the application").size(16))
|
||||
.push(text("Close button (X) minimizes to system tray").size(16))
|
||||
)
|
||||
.padding(10)
|
||||
);
|
||||
} else {
|
||||
content = content.push(text("No cursors found in assets directory"));
|
||||
}
|
||||
|
||||
// Cursor position display removed to avoid spammy updates
|
||||
|
||||
// Create the main container
|
||||
container(content)
|
||||
.width(Length::Fill)
|
||||
.height(Length::Fill)
|
||||
.center_x(Length::Fill)
|
||||
.center_y(Length::Fill)
|
||||
.padding(20)
|
||||
.into()
|
||||
.run_with(app::boot)
|
||||
}
|
||||
|
||||
-1006
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,25 @@
|
||||
// Linux cursor management
|
||||
|
||||
use std::path::Path;
|
||||
|
||||
// Hide the system cursor
|
||||
pub fn hide_system_cursor() -> bool {
|
||||
println!("Linux system cursor hiding not yet implemented");
|
||||
false
|
||||
}
|
||||
|
||||
// Update the cursor image
|
||||
pub fn update_cursor_image(_path: &Path) -> bool {
|
||||
println!("Linux cursor image update not yet implemented");
|
||||
false
|
||||
}
|
||||
|
||||
// Restore the original cursor
|
||||
pub fn restore_cursor() {
|
||||
println!("Linux cursor restoration not yet implemented");
|
||||
}
|
||||
|
||||
// Render the cursor
|
||||
pub fn render_cursor() {
|
||||
// No-op
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
// Linux platform implementation module
|
||||
|
||||
mod cursor;
|
||||
mod state;
|
||||
|
||||
// Re-export the public API
|
||||
pub use cursor::{hide_system_cursor, update_cursor_image, restore_cursor, render_cursor};
|
||||
@@ -0,0 +1,4 @@
|
||||
// Linux platform state management
|
||||
|
||||
// This file will contain Linux-specific state management
|
||||
// Currently a placeholder for future implementation
|
||||
@@ -0,0 +1,25 @@
|
||||
// macOS cursor management
|
||||
|
||||
use std::path::Path;
|
||||
|
||||
// Hide the system cursor
|
||||
pub fn hide_system_cursor() -> bool {
|
||||
println!("macOS system cursor hiding not yet implemented");
|
||||
false
|
||||
}
|
||||
|
||||
// Update the cursor image
|
||||
pub fn update_cursor_image(_path: &Path) -> bool {
|
||||
println!("macOS cursor image update not yet implemented");
|
||||
false
|
||||
}
|
||||
|
||||
// Restore the original cursor
|
||||
pub fn restore_cursor() {
|
||||
println!("macOS cursor restoration not yet implemented");
|
||||
}
|
||||
|
||||
// Render the cursor
|
||||
pub fn render_cursor() {
|
||||
// No-op
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
// macOS platform implementation module
|
||||
|
||||
mod cursor;
|
||||
mod state;
|
||||
|
||||
// Re-export the public API
|
||||
pub use cursor::{hide_system_cursor, update_cursor_image, restore_cursor, render_cursor};
|
||||
@@ -0,0 +1,4 @@
|
||||
// macOS platform state management
|
||||
|
||||
// This file will contain macOS-specific state management
|
||||
// Currently a placeholder for future implementation
|
||||
@@ -0,0 +1,33 @@
|
||||
// Platform-specific cursor handling
|
||||
|
||||
// Windows implementation
|
||||
#[cfg(windows)]
|
||||
mod windows;
|
||||
|
||||
// macOS implementation
|
||||
#[cfg(target_os = "macos")]
|
||||
mod macos;
|
||||
|
||||
// Linux implementation
|
||||
#[cfg(target_os = "linux")]
|
||||
mod linux;
|
||||
|
||||
// Unsupported platforms
|
||||
#[cfg(not(any(windows, target_os = "macos", target_os = "linux")))]
|
||||
mod unsupported;
|
||||
|
||||
// --- Public Exports ---
|
||||
|
||||
// Export the platform-specific functions
|
||||
#[cfg(windows)]
|
||||
pub use windows::{hide_system_cursor, update_cursor_image, restore_cursor};
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
pub use macos::{hide_system_cursor, update_cursor_image, restore_cursor, render_cursor};
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
pub use linux::{hide_system_cursor, update_cursor_image, restore_cursor, render_cursor};
|
||||
|
||||
// Default implementation for other platforms
|
||||
#[cfg(not(any(windows, target_os = "macos", target_os = "linux")))]
|
||||
pub use unsupported::{hide_system_cursor, update_cursor_image, restore_cursor, render_cursor};
|
||||
@@ -0,0 +1,25 @@
|
||||
// Unsupported platform cursor management
|
||||
|
||||
use std::path::Path;
|
||||
|
||||
// Hide the system cursor
|
||||
pub fn hide_system_cursor() -> bool {
|
||||
println!("System cursor hiding not supported");
|
||||
false
|
||||
}
|
||||
|
||||
// Update the cursor image
|
||||
pub fn update_cursor_image(_path: &Path) -> bool {
|
||||
println!("Cursor image update not supported");
|
||||
false
|
||||
}
|
||||
|
||||
// Restore the original cursor
|
||||
pub fn restore_cursor() {
|
||||
println!("Cursor restoration not supported");
|
||||
}
|
||||
|
||||
// Render the cursor
|
||||
pub fn render_cursor() {
|
||||
// No-op
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
// Unsupported platform implementation module
|
||||
|
||||
mod cursor;
|
||||
mod state;
|
||||
|
||||
// Re-export the public API
|
||||
pub use cursor::{hide_system_cursor, update_cursor_image, restore_cursor, render_cursor};
|
||||
@@ -0,0 +1,4 @@
|
||||
// Unsupported platform state management
|
||||
|
||||
// This file will contain fallback state management for unsupported platforms
|
||||
// Currently a placeholder for future implementation
|
||||
@@ -0,0 +1,492 @@
|
||||
// Windows platform cursor management
|
||||
|
||||
use std::path::Path;
|
||||
use std::ptr::null_mut;
|
||||
use std::sync::atomic::Ordering;
|
||||
use winapi::{
|
||||
um::winuser::{
|
||||
GetDC, ReleaseDC, GetCursorPos, LoadCursorW, SetSystemCursor, CopyIcon,
|
||||
CreateCursor, SystemParametersInfoW, SPI_SETCURSORS, UpdateLayeredWindow,
|
||||
SetWindowPos, HWND_TOPMOST, SWP_NOSIZE, SWP_NOMOVE, SWP_NOACTIVATE,
|
||||
MAKEINTRESOURCEW, IDC_ARROW, ULW_ALPHA, DestroyWindow,
|
||||
},
|
||||
um::wingdi::{
|
||||
CreateCompatibleDC, DeleteDC, SelectObject, DeleteObject,
|
||||
AC_SRC_OVER, AC_SRC_ALPHA, BITMAPINFO, BITMAPINFOHEADER,
|
||||
DIB_RGB_COLORS, BI_RGB, CreateDIBSection,
|
||||
},
|
||||
um::consoleapi::SetConsoleCtrlHandler,
|
||||
shared::minwindef::{TRUE, FALSE},
|
||||
shared::windef::{POINT, SIZE},
|
||||
};
|
||||
use ::image::{RgbaImage, open as image_open};
|
||||
use winapi::um::wingdi::BLENDFUNCTION;
|
||||
|
||||
use super::types::*;
|
||||
use super::state::*;
|
||||
use super::window::create_cursor_window;
|
||||
use super::hook::{install_mouse_hook_if_needed, uninstall_mouse_hook};
|
||||
|
||||
// Control handler function for console events (Ctrl+C, close, etc.)
