18283a7829b7534c2d1c2a433bb0d2cdce47d370
- Implemented UpdateLayeredWindow for efficient cursor rendering - Created HBITMAP once per cursor instead of recreating every frame - Used premultiplied alpha for better performance - Added proper resource cleanup - Reduced CPU usage from one hot core to virtually zero - Maintained low latency (≤1ms) for cursor updates - Temporarily increased polling rate for smoother cursor movement (will be replaced with event-based updates)
Description
Mouse Cursor Customizer Game
2.2 MiB
Languages
Rust
43.1%
CSS
28.5%
JavaScript
28.1%
HTML
0.3%