|
||||
extern "system" fn ctrl_handler(_ctrl_type: u32) -> i32 {
|
||||
println!("Control event received, attempting cleanup...");
|
||||
cleanup(); // Call cleanup logic
|
||||
FALSE // Allow other handlers (like default exit) to run
|
||||
}
|
||||
|
||||
// Function to update the cursor position
|
||||
pub fn update_cursor_position(point: &POINT) {
|
||||
// Lock the statics needed
|
||||
let mut last_pos_guard = LAST_CURSOR_POS.lock().unwrap();
|
||||
let cursor_image_guard = CURRENT_CURSOR_IMAGE.lock().unwrap();
|
||||
|
||||
// Get Option<SyncWrapperType> then map to Option<Handle>
|
||||
let maybe_hwnd_wrapper = *CURSOR_WINDOW.lock().unwrap();
|
||||
let maybe_bitmap_wrapper = *CURSOR_BITMAP.lock().unwrap();
|
||||
let maybe_dc_wrapper = *CURSOR_DC.lock().unwrap();
|
||||
|
||||
// Check if we need to update (if position changed)
|
||||
let position_changed = last_pos_guard.map_or(true, |last| last.x != point.x || last.y != point.y);
|
||||
|
||||
if position_changed {
|
||||
// Update last position *within the lock*
|
||||
*last_pos_guard = Some(*point);
|
||||
|
||||
// Update the cursor window position if all resources exist
|
||||
if let (Some(hwnd_wrapper), Some(ref cursor_image), Some(_bitmap_wrapper), Some(dc_wrapper)) =
|
||||
(maybe_hwnd_wrapper, cursor_image_guard.as_ref(), maybe_bitmap_wrapper, maybe_dc_wrapper)
|
||||
{
|
||||
// Extract the raw handles using .0
|
||||
let hwnd = hwnd_wrapper.0;
|
||||
let dc = dc_wrapper.0;
|
||||
|
||||
// Get cursor image dimensions
|
||||
let (width, height) = cursor_image.dimensions();
|
||||
|
||||
unsafe {
|
||||
let screen_dc = GetDC(null_mut());
|
||||
if !screen_dc.is_null() {
|
||||
// Set up source and destination points and size
|
||||
let src_point = POINT { x: 0, y: 0 };
|
||||
// Adjust position based on image dimensions (center hotspot)
|
||||
let dst_point = POINT {
|
||||
x: point.x - (width as i32 / 2),
|
||||
y: point.y - (height as i32 / 2)
|
||||
};
|
||||
let size = SIZE {
|
||||
cx: width as i32,
|
||||
cy: height as i32
|
||||
};
|
||||
|
||||
// Set up blend function for alpha blending
|
||||
let blend = BLENDFUNCTION {
|
||||
BlendOp: AC_SRC_OVER,
|
||||
BlendFlags: 0,
|
||||
SourceConstantAlpha: 255, // Fully opaque
|
||||
AlphaFormat: AC_SRC_ALPHA, // Use per-pixel alpha
|
||||
};
|
||||
|
||||
// Update the layered window atomically
|
||||
let result = UpdateLayeredWindow(
|
||||
hwnd,
|
||||
screen_dc,
|
||||
&dst_point as *const POINT as *mut POINT,
|
||||
&size as *const SIZE as *mut SIZE,
|
||||
dc,
|
||||
&src_point as *const POINT as *mut POINT,
|
||||
0, // No color key
|
||||
&blend as *const BLENDFUNCTION as *mut BLENDFUNCTION,
|
||||
ULW_ALPHA,
|
||||
);
|
||||
|
||||
// Re-assert TOPMOST after successful update, with SWP_NOACTIVATE to prevent stealing focus
|
||||
if result != 0 {
|
||||
SetWindowPos(
|
||||
hwnd,
|
||||
HWND_TOPMOST,
|
||||
0, 0, 0, 0,
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE,
|
||||
);
|
||||
}
|
||||
|
||||
if result == 0 {
|
||||
use std::io::Error;
|
||||
let error = Error::last_os_error();
|
||||
eprintln!("UpdateLayeredWindow failed: {}", error);
|
||||
}
|
||||
|
||||
ReleaseDC(null_mut(), screen_dc);
|
||||
} else {
|
||||
eprintln!("Failed to get screen DC for UpdateLayeredWindow");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Create a bitmap from an RGBA image
|
||||
unsafe fn create_bitmap_from_image(image: &RgbaImage) -> Option<(SyncHBITMAP, SyncHDC)> {
|
||||
let (width, height) = image.dimensions();
|
||||
let width_i32 = width as i32;
|
||||
let height_i32 = height as i32;
|
||||
|
||||
// Create a device context compatible with the screen
|
||||
let screen_dc = GetDC(null_mut());
|
||||
if screen_dc.is_null() {
|
||||
eprintln!("Failed to get screen DC");
|
||||
return None;
|
||||
}
|
||||
|
||||
// Create a compatible DC for our bitmap
|
||||
let memory_dc = CreateCompatibleDC(screen_dc);
|
||||
if memory_dc.is_null() {
|
||||
eprintln!("Failed to create compatible DC");
|
||||
ReleaseDC(null_mut(), screen_dc);
|
||||
return None;
|
||||
}
|
||||
|
||||
// Set up BITMAPINFO structure for DIB
|
||||
let mut bitmap_info: BITMAPINFO = std::mem::zeroed();
|
||||
bitmap_info.bmiHeader.biSize = std::mem::size_of::<BITMAPINFOHEADER>() as u32;
|
||||
bitmap_info.bmiHeader.biWidth = width_i32;
|
||||
bitmap_info.bmiHeader.biHeight = -height_i32; // Negative for top-down DIB
|
||||
bitmap_info.bmiHeader.biPlanes = 1;
|
||||
bitmap_info.bmiHeader.biBitCount = 32; // 32 bits per pixel (BGRA)
|
||||
bitmap_info.bmiHeader.biCompression = BI_RGB;
|
||||
|
||||
// Create the DIB section
|
||||
let mut bits_ptr: *mut std::ffi::c_void = null_mut();
|
||||
let bitmap = CreateDIBSection(
|
||||
memory_dc,
|
||||
&bitmap_info,
|
||||
DIB_RGB_COLORS,
|
||||
&mut bits_ptr,
|
||||
null_mut(),
|
||||
0,
|
||||
);
|
||||
|
||||
if bitmap.is_null() || bits_ptr.is_null() {
|
||||
eprintln!("Failed to create DIB section");
|
||||
DeleteDC(memory_dc);
|
||||
ReleaseDC(null_mut(), screen_dc);
|
||||
return None;
|
||||
}
|
||||
|
||||
// Select the bitmap into the DC
|
||||
let old_bitmap = SelectObject(memory_dc, bitmap as _);
|
||||
if old_bitmap.is_null() {
|
||||
eprintln!("Failed to select bitmap into DC");
|
||||
DeleteObject(bitmap as _);
|
||||
DeleteDC(memory_dc);
|
||||
ReleaseDC(null_mut(), screen_dc);
|
||||
return None;
|
||||
}
|
||||
|
||||
// Copy the image data to the DIB, converting RGBA to BGRA with premultiplied alpha
|
||||
let bits = std::slice::from_raw_parts_mut(bits_ptr as *mut u8, (width * height * 4) as usize);
|
||||
for y in 0..height {
|
||||
for x in 0..width {
|
||||
let pixel = image.get_pixel(x, y);
|
||||
let idx = ((y * width + x) * 4) as usize;
|
||||
|
||||
// Get RGBA components
|
||||
let r = pixel[0] as u16;
|
||||
let g = pixel[1] as u16;
|
||||
let b = pixel[2] as u16;
|
||||
let a = pixel[3] as u16;
|
||||
|
||||
// Premultiply alpha and convert to BGRA
|
||||
bits[idx + 0] = ((b * a) / 255) as u8; // B
|
||||
bits[idx + 1] = ((g * a) / 255) as u8; // G
|
||||
bits[idx + 2] = ((r * a) / 255) as u8; // R
|
||||
bits[idx + 3] = a as u8; // A
|
||||
}
|
||||
}
|
||||
|
||||
// Clean up
|
||||
ReleaseDC(null_mut(), screen_dc);
|
||||
|
||||
// Return the bitmap and DC
|
||||
Some((SyncHBITMAP(bitmap), SyncHDC(memory_dc)))
|
||||
}
|
||||
|
||||
// Cleanup function to restore cursors and clean up resources
|
||||
pub fn cleanup() {
|
||||
// Uninstall the mouse hook FIRST
|
||||
uninstall_mouse_hook();
|
||||
|
||||
// Restore system cursors if they were hidden
|
||||
if CURSOR_HIDDEN.swap(false, Ordering::SeqCst) { // Use swap to ensure it runs only once
|
||||
println!("Restoring system cursors...");
|
||||
unsafe {
|
||||
// Force Windows to reload default cursor settings
|
||||
SystemParametersInfoW(SPI_SETCURSORS, 0, null_mut(), 0);
|
||||
// Also try the A version just in case
|
||||
super::state::reset_system_cursors();
|
||||
}
|
||||
|
||||
let mut restoration_success = false;
|
||||
|
||||
// Lock ORIGINAL_CURSORS once
|
||||
let original_cursors_guard = ORIGINAL_CURSORS.lock().unwrap();
|
||||
if let Some(ref original_cursors) = *original_cursors_guard {
|
||||
if !original_cursors.is_empty() {
|
||||
println!("Attempting to restore {} saved original cursors", original_cursors.len());
|
||||
let mut method1_success = true;
|
||||
unsafe {
|
||||
for &(cursor_id, sync_hcursor) in original_cursors.iter() {
|
||||
// Extract the raw handle using .0
|
||||
let original_hcursor = sync_hcursor.0;
|
||||
// Make a fresh copy *each time* we set it
|
||||
let cursor_copy = CopyIcon(original_hcursor);
|
||||
if !cursor_copy.is_null() {
|
||||
if SetSystemCursor(cursor_copy, cursor_id) == 0 {
|
||||
eprintln!("Failed to restore system cursor {}", cursor_id);
|
||||
// Don't destroy the copy on failure, let Windows manage SetSystemCursor's handle
|
||||
method1_success = false;
|
||||
}
|
||||
// SetSystemCursor takes ownership if successful, CopyIcon needs no manual destroy
|
||||
} else {
|
||||
eprintln!("Failed to copy original cursor for ID {}", cursor_id);
|
||||
method1_success = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
if method1_success {
|
||||
println!("Successfully restored original cursors from saved state.");
|
||||
restoration_success = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Drop the guard
|
||||
drop(original_cursors_guard);
|
||||
|
||||
// Method 2: Fallback using standard arrow (less critical now with API reset)
|
||||
if !restoration_success {
|
||||
println!("Falling back to setting all cursors to standard arrow (IDC_ARROW)");
|
||||
unsafe {
|
||||
// Use MAKEINTRESOURCEW to convert IDC_ARROW to a resource pointer
|
||||
let arrow_cursor = LoadCursorW(null_mut(), MAKEINTRESOURCEW(IDC_ARROW as u16));
|
||||
if !arrow_cursor.is_null() {
|
||||
for &cursor_id in SYSTEM_CURSORS.iter() {
|
||||
// Make a copy for each system cursor ID
|
||||
let arrow_copy = CopyIcon(arrow_cursor);
|
||||
if !arrow_copy.is_null() {
|
||||
if SetSystemCursor(arrow_copy, cursor_id) == 0 {
|
||||
eprintln!("Failed to set system cursor {} to arrow", cursor_id);
|
||||
// System takes ownership if successful
|
||||
}
|
||||
} else {
|
||||
eprintln!("Failed to copy arrow cursor for ID {}", cursor_id);
|
||||
}
|
||||
}
|
||||
println!("Finished setting cursors to standard arrow.");
|
||||
restoration_success = true; // Consider this a success even if some minor fails occurred
|
||||
} else {
|
||||
eprintln!("Failed to load standard arrow cursor (IDC_ARROW).");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Method 3: Reset via API (already called, but can call again for good measure)
|
||||
if !restoration_success {
|
||||
println!("Using system API reset method as final fallback.");
|
||||
super::state::reset_system_cursors(); // Explicitly call the reset function
|
||||
}
|
||||
|
||||
println!("System cursors restoration attempt complete.");
|
||||
}
|
||||
|
||||
// Clean up GDI resources (Bitmap and DC)
|
||||
// Take ownership from the Mutex<Option<T>>
|
||||
let bitmap_wrapper_to_delete = CURSOR_BITMAP.lock().unwrap().take();
|
||||
let dc_wrapper_to_delete = CURSOR_DC.lock().unwrap().take();
|
||||
|
||||
unsafe {
|
||||
if let Some(bitmap_wrapper) = bitmap_wrapper_to_delete {
|
||||
if DeleteObject(bitmap_wrapper.0 as _) != 0 {
|
||||
println!("Cursor bitmap deleted during cleanup.");
|
||||
} else {
|
||||
eprintln!("Failed to delete cursor bitmap during cleanup.");
|
||||
}
|
||||
}
|
||||
if let Some(dc_wrapper) = dc_wrapper_to_delete {
|
||||
if DeleteDC(dc_wrapper.0) != 0 {
|
||||
println!("Cursor DC deleted during cleanup.");
|
||||
} else {
|
||||
eprintln!("Failed to delete cursor DC during cleanup.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Destroy the cursor window
|
||||
let window_wrapper_to_destroy = CURSOR_WINDOW.lock().unwrap().take();
|
||||
if let Some(hwnd_wrapper) = window_wrapper_to_destroy {
|
||||
unsafe {
|
||||
if DestroyWindow(hwnd_wrapper.0) != 0 {
|
||||
println!("Cursor window destroyed during cleanup.");
|
||||
} else {
|
||||
// GetLastError might provide info, e.g., if already destroyed
|
||||
eprintln!("Failed to destroy cursor window during cleanup (Error {}).", winapi::um::errhandlingapi::GetLastError());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Reset the last known cursor position
|
||||
*LAST_CURSOR_POS.lock().unwrap() = None;
|
||||
|
||||
// Unregister control handler (less critical now, but good practice)
|
||||
if CTRL_HANDLER_REGISTERED.load(Ordering::SeqCst) {
|
||||
unsafe {
|
||||
if SetConsoleCtrlHandler(Some(ctrl_handler), FALSE) != 0 {
|
||||
CTRL_HANDLER_REGISTERED.store(false, Ordering::SeqCst);
|
||||
println!("Control handler unregistered.");
|
||||
} else {
|
||||
eprintln!("Failed to unregister control handler.");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// --- Public API Functions ---
|
||||
|
||||
// Hide the system cursor
|
||||
pub fn hide_system_cursor() -> bool {
|
||||
// Initialize once
|
||||
INIT.get_or_init(|| {
|
||||
// Register control handler for clean exit
|
||||
unsafe {
|
||||
if SetConsoleCtrlHandler(Some(ctrl_handler), TRUE) != 0 {
|
||||
CTRL_HANDLER_REGISTERED.store(true, Ordering::SeqCst);
|
||||
println!("Control handler registered for clean exit.");
|
||||
} else {
|
||||
eprintln!("Failed to register control handler: {}", std::io::Error::last_os_error());
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Check if already hidden
|
||||
if CURSOR_HIDDEN.load(Ordering::SeqCst) {
|
||||
return true; // Already hidden
|
||||
}
|
||||
|
||||
// Save original cursors before hiding
|
||||
let mut original_cursors = Vec::new();
|
||||
unsafe {
|
||||
for &cursor_id in SYSTEM_CURSORS.iter() {
|
||||
// Use MAKEINTRESOURCEW to convert IDC_ARROW to a resource pointer
|
||||
let empty_cursor = CreateCursor(
|
||||
null_mut(), // hInst
|
||||
0, 0, // hotspot x, y
|
||||
1, 1, // width, height (minimum size)
|
||||
&[0xFF] as *const _ as *const std::ffi::c_void, // AND mask (all bits 1 = transparent)
|
||||
&[0x00] as *const _ as *const std::ffi::c_void, // XOR mask (all bits 0 = black)
|
||||
);
|
||||
|
||||
if !empty_cursor.is_null() {
|
||||
// Get the original cursor first
|
||||
let original_cursor = CopyIcon(LoadCursorW(null_mut(), MAKEINTRESOURCEW(cursor_id as u16)));
|
||||
if !original_cursor.is_null() {
|
||||
// Save the original cursor for restoration
|
||||
original_cursors.push((cursor_id, SyncHCURSOR(original_cursor)));
|
||||
}
|
||||
|
||||
// Set the empty cursor
|
||||
if SetSystemCursor(empty_cursor, cursor_id) == 0 {
|
||||
eprintln!("Failed to set system cursor {}", cursor_id);
|
||||
// Don't destroy the cursor on failure, let Windows manage it
|
||||
}
|
||||
// SetSystemCursor takes ownership of the cursor
|
||||
} else {
|
||||
eprintln!("Failed to create empty cursor");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Store original cursors for restoration
|
||||
if !original_cursors.is_empty() {
|
||||
*ORIGINAL_CURSORS.lock().unwrap() = Some(original_cursors);
|
||||
}
|
||||
|
||||
// Mark as hidden
|
||||
CURSOR_HIDDEN.store(true, Ordering::SeqCst);
|
||||
|
||||
// Create the cursor window
|
||||
unsafe {
|
||||
let hwnd_wrapper = create_cursor_window();
|
||||
if let Some(hwnd) = hwnd_wrapper {
|
||||
*CURSOR_WINDOW.lock().unwrap() = Some(hwnd);
|
||||
} else {
|
||||
eprintln!("Failed to create cursor window");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Install the mouse hook
|
||||
if !install_mouse_hook_if_needed() {
|
||||
eprintln!("Failed to install mouse hook");
|
||||
return false;
|
||||
}
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
// Update the cursor image
|
||||
pub fn update_cursor_image(path: &Path) -> bool {
|
||||
// Load the image
|
||||
let image = match image_open(path) {
|
||||
Ok(img) => img.to_rgba8(),
|
||||
Err(e) => {
|
||||
eprintln!("Failed to load cursor image: {}", e);
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
// Store the image for rendering
|
||||
*CURRENT_CURSOR_IMAGE.lock().unwrap() = Some(image.clone());
|
||||
|
||||
// Create bitmap and DC
|
||||
unsafe {
|
||||
// Clean up old bitmap and DC if they exist
|
||||
let mut bitmap_guard = CURSOR_BITMAP.lock().unwrap();
|
||||
let mut dc_guard = CURSOR_DC.lock().unwrap();
|
||||
|
||||
if bitmap_guard.is_some() {
|
||||
if let Some(bitmap_wrapper) = bitmap_guard.take() {
|
||||
DeleteObject(bitmap_wrapper.0 as _);
|
||||
}
|
||||
}
|
||||
|
||||
if dc_guard.is_some() {
|
||||
if let Some(dc_wrapper) = dc_guard.take() {
|
||||
DeleteDC(dc_wrapper.0);
|
||||
}
|
||||
}
|
||||
|
||||
// Create new bitmap and DC
|
||||
if let Some((bitmap_wrapper, dc_wrapper)) = create_bitmap_from_image(&image) {
|
||||
*bitmap_guard = Some(bitmap_wrapper);
|
||||
*dc_guard = Some(dc_wrapper);
|
||||
} else {
|
||||
eprintln!("Failed to create bitmap from image");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Force an update of the cursor position
|
||||
unsafe {
|
||||
let mut point = POINT { x: 0, y: 0 };
|
||||
if GetCursorPos(&mut point) != 0 {
|
||||
update_cursor_position(&point);
|
||||
}
|
||||
}
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
// Restore the system cursor
|
||||
pub fn restore_cursor() {
|
||||
cleanup();
|
||||
}
|
||||
|
||||
// Render cursor functionality is now handled by the mouse hook
|
||||
@@ -0,0 +1,125 @@
|
||||
// Windows platform mouse hook management
|
||||
|
||||
use std::ptr::null_mut;
|
||||
use std::sync::atomic::Ordering;
|
||||
use std::time::Instant;
|
||||
use winapi::{
|
||||
um::winuser::{
|
||||
SetWindowsHookExW, UnhookWindowsHookEx, CallNextHookEx, SetWindowPos,
|
||||
WH_MOUSE_LL, HC_ACTION, MSLLHOOKSTRUCT,
|
||||
WM_MOUSEMOVE, WM_RBUTTONDOWN, HWND_TOPMOST, SWP_NOSIZE, SWP_NOMOVE, SWP_NOACTIVATE,
|
||||
},
|
||||
um::libloaderapi::GetModuleHandleW,
|
||||
shared::minwindef::{WPARAM, LPARAM, LRESULT, UINT},
|
||||
};
|
||||
|
||||
use super::types::*;
|
||||
use super::state::*;
|
||||
use super::cursor::update_cursor_position;
|
||||
|
||||
// Low-level mouse hook procedure
|
||||
pub unsafe extern "system" fn low_level_mouse_proc(n_code: i32, w_param: WPARAM, l_param: LPARAM) -> LRESULT {
|
||||
if n_code == HC_ACTION {
|
||||
// Extract mouse position from the hook struct for any mouse event
|
||||
let p_msll_hook_struct = l_param as *const MSLLHOOKSTRUCT;
|
||||
if !p_msll_hook_struct.is_null() {
|
||||
let msll_hook_struct = *p_msll_hook_struct;
|
||||
let current_pos = msll_hook_struct.pt;
|
||||
|
||||
match w_param as UINT {
|
||||
WM_MOUSEMOVE => {
|
||||
let mut last_update_time_guard = LAST_MOUSE_MOVE_TIME.lock().unwrap();
|
||||
let now = Instant::now();
|
||||
|
||||
if last_update_time_guard.map_or(true, |last_time| now.duration_since(last_time) >= MOUSE_UPDATE_INTERVAL) {
|
||||
// update_cursor_position already contains logic to only update if position actually changed via LAST_CURSOR_POS
|
||||
update_cursor_position(¤t_pos);
|
||||
*last_update_time_guard = Some(now);
|
||||
}
|
||||
},
|
||||
// Handle right mouse button down - immediately update cursor position and force topmost
|
||||
WM_RBUTTONDOWN => {
|
||||
// Force an immediate update of the cursor position when right-clicking
|
||||
// This ensures the overlay is visible before the menu appears
|
||||
update_cursor_position(¤t_pos);
|
||||
|
||||
// Force the cursor window to be topmost
|
||||
if let Some(hwnd_wrapper) = *CURSOR_WINDOW.lock().unwrap() {
|
||||
SetWindowPos(
|
||||
hwnd_wrapper.0,
|
||||
HWND_TOPMOST,
|
||||
0, 0, 0, 0,
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE, // SWP_NOACTIVATE is critical
|
||||
);
|
||||
}
|
||||
},
|
||||
// Handle other mouse events if needed
|
||||
_ => { /* Other mouse messages can be handled here if needed */ }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Call the next hook in the chain.
|
||||
// Pass the HHOOK of our own hook, loaded from CURRENT_HOOK_FOR_CALLBACK.
|
||||
CallNextHookEx(
|
||||
CURRENT_HOOK_FOR_CALLBACK.load(Ordering::Relaxed) as _,
|
||||
n_code,
|
||||
w_param,
|
||||
l_param,
|
||||
)
|
||||
}
|
||||
|
||||
// Install mouse hook function
|
||||
pub fn install_mouse_hook_if_needed() -> bool {
|
||||
let mut hook_guard = MOUSE_HOOK_HANDLE.lock().unwrap();
|
||||
if hook_guard.is_none() {
|
||||
unsafe {
|
||||
// GetModuleHandleW(null_mut()) gets the HMODULE for the current process (EXE)
|
||||
// which is correct for a hook procedure within the same process.
|
||||
let h_instance = GetModuleHandleW(null_mut());
|
||||
if h_instance.is_null() {
|
||||
eprintln!("Failed to get module handle for setting mouse hook: {}", std::io::Error::last_os_error());
|
||||
return false;
|
||||
}
|
||||
|
||||
let hook = SetWindowsHookExW(
|
||||
WH_MOUSE_LL, // Hook type: Low-level mouse
|
||||
Some(low_level_mouse_proc), // Pointer to hook procedure
|
||||
h_instance, // HMODULE of the DLL containing the hook proc (or current process)
|
||||
0 // Thread ID (0 for all threads on current desktop)
|
||||
);
|
||||
|
||||
if !hook.is_null() {
|
||||
// Create wrapped handle
|
||||
let sync_hook = SyncHHOOK(hook);
|
||||
*hook_guard = Some(sync_hook);
|
||||
CURRENT_HOOK_FOR_CALLBACK.store(hook as *mut _, Ordering::SeqCst);
|
||||
println!("Low-level mouse hook installed successfully.");
|
||||
return true;
|
||||
} else {
|
||||
eprintln!("Failed to install low-level mouse hook: {}", std::io::Error::last_os_error());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
true // Already installed
|
||||
}
|
||||
|
||||
// Uninstall mouse hook function
|
||||
pub fn uninstall_mouse_hook() {
|
||||
let mut hook_guard = MOUSE_HOOK_HANDLE.lock().unwrap();
|
||||
if let Some(hook_wrapper) = hook_guard.take() { // .take() removes it from Option and returns it
|
||||
unsafe {
|
||||
// Extract the raw handle using .0
|
||||
let hook = hook_wrapper.0;
|
||||
if UnhookWindowsHookEx(hook) != 0 {
|
||||
CURRENT_HOOK_FOR_CALLBACK.store(std::ptr::null_mut(), Ordering::SeqCst);
|
||||
println!("Low-level mouse hook uninstalled successfully.");
|
||||
} else {
|
||||
eprintln!("Failed to uninstall low-level mouse hook: {}", std::io::Error::last_os_error());
|
||||
// Put it back if unhooking failed, though this is unlikely.
|
||||
*hook_guard = Some(hook_wrapper);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
// Windows platform implementation module
|
||||
|
||||
mod types;
|
||||
mod cursor;
|
||||
mod window;
|
||||
mod hook;
|
||||
mod state;
|
||||
|
||||
// Re-export the public API
|
||||
pub use cursor::{hide_system_cursor, update_cursor_image, restore_cursor};
|
||||
@@ -0,0 +1,64 @@
|
||||
// Windows platform state management
|
||||
|
||||
use std::sync::{Mutex, atomic::{AtomicBool, AtomicPtr}};
|
||||
use std::time::Instant;
|
||||
use winapi::{
|
||||
shared::windef::POINT,
|
||||
shared::minwindef::DWORD,
|
||||
};
|
||||
use ::image::RgbaImage;
|
||||
use once_cell::sync::{Lazy, OnceCell};
|
||||
|
||||
use super::types::*;
|
||||
|
||||
// --- Thread-Safe Static Variables ---
|
||||
|
||||
// Use AtomicBool for simple flags
|
||||
pub static CURSOR_HIDDEN: AtomicBool = AtomicBool::new(false);
|
||||
pub static CTRL_HANDLER_REGISTERED: AtomicBool = AtomicBool::new(false);
|
||||
|
||||
// Use Lazy<Mutex<T>> for complex Option types
|
||||
pub static ORIGINAL_CURSORS: Lazy<Mutex<Option<Vec<(DWORD, SyncHCURSOR)>>>> = Lazy::new(|| Mutex::new(None));
|
||||
pub static CURRENT_CURSOR_IMAGE: Lazy<Mutex<Option<RgbaImage>>> = Lazy::new(|| Mutex::new(None));
|
||||
pub static LAST_CURSOR_POS: Lazy<Mutex<Option<POINT>>> = Lazy::new(|| Mutex::new(None));
|
||||
|
||||
// Use Lazy<Mutex<Option<Handle>>> for WinAPI handles with our thread-safe wrappers
|
||||
pub static CURSOR_WINDOW: Lazy<Mutex<Option<SyncHWND>>> = Lazy::new(|| Mutex::new(None));
|
||||
pub static CURSOR_BITMAP: Lazy<Mutex<Option<SyncHBITMAP>>> = Lazy::new(|| Mutex::new(None));
|
||||
pub static CURSOR_DC: Lazy<Mutex<Option<SyncHDC>>> = Lazy::new(|| Mutex::new(None));
|
||||
|
||||
// Mouse hook related variables
|
||||
pub static MOUSE_HOOK_HANDLE: Lazy<Mutex<Option<SyncHHOOK>>> = Lazy::new(|| Mutex::new(None));
|
||||
// This one is for CallNextHookEx to avoid locking inside the hook callback
|
||||
pub static CURRENT_HOOK_FOR_CALLBACK: AtomicPtr<std::os::raw::c_void> =
|
||||
AtomicPtr::new(std::ptr::null_mut());
|
||||
pub static LAST_MOUSE_MOVE_TIME: Lazy<Mutex<Option<Instant>>> = Lazy::new(|| Mutex::new(None));
|
||||
|
||||
// Use OnceCell for INIT to avoid `static mut`
|
||||
pub static INIT: OnceCell<()> = OnceCell::new();
|
||||
|
||||
// Reset system cursors using the Windows API
|
||||
pub fn reset_system_cursors() {
|
||||
unsafe {
|
||||
// Use both versions for maximum compatibility
|
||||
winapi::um::winuser::SystemParametersInfoW(
|
||||
winapi::um::winuser::SPI_SETCURSORS,
|
||||
0,
|
||||
std::ptr::null_mut(),
|
||||
0
|
||||
);
|
||||
|
||||
// Import the Windows API function to reset system cursors
|
||||
#[link(name = "user32")]
|
||||
extern "system" {
|
||||
fn SystemParametersInfoA(uiAction: u32, uiParam: u32, pvParam: *mut std::ffi::c_void, fWinIni: u32) -> i32;
|
||||
}
|
||||
|
||||
SystemParametersInfoA(
|
||||
SPI_SETCURSORS_A,
|
||||
0,
|
||||
std::ptr::null_mut(),
|
||||
SPIF_UPDATEINIFILE | SPIF_SENDCHANGE
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
// Windows platform types and constants
|
||||
|
||||
use std::time::Duration;
|
||||
use winapi::{
|
||||
shared::windef::{HWND, HCURSOR, HBITMAP, HDC, HHOOK},
|
||||
shared::minwindef::DWORD,
|
||||
};
|
||||
|
||||
// --- Thread-Safe Handle Wrappers ---
|
||||
// These wrappers make raw Windows handles safe to share between threads
|
||||
|
||||
// Wrapper for HWND (window handle)
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub struct SyncHWND(pub HWND);
|
||||
unsafe impl Send for SyncHWND {}
|
||||
unsafe impl Sync for SyncHWND {}
|
||||
|
||||
// Wrapper for HCURSOR (cursor handle)
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub struct SyncHCURSOR(pub HCURSOR);
|
||||
unsafe impl Send for SyncHCURSOR {}
|
||||
unsafe impl Sync for SyncHCURSOR {}
|
||||
|
||||
// Wrapper for HBITMAP (bitmap handle)
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub struct SyncHBITMAP(pub HBITMAP);
|
||||
unsafe impl Send for SyncHBITMAP {}
|
||||
unsafe impl Sync for SyncHBITMAP {}
|
||||
|
||||
// Wrapper for HDC (device context handle)
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub struct SyncHDC(pub HDC);
|
||||
unsafe impl Send for SyncHDC {}
|
||||
unsafe impl Sync for SyncHDC {}
|
||||
|
||||
// Wrapper for HHOOK (hook handle)
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub struct SyncHHOOK(pub HHOOK);
|
||||
unsafe impl Send for SyncHHOOK {}
|
||||
unsafe impl Sync for SyncHHOOK {}
|
||||
|
||||
// --- Constants ---
|
||||
|
||||
// Constants for SystemParametersInfo
|
||||
pub const SPI_SETCURSORS_A: u32 = 0x0057;
|
||||
pub const SPIF_UPDATEINIFILE: u32 = 0x01;
|
||||
pub const SPIF_SENDCHANGE: u32 = 0x02;
|
||||
|
||||
// Window class name for our cursor window
|
||||
pub const CURSOR_WINDOW_CLASS: &str = "CursorRushOverlay";
|
||||
|
||||
// Mouse update interval (throttle to ~120Hz)
|
||||
pub const MOUSE_UPDATE_INTERVAL: Duration = Duration::from_millis(8);
|
||||
|
||||
// Define all system cursor IDs we'll replace
|
||||
pub static SYSTEM_CURSORS: [DWORD; 11] = [
|
||||
32512, // IDC_ARROW
|
||||
32513, // IDC_IBEAM
|
||||
32515, // IDC_CROSS
|
||||
32514, // IDC_WAIT
|
||||
32649, // IDC_HAND
|
||||
32650, // IDC_APPSTARTING
|
||||
32648, // IDC_NO
|
||||
32646, // IDC_SIZEALL
|
||||
32645, // IDC_SIZENS
|
||||
32644, // IDC_SIZEWE
|
||||
32642, // IDC_SIZENWSE
|
||||
];
|
||||
@@ -0,0 +1,89 @@
|
||||
// Windows platform window management
|
||||
|
||||
use std::ffi::OsStr;
|
||||
use std::os::windows::ffi::OsStrExt;
|
||||
use std::ptr::null_mut;
|
||||
use winapi::{
|
||||
um::winuser::{
|
||||
CreateWindowExW, DestroyWindow, ShowWindow, SetWindowPos,
|
||||
RegisterClassExW, DefWindowProcW, LoadCursorW,
|
||||
WS_EX_LAYERED, WS_EX_TRANSPARENT, WS_EX_TOPMOST, WS_EX_TOOLWINDOW, WS_EX_NOACTIVATE,
|
||||
WS_POPUP, SW_SHOW, HWND_TOPMOST, SWP_NOSIZE, SWP_NOMOVE,
|
||||
CS_HREDRAW, CS_VREDRAW, WNDCLASSEXW, MAKEINTRESOURCEW,
|
||||
WM_DESTROY, WM_CLOSE, IDC_ARROW,
|
||||
},
|
||||
shared::windef::HWND,
|
||||
shared::minwindef::{UINT, WPARAM, LPARAM, LRESULT},
|
||||
};
|
||||
|
||||
use super::types::*;
|
||||
use super::state::*;
|
||||
|
||||
// Window procedure for our cursor window
|
||||
pub unsafe extern "system" fn window_proc(hwnd: HWND, msg: UINT, wparam: WPARAM, lparam: LPARAM) -> LRESULT {
|
||||
match msg {
|
||||
WM_CLOSE | WM_DESTROY => {
|
||||
// Clean up resources associated with the window if necessary
|
||||
DestroyWindow(hwnd); // Ensure window is destroyed on close message
|
||||
// Remove window handle from our static variable upon destruction
|
||||
*CURSOR_WINDOW.lock().unwrap() = None;
|
||||
0
|
||||
},
|
||||
// WM_MOUSEMOVE is handled by the low-level mouse hook
|
||||
_ => DefWindowProcW(hwnd, msg, wparam, lparam),
|
||||
}
|
||||
}
|
||||
|
||||
// Create a layered, topmost window for our cursor
|
||||
pub unsafe fn create_cursor_window() -> Option<SyncHWND> {
|
||||
// Convert class name to wide string
|
||||
let class_name_wide: Vec<u16> = OsStr::new(CURSOR_WINDOW_CLASS)
|
||||
.encode_wide()
|
||||
.chain(std::iter::once(0))
|
||||
.collect();
|
||||
|
||||
// Register window class if not already registered
|
||||
let mut wc = std::mem::zeroed::<WNDCLASSEXW>();
|
||||
wc.cbSize = std::mem::size_of::<WNDCLASSEXW>() as u32;
|
||||
wc.style = CS_HREDRAW | CS_VREDRAW;
|
||||
wc.lpfnWndProc = Some(window_proc);
|
||||
wc.hInstance = null_mut();
|
||||
wc.lpszClassName = class_name_wide.as_ptr();
|
||||
// Use MAKEINTRESOURCEW to convert IDC_ARROW to a resource pointer
|
||||
wc.hCursor = LoadCursorW(null_mut(), MAKEINTRESOURCEW(IDC_ARROW as u16));
|
||||
|
||||
let atom = RegisterClassExW(&wc);
|
||||
if atom == 0 {
|
||||
// Check GetLastError() if registration fails
|
||||
if winapi::um::errhandlingapi::GetLastError() != 1410 { // ERROR_CLASS_ALREADY_EXISTS
|
||||
eprintln!("Failed to register window class, error: {}", winapi::um::errhandlingapi::GetLastError());
|
||||
return None;
|
||||
}
|
||||
}
|
||||
|
||||
// Create window with layered, transparent, and topmost attributes
|
||||
let hwnd = CreateWindowExW(
|
||||
WS_EX_LAYERED | WS_EX_TRANSPARENT | WS_EX_TOPMOST | WS_EX_TOOLWINDOW | WS_EX_NOACTIVATE,
|
||||
class_name_wide.as_ptr(),
|
||||
null_mut(), // Window title (none)
|
||||
WS_POPUP, // Popup window with no border
|
||||
0, 0, // Initial Position (irrelevant, updated immediately)
|
||||
1, 1, // Initial Size (irrelevant, determined by bitmap)
|
||||
null_mut(), // Parent window
|
||||
null_mut(), // Menu
|
||||
null_mut(), // Instance
|
||||
null_mut(), // Additional data
|
||||
);
|
||||
|
||||
if hwnd.is_null() {
|
||||
eprintln!("Failed to create cursor window, error: {}", winapi::um::errhandlingapi::GetLastError());
|
||||
return None;
|
||||
}
|
||||
|
||||
// Show the window and ensure it's topmost
|
||||
ShowWindow(hwnd, SW_SHOW);
|
||||
SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
|
||||
|
||||
// Return the wrapped handle
|
||||
Some(SyncHWND(hwnd))
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
// UI module
|
||||
// Contains UI components and rendering logic
|
||||
|
||||
pub mod view;
|
||||
pub mod tray;
|
||||
|
||||
pub use view::view_app;
|
||||
+194
@@ -0,0 +1,194 @@
|
||||
// System tray functionality
|
||||
|
||||
use std::{
|
||||
sync::{Arc, Mutex},
|
||||
thread,
|
||||
};
|
||||
use ::image::open as image_open;
|
||||
use tray_icon::{
|
||||
TrayIconBuilder,
|
||||
TrayIcon,
|
||||
TrayIconEvent,
|
||||
MouseButton,
|
||||
menu::{Menu, MenuEvent},
|
||||
};
|
||||
|
||||
use crate::app::{Message, CursorInfo, TRAY_SENDER, SharedState};
|
||||
|
||||
// Define menu item IDs
|
||||
const NEXT_CURSOR_ID: &str = "next_cursor";
|
||||
const SHOW_WINDOW_ID: &str = "show_window";
|
||||
const QUIT_ID: &str = "quit";
|
||||
|
||||
// Set up the system tray icon
|
||||
pub fn setup_tray_icon(
|
||||
cursors: &[CursorInfo],
|
||||
shared_state: Arc<Mutex<SharedState>>,
|
||||
) -> Option<TrayIcon> { // Return Option<TrayIcon>
|
||||
if cursors.is_empty() {
|
||||
return None; // Return None if no cursors
|
||||
}
|
||||
|
||||
// Create a menu
|
||||
let menu = Menu::with_items(&[
|
||||
&tray_icon::menu::MenuItem::with_id(NEXT_CURSOR_ID, "Next cursor", true, None),
|
||||
&tray_icon::menu::MenuItem::with_id(SHOW_WINDOW_ID, "Show window", true, None),
|
||||
&tray_icon::menu::MenuItem::with_id(QUIT_ID, "Quit", true, None),
|
||||
]).ok()?; // Use ok()? to convert Result to Option
|
||||
|
||||
|
||||
// Use the first PNG as the tray icon
|
||||
let icon_path = &cursors[0].path;
|
||||
let img = image_open(icon_path).ok()?; // Use ok()?
|
||||
let rgba_img = img.to_rgba8();
|
||||
let (width, height) = rgba_img.dimensions();
|
||||
let icon = tray_icon::Icon::from_rgba(rgba_img.into_raw(), width, height).ok()?; // Use ok()?
|
||||
|
||||
// Build the tray icon
|
||||
println!("Building tray icon...");
|
||||
let tray_result = TrayIconBuilder::new()
|
||||
.with_tooltip("Cursor Rush")
|
||||
.with_icon(icon)
|
||||
.with_menu(Box::new(menu))
|
||||
.with_menu_on_left_click(false) // Disable menu on left click - only show on right click
|
||||
.build();
|
||||
|
||||
println!("Tray icon configuration: menu_on_left_click = false");
|
||||
|
||||
// Store the tray icon itself
|
||||
let tray = match tray_result {
|
||||
Ok(tray_instance) => {
|
||||
println!("Tray icon built successfully");
|
||||
tray_instance // Assign the TrayIcon object
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Failed to build tray icon: {}", e);
|
||||
return None; // Return None on error
|
||||
}
|
||||
};
|
||||
|
||||
// Listen for tray menu events in a separate thread
|
||||
let state_clone = shared_state.clone();
|
||||
println!("Spawning tray menu event listener thread...");
|
||||
thread::spawn(move || {
|
||||
let menu_channel = MenuEvent::receiver();
|
||||
println!("Tray menu event listener waiting for events...");
|
||||
|
||||
while let Ok(event) = menu_channel.recv() {
|
||||
println!("Tray menu event received: ID = {:?}", event.id);
|
||||
let msg_to_send = match event.id.as_ref() {
|
||||
NEXT_CURSOR_ID => {
|
||||
println!("Tray: Next Cursor requested");
|
||||
match state_clone.lock() {
|
||||
Ok(mut state) => {
|
||||
if !state.cursors.is_empty() {
|
||||
state.current_index = (state.current_index + 1) % state.cursors.len();
|
||||
if let Some(cursor) = state.cursors.get(state.current_index) {
|
||||
println!("Tray: Updating cursor image: {}", cursor.name);
|
||||
crate::app::apply_cursor(&cursor.path);
|
||||
// No need to call render_cursor anymore as the mouse hook handles rendering
|
||||
state.current_cursor_image = image_open(&cursor.path).ok().map(|img| img.to_rgba8());
|
||||
}
|
||||
}
|
||||
},
|
||||
Err(e) => eprintln!("Tray: Failed to lock shared state for next cursor: {}", e),
|
||||
}
|
||||
// Send TrayEvent just to trigger UI update if needed
|
||||
Some(Message::TrayEvent)
|
||||
},
|
||||
SHOW_WINDOW_ID => {
|
||||
println!("Tray: Show Window requested");
|
||||
// Send ShowWindow message to main thread
|
||||
Some(Message::ShowWindow)
|
||||
},
|
||||
QUIT_ID => {
|
||||
println!("Tray: Quit requested");
|
||||
// Send Quit message to main thread
|
||||
Some(Message::Quit)
|
||||
},
|
||||
_ => {
|
||||
println!("Tray: Unknown menu event ID: {:?}", event.id);
|
||||
None // Don't send a message for unknown IDs
|
||||
}
|
||||
};
|
||||
|
||||
// Send the determined message to the main UI thread using the global sender
|
||||
if let Some(msg) = msg_to_send {
|
||||
// Get the global sender
|
||||
if let Some(tx) = TRAY_SENDER.lock().unwrap().as_ref() {
|
||||
if let Err(e) = tx.unbounded_send(msg.clone()) { // Use clone if msg is needed after send
|
||||
eprintln!("Tray: Failed to send {:?} message: {}", msg, e);
|
||||
break; // Stop thread if channel broken
|
||||
}
|
||||
// If Quit message was sent, break the loop to exit the listener thread
|
||||
if matches!(msg, Message::Quit) {
|
||||
println!("Tray: Quit message sent, exiting listener thread");
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
eprintln!("Tray: Global sender not initialized yet");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
println!("Tray menu event listener thread finished");
|
||||
});
|
||||
|
||||
// Set up a direct event handler for tray icon events
|
||||
// This is the preferred way to handle tray icon clicks
|
||||
println!("Setting up tray icon click event handler...");
|
||||
|
||||
// Use set_event_handler to directly handle tray icon events
|
||||
TrayIconEvent::set_event_handler(Some(move |event| {
|
||||
// Only process important events, filter out mouse movements
|
||||
match event {
|
||||
// Handle click events
|
||||
TrayIconEvent::Click { button, .. } => {
|
||||
println!("Tray: Click detected with button: {:?}", button);
|
||||
// Left click should show the window
|
||||
if button == MouseButton::Left {
|
||||
println!("Tray: Left click detected, sending ShowWindow message");
|
||||
// Get the global sender
|
||||
if let Some(tx) = TRAY_SENDER.lock().unwrap().as_ref() {
|
||||
if let Err(e) = tx.unbounded_send(Message::ShowWindow) {
|
||||
eprintln!("Tray: Failed to send ShowWindow message via handler: {}", e);
|
||||
}
|
||||
} else {
|
||||
eprintln!("Tray: Global sender not initialized yet for click handler");
|
||||
}
|
||||
}
|
||||
},
|
||||
// Handle double-click events
|
||||
TrayIconEvent::DoubleClick { button, .. } => {
|
||||
println!("Tray: Double click detected with button: {:?}", button);
|
||||
// Double left click should also show the window
|
||||
if button == MouseButton::Left {
|
||||
println!("Tray: Double left click detected, sending ShowWindow message");
|
||||
// Get the global sender
|
||||
if let Some(tx) = TRAY_SENDER.lock().unwrap().as_ref() {
|
||||
if let Err(e) = tx.unbounded_send(Message::ShowWindow) {
|
||||
eprintln!("Tray: Failed to send ShowWindow message via handler on double click: {}", e);
|
||||
}
|
||||
} else {
|
||||
eprintln!("Tray: Global sender not initialized yet for double click handler");
|
||||
}
|
||||
}
|
||||
},
|
||||
// Silently ignore mouse movement events
|
||||
TrayIconEvent::Move { .. } => {
|
||||
// Don't log anything for mouse movements
|
||||
},
|
||||
// Silently ignore mouse enter/leave events
|
||||
TrayIconEvent::Enter { .. } | TrayIconEvent::Leave { .. } => {
|
||||
// Don't log anything for mouse enter/leave
|
||||
},
|
||||
// Log other events for debugging (but not mouse-related ones)
|
||||
_ => {
|
||||
println!("Tray: Event received: {:?}", event);
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
||||
println!("Tray setup complete using set_event_handler for clicks."); // Updated log
|
||||
Some(tray) // Return the TrayIcon object
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
// UI view components
|
||||
|
||||
use iced::{
|
||||
widget::{button, text, Column, Row, container, image as iced_image},
|
||||
Element, Length,
|
||||
};
|
||||
|
||||
use crate::app::{CursorRush, Message};
|
||||
|
||||
// View function to render the UI
|
||||
pub fn view_app(state: &CursorRush) -> Element<Message> {
|
||||
let mut content = Column::new()
|
||||
.spacing(16)
|
||||
.push(text("Cursor Rush").size(24));
|
||||
|
||||
// Add a button for each cursor
|
||||
if !state.cursors.is_empty() {
|
||||
let current_cursor = &state.cursors[state.current_index];
|
||||
content = content.push(text(format!("Current cursor: {}", current_cursor.name)));
|
||||
|
||||
// Display the current cursor image as a preview
|
||||
let img_handle = iced_image::Handle::from_path(¤t_cursor.path);
|
||||
let cursor_image = iced_image::Image::new(img_handle)
|
||||
.width(Length::Fixed(64.0))
|
||||
.height(Length::Fixed(64.0));
|
||||
|
||||
content = content.push(cursor_image);
|
||||
|
||||
// Create a row of cursor buttons
|
||||
let mut cursor_row = Row::new().spacing(10);
|
||||
|
||||
for (i, cursor) in state.cursors.iter().enumerate() {
|
||||
// Create a small preview image for each cursor
|
||||
let preview_handle = iced_image::Handle::from_path(&cursor.path);
|
||||
let preview_image = iced_image::Image::new(preview_handle)
|
||||
.width(Length::Fixed(32.0))
|
||||
.height(Length::Fixed(32.0));
|
||||
|
||||
let btn = button(
|
||||
Row::new()
|
||||
.spacing(5)
|
||||
.push(preview_image)
|
||||
.push(text(&cursor.name).size(16))
|
||||
)
|
||||
.on_press(Message::SelectCursor(i));
|
||||
|
||||
cursor_row = cursor_row.push(btn);
|
||||
}
|
||||
|
||||
content = content
|
||||
.push(cursor_row)
|
||||
.push(button("Next cursor").on_press(Message::NextCursor))
|
||||
.push(button("Quit").on_press(Message::Quit));
|
||||
|
||||
// Add instructions for the hotkey and close button behavior
|
||||
content = content.push(
|
||||
container(
|
||||
Column::new()
|
||||
.spacing(5)
|
||||
.push(text("Press Ctrl+Shift+F12 to exit the application").size(16))
|
||||
.push(text("Close button (X) minimizes to system tray").size(16))
|
||||
)
|
||||
.padding(10)
|
||||
);
|
||||
} else {
|
||||
content = content.push(text("No cursors found in assets directory"));
|
||||
}
|
||||
|
||||
// Create the main container
|
||||
container(content)
|
||||
.width(Length::Fill)
|
||||
.height(Length::Fill)
|
||||
.center_x(Length::Fill)
|
||||
.center_y(Length::Fill)
|
||||
.padding(20)
|
||||
.into()
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
// Application configuration
|
||||
|
||||
use std::path::PathBuf;
|
||||
|
||||
// Application configuration
|
||||
pub struct Config {
|
||||
pub assets_dir: PathBuf,
|
||||
pub default_cursor: String,
|
||||
pub auto_start: bool,
|
||||
pub minimize_to_tray: bool,
|
||||
}
|
||||
|
||||
impl Default for Config {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
assets_dir: PathBuf::from("assets"),
|
||||
default_cursor: String::from("default"),
|
||||
auto_start: false,
|
||||
minimize_to_tray: true,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Load configuration from file or use defaults
|
||||
pub fn load_config() -> Config {
|
||||
// TODO: Implement loading from a config file
|
||||
Config::default()
|
||||
}
|
||||
|
||||
// Save configuration to file
|
||||
pub fn save_config(_config: &Config) -> Result<(), String> {
|
||||
// TODO: Implement saving to a config file
|
||||
Ok(())
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
// Logging utilities
|
||||
|
||||
// Log levels
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
|
||||
pub enum LogLevel {
|
||||
Debug,
|
||||
Info,
|
||||
Warning,
|
||||
Error,
|
||||
}
|
||||
|
||||
// Global log level (could be made configurable)
|
||||
static mut CURRENT_LOG_LEVEL: LogLevel = LogLevel::Info;
|
||||
|
||||
// Set the global log level
|
||||
pub fn set_log_level(level: LogLevel) {
|
||||
unsafe {
|
||||
CURRENT_LOG_LEVEL = level;
|
||||
}
|
||||
}
|
||||
|
||||
// Get the current log level
|
||||
pub fn get_log_level() -> LogLevel {
|
||||
unsafe {
|
||||
CURRENT_LOG_LEVEL
|
||||
}
|
||||
}
|
||||
|
||||
// Log a message at the specified level
|
||||
pub fn log(level: LogLevel, message: &str) {
|
||||
if level >= unsafe { CURRENT_LOG_LEVEL } {
|
||||
let prefix = match level {
|
||||
LogLevel::Debug => "[DEBUG]",
|
||||
LogLevel::Info => "[INFO]",
|
||||
LogLevel::Warning => "[WARNING]",
|
||||
LogLevel::Error => "[ERROR]",
|
||||
};
|
||||
|
||||
println!("{} {}", prefix, message);
|
||||
}
|
||||
}
|
||||
|
||||
// Convenience functions for different log levels
|
||||
pub fn debug(message: &str) {
|
||||
log(LogLevel::Debug, message);
|
||||
}
|
||||
|
||||
pub fn info(message: &str) {
|
||||
log(LogLevel::Info, message);
|
||||
}
|
||||
|
||||
pub fn warning(message: &str) {
|
||||
log(LogLevel::Warning, message);
|
||||
}
|
||||
|
||||
pub fn error(message: &str) {
|
||||
log(LogLevel::Error, message);
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
// Utility functions and helpers
|
||||
|
||||
pub mod config;
|
||||
pub mod logging;
|
||||
Reference in New Issue
Block a